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Tales of Illyria:The Iron Wall Game Cover

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Tales of Illyria:The Iron Wall is a single player role playing game. It received positive reviews from players.

Tales of Illyria: The Iron Wall is a single-player, story-driven RPG featuring turn-based combat. Players embark on quests, battle enemies, gain experience, and level up their characters. With an intriguing story and smooth gameplay, it offers a rewarding adventure that takes about 5 hours to complete.

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86%
Audience ScoreBased on 129 reviews
story19 positive mentions
character development3 negative mentions

  • The game features a well-written narrative with interesting random encounters, reminiscent of a D&D campaign.
  • The graphics and art style are beautiful, providing a nostalgic experience for players.
  • The game offers a challenging and engaging RPG experience with a variety of choices that impact gameplay.
  • The combat system is frustratingly unbalanced, with frequent difficulty spikes and unwinnable battles that can lead to significant loss of progress.
  • There are performance issues, including lag and crashes, which hinder the overall gameplay experience.
  • The writing and character development are weaker compared to the first game, leading to less engaging storytelling.
  • story
    36 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some players praising its engaging and original narrative, as well as its length and depth, while others criticize the writing quality and plot coherence. Many appreciate the integration of character backstories and the variety of side quests, though some find the combat and quest progression frustrating. Overall, the story is seen as a significant aspect of the game, with potential for improvement in writing and clarity.

    • “Great game, I love the story and everything.”
    • “The new storyline is refreshingly original, and there are so many twists, turns, options, and events that it feels like there's a thousand ways to play this game.”
    • “I absolutely love the storytelling and amount of content!”
    • “The gameplay and mechanics are good, but you really need a better writer as the story and dialogue are just plain bad.”
    • “And I could pardon that if it weren't coupled with the fact that all of the potential for the plot and setting of this game is squandered by the absolutely horrific writing.”
    • “I couldn't play past the first couple of towns because while the game mechanics are similar to the original's, the story is awful - at least in the beginning.”
  • gameplay
    10 mentions Positive Neutral Negative

    Gameplay is generally well-received for its mechanics and mobile optimization, offering a nice change of pace from typical grind-heavy games. However, players express frustration with the story and dialogue quality, which detracts from the overall experience. Additionally, the presence of unwinnable battles and the need to frequently reload saves can lead to a tedious gameplay experience.

    • “Nice change of pace from the grind of other game apps. I like the fact that my choices drive the gameplay. Very cool!”
    • “Great game with mechanics well set up for mobile.”
    • “The core gameplay remains unchanged for the most part and is still just as enjoyable, but the storyline, bestiary, and items have grown.”
    • “I win several fights between towns to encounter an unavoidable and unwinnable battle near the end of my journey, forcing me to reload back 20 to 30 minutes of gameplay and lose all the XP and loot I got on the way.”
    • “Gameplay is slow and a grind and not fun; the text seems very rushed, and I just don't feel like it's a game I can play to enjoy.”
    • “You can restart any battle to try different tactics, but in far too many cases, these random battles are impossible to win, forcing you to reload your last save file and losing up to a half hour of gameplay if you're not diligent in saving.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are praised for their classic style, evoking nostalgia and providing a beautiful playing experience, though some users note they aren't cutting-edge. While the aesthetics, including new trail types, are appreciated, they don't significantly enhance gameplay. Overall, the graphics contribute positively to the game's charm, even if they aren't rated as top-tier.

    • “It's a beautiful playing experience with classic style graphics, but that's what I grew up on, so I love it.”
    • “Sorry PS4, but you just got put on the back burner. This goes to show that extreme graphics and $60 triple-A titles can still be overshadowed by a simple idea executed perfectly!”
    • “I love the graphics and characters.”
  • replayability
    3 mentions Positive Neutral Negative

    Players highlight the game's strong replayability, particularly due to its engaging endgame content that encourages multiple playthroughs.

    • “The game offers a highly replayable endgame experience.”
    • “Each playthrough feels fresh and engaging, making me want to dive back in.”
    • “The variety of choices and outcomes keeps me coming back for more.”
    • “The game lacks meaningful choices that would encourage replayability.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The limited variety in gameplay mechanics makes replaying feel tedious.”
  • humor
    3 mentions Positive Neutral Negative

    The game features a larger map and engaging side quests, complemented by a solid story plot that includes moments of humor, adding a lighthearted touch to the overall experience.

    • “It has a bigger map, side quests, a good story plot, and some humorous elements.”
    • “The humor in the game is cleverly woven into the dialogue and situations, making every encounter entertaining.”
    • “I found myself laughing out loud at the witty one-liners and absurd scenarios throughout the game.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is notably lacking, with only two main characters differentiated by minimal changes in hair and outfits, leading to a simplistic and unsatisfactory design.

    • “The game is simple at best; the character design is very poor. In fact, there are only really two characters in the entire game: a male and a female, but with different hair and outfits.”
    • “Character development feels non-existent, as the limited options make it hard to connect with the characters.”
    • “The lack of depth in character progression leaves players feeling detached and uninterested in their journeys.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviewers note that the game's monetization strategy heavily emphasizes microtransactions, suggesting a strong push from developers for players to spend real money.

    • “It's very obvious the developers want you to spend real money on microtransactions.”
    • “The game feels heavily designed around pushing players towards in-game purchases.”
    • “I feel like I'm constantly being bombarded with prompts to buy items instead of enjoying the gameplay.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for its poor performance, even on high-end devices, leading to a subpar gaming experience.

    • “The performance is very poor even on good devices.”
    • “Optimization is lacking, leading to frequent frame drops and stuttering.”
    • “The game struggles to run smoothly, even with the latest hardware.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the need to repeatedly farm for experience in a limited map area. The combat system, while functional, contributes to the frustration, especially when facing disproportionately strong enemies early on. Overall, the necessity to grind for skills like alchemy and hunting detracts from the enjoyment of the game.

    • “The combat system... I am not a fan, but it does work; however, it becomes annoying and tedious really fast.”
    • “There are a lot of great events, but I found that the events requiring higher persuasion/stealth tend to happen early in the game. Additionally, I have to comment on the blood apes; they are way too strong for how small your party is. Combined with the small map area, it makes it hard to gain the experience you need without farming the savanna back and forth for alchemy and hunting XP.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Tales of Illyria:The Iron Wall is a role playing game.

Tales of Illyria:The Iron Wall is available on Phone and Tablet.

On average players spend around 5 hours playing Tales of Illyria:The Iron Wall.

Tales of Illyria:The Iron Wall was developed by Little Killerz.

Tales of Illyria:The Iron Wall has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Tales of Illyria:The Iron Wall is a single player game.

Similar games include Tales of Illyria:Destinies, Vendir: Plague of Lies, Life in Adventure, Vampire's Fall: Origins RPG, Wasteland Story : Awakening and others.