- March 5, 2023
- Habby
- 5h median play time
SSSnaker
Platforms
About
SSSnaker is a single-player fantasy arcade game with good gameplay and fabulous graphics. As a roguelite shooter, players control a snake that grows and becomes stronger in the dangerous dungeon depths, defeating enemies with bullet hell-style attacks. However, the game is very grinding and has too many ads. In SSSnaker, your snake will not only grow longer but also gain strength to blast enemies away.
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- The game offers a fun and engaging gameplay experience, combining elements of classic snake games with modern mechanics.
- Graphics and sound design are well-executed, enhancing the overall enjoyment of the game.
- The absence of forced ads allows for a smoother gaming experience, making it more enjoyable.
- The game becomes increasingly difficult after a certain point, often requiring players to spend money to progress.
- Many players report issues with the game's balance, feeling that it is heavily skewed towards pay-to-win mechanics.
- There are frequent bugs and glitches that disrupt gameplay, such as freezing or crashing during levels.
monetization
178 mentions Positive Neutral NegativeThe monetization strategy of the game has received significant criticism for being overly aggressive and predatory, with many players feeling that progression is heavily gated behind expensive in-app purchases and excessive ad-watching. While some users appreciate the absence of forced ads, they express frustration over the high costs of upgrades and the reliance on ads for rewards, leading to a perception of the game as a cash grab. Overall, the fun gameplay is often overshadowed by the monetization practices, which many find to be exploitative and detrimental to the overall experience.
“However, the game is refreshing because there are no ads to watch unless you want to.”
“No ads unless you choose for rewards, and it's just such a fun game to lose yourself in when you have free time.”
“Outstanding game, no ads so far, and it is very easy to play and win.”
“This is a maze of UIs, shops, ads, 'value bundles', etc. You've seen it all before: in-game currency, resources, items, upgrades, gambling, and the daily chore of pressing 50 buttons to collect each individual measly reward.”
“From the hard paywall to the never-ending popups to buy this pack or that pack, this is clearly a cash grab game focused on draining your account, one microtransaction at a time.”
“The events force you to pay in order to complete them; microtransactions should be there to help you progress quicker, not be a requirement to complete.”