- August 20, 2020
- S.Y. GAMES
Take That
Platforms
About
"Take That" is a fast-paced shooting game that allows players to quickly jump into the action, with no lengthy logins or matchmaking processes. The game features four modes, including Quick Mode with three difficulties, extra waves, and the option to hire bounty hunters. Story Mode offers a completed storyline with little introductions for a smooth gaming experience. The game is designed for quick, relaxed play, similar to mobile games.




- The game is a fun and simplistic western shooter that is easy to pick up and play, making it a great casual experience.
- It offers a good challenge with difficult levels that require skill, and the gameplay is addictive and enjoyable.
- The graphics and art style are appealing, and the game is considered a solid value for its low price.
- The game is plagued by numerous bugs, including issues with AI behavior, level design, and a lack of content, making it feel unfinished.
- The controls and mechanics are clunky, with some features like the cover system and key bindings causing frustration.
- The campaign is very short and lacks a compelling story, leading to repetitive gameplay that can become boring quickly.
story
26 mentions Positive Neutral NegativeThe story mode is criticized for being extremely basic, short, and lacking depth, with many reviewers noting that it feels poorly constructed and almost childlike in its writing. Players find the narrative almost non-existent, with a broken menu and inadequate level design contributing to a lack of engagement. Overall, the consensus is that the gameplay overshadows the story, which is deemed unimportant in comparison.
“The story is quite simple yet so short.”
“Though I didn’t understand much from the story, I get the main point.”
“Which has many mods aside from the story that can make you play this game for a bit longer time.”
“There is not even really a story.”
“The story mode is very basic, and very short, with a poor storyline, almost like it was written by a child.”
“The menu is broken (or even worse: planned that way), the level design is not well made, the story non-existent, you have to find out everything about that unusual weapon handling yourself, and there is nothing really interesting about it.”