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Terramorphers: Turn Based RPG Game Cover

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Terramorphers: Turn Based RPG is a single player tactical role playing game. It received mostly positive reviews from players.

Terramorphers: Turn Based RPG is a single-player role-playing game featuring turn-based tactical battles with a strong emphasis on battlefield control. Players engage in strategic combat while enjoying beautiful gameplay visuals and immersive mechanics. The game involves a significant amount of grinding to develop characters and progress.

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78%
Audience ScoreBased on 268 reviews
gameplay10 positive mentions
monetization8 negative mentions

  • Creative character building system with diverse skills and customization options.
  • Fair free-to-play model with no forced ads and the ability to earn in-game items over time.
  • Engaging gameplay with tactical elements and a supportive developer community.
  • Grindy gameplay with slow progression and a frustrating energy system that limits playtime.
  • Pay-to-win elements in PvP, making it difficult for new players to compete against those who spend money.
  • Balancing issues and bugs that affect gameplay experience, including matchmaking problems and unresponsive features.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is generally well-received, featuring fun fighting mechanics and a unique tactical roguelike experience that stands out in a crowded genre. While some players find it grindy and criticize the graphics, many appreciate the balance, strategic depth, and rewarding progression, making it an engaging and addictive experience overall.

    • “Game is quite fun, good fighting mechanics and can be challenging.”
    • “In an age where most games are clones and reskins of each other, Terramorphers stands out as a tactical roguelike game that introduces a unique mechanic not found in other games I have played.”
    • “Super fun game, love the mechanics, no forced ads, no need for pay-to-play but you can if you want. A greatly balanced game; it's not some simple game either, you need decent strategy to progress, especially if using free-to-play.”
    • “The gameplay is fine, but it's horribly grindy... which I expected, but not so early in the game.”
    • “The graphics were cheap and flashy, the gameplay lifeless and boring, and honestly?”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization model of the game is generally well-received, with players appreciating the absence of forced ads and the option to watch ads voluntarily for rewards. While some users note that patience is required for progression without spending money, others mention that the game can feel slow without engaging in ad viewing. Overall, the balance between free-to-play and optional purchases is seen as fair, though some players express concerns about the potential need for ads to maintain progress.

    • “No ads.”
    • “You either watch ads every 5 minutes or you can forget about your progress.”
    • “Energy system ads and pay wall?”
    • “Also, not sure how many people actually play this as I seem to wait a little while to find PvP players, so advertising may be required here.”
  • grinding
    9 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessive and frustrating, particularly early on, with many reporting long hours spent on repetitive tasks without significant rewards. Concerns about the efficiency of farming for upgrades and the perceived pay-to-win mechanics further contribute to a sense of tedium. While some enjoy the gameplay and character customization, the overall sentiment leans towards grinding being a major drawback.

    • “The gameplay is fine, but it's horribly grindy... which I expected, but not so early in the game.”
    • “I spent 2 weeks grinding the same content in an effort to get upgrades and push further with no success.”
    • “That said, I have a few issues with it: firstly, I have been grinding one of the raids, Bastion, for a very long time and I am becoming increasingly convinced that the rewards are glitched in some way, with the stated drop percentages for the rarest gear seeming less and less likely to be correct.”
  • graphics
    9 mentions Positive Neutral Negative

    Overall, the graphics received mixed reviews, with some players appreciating the creative character designs and animations, while others criticized the art style as unpolished or cheap. Despite the varied opinions on aesthetics, many agreed that the graphics complement the gameplay experience, which is generally described as enjoyable.

    • “Good graphics, unique gameplay, and fair mechanism.”
    • “Super fun and the graphics are delightful!”
    • “Epic game with epic graphics!”
    • “The graphics were cheap and flashy, the gameplay lifeless and boring, and honestly?”
    • “I really really hate the art style.”
    • “Turn-based... simple but cute graphics.”
  • story
    6 mentions Positive Neutral Negative

    The story in the game has received criticism for being unengaging and poorly executed, with players finding it lacking in depth and coherence. The final boss encounter is particularly noted for its ease, undermining the overall challenge and satisfaction of the narrative progression. Additionally, players feel that the rewards from shorter story fights are disproportionately better than those from the main adventure mode, further detracting from the story's appeal.

    • “The game uses energy for story mode that provides skill, gear, and ticket drops to progress the game.”
    • “The story is stupid.”
    • “I've gotten better rewards from a 20 second story fight.”
    • “In fact, the boss of the final mission is far far easier than the penultimate boss, because in that mission, of a similar design, the enemies have attacks which don't require visibility.”
  • emotional
    3 mentions Positive Neutral Negative

    Players express that the game evokes a strong sense of nostalgia and childlike wonder, particularly through its engaging tutorials that resonate with their youthful experiences.

    • “Made me feel like a child again with the tutorials. Seriously, it was a nostalgic experience.”
    • “The story touched my heart deeply, making me reflect on my own life choices.”
    • “I felt a strong connection to the characters; their struggles resonated with my own experiences.”
  • stability
    2 mentions Positive Neutral Negative

    The game is generally enjoyable, but players report significant stability issues, including bugs that cause the game to freeze during critical moments, such as completing levels or ending turns.

    • “Good game, but buggy. I beat the jelly draft wave 20 and killed the jelly king, but the game got stuck.”
    • “Good game, shame it glitches and you can't end your turn.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is generally well-received, with users appreciating both the relaxing background tracks and the engaging boss music.

    • “I also like the boss music.”
    • “Really nice and relaxing music.”
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Frequently Asked Questions

Terramorphers: Turn Based RPG is a tactical role playing game.

Terramorphers: Turn Based RPG is available on Phone and Tablet.

Terramorphers: Turn Based RPG was developed by Unibyte Studios.

Terramorphers: Turn Based RPG has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Terramorphers: Turn Based RPG is a single player game.

Similar games include Knighthood - RPG Knights, BladeBound: RPG Adventure Game, Legend of Solgard, Age of Magic: Turn Based RPG, SSSnaker and others.