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Tactical Monsters Rumble Arena

Tactical Monsters Rumble Arena Game Cover
84%Game Brain Score
gameplay, graphics
grinding, monetization
84% User Score Based on 1,167 reviews

Platforms

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Tactical Monsters Rumble Arena Game Cover

About

Tactical Monsters Rumble Arena is a multiplayer role playing game. It was developed by Camex Games and was released on January 31, 2018. It received positive reviews from players.

Tactical Monsters Rumble Arena is a turn-based strategy game featuring fast-paced 3-5 minute battles on a hex grid. Players form diverse teams of unique monsters, each with special skills, and tactically control them to outsmart opponents in real-time multiplayer matches. The game blends fantasy and folklore creatures for a competitive, monster-filled showdown.

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84%
Audience ScoreBased on 1,167 reviews
gameplay22 positive mentions
grinding24 negative mentions

  • The game features fun and engaging tactical gameplay with a variety of monsters and strategies.
  • It's easy to pick up and play, making it a great casual game for short sessions.
  • The graphics are colorful and appealing, adding to the overall enjoyment of the game.
  • The game has a significant pay-to-win aspect, making it difficult for free players to compete at higher levels.
  • Progression can feel slow and grindy, especially when trying to level up monsters without spending money.
  • There are issues with matchmaking in PvP, often pitting players against those with much higher-level monsters.
  • gameplay
    62 mentions Positive Neutral Negative

    The gameplay is characterized by its fast-paced, turn-based combat that is easy to learn but offers strategic depth, making it enjoyable for casual players. However, many reviewers criticize the short match durations, repetitive mechanics, and heavy reliance on gacha and pay-to-win elements, which detract from the overall experience, especially for competitive players. While the game features diverse monsters and tactical opportunities, the grind and monetization strategies may limit long-term engagement.

    • “The gameplay is simple to learn and understand and complex in tactical possibilities at the same time.”
    • “Fast-paced gameplay, but tons of strategy and combos to try out in your team building and monster upgrades.”
    • “Very fun tactical game, simple mechanics but good strategic opportunities.”
    • “Since the combat in this game is fairly short (the match is pretty much decided within 3 turns most of the time), this mechanic alone completely destroys the gameplay experience for any competitive player.”
    • “Not only does this game use gacha mechanics, but it also employs another extremely scummy method of monetization called the 'segmented collection' mechanic. This means that all your characters are broken up into 'segments', and if you want to upgrade your character from level 1 to level 2, you first need more 'segments' of that particular character before you can upgrade. In addition to that, you also need gold and other resources for the upgrade. So if you want to take your favorite character from level 10 to level 11, you first need to buy more loot boxes and hope that you get the 'segments' for the character you want to upgrade. It's literally forcing you to spend real money each time you want to upgrade a character.”
    • “Gameplay is fairly simple and there's a lot of repetitive grinding involved.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their clean, charming art style and smooth animations, contributing to an enjoyable gameplay experience. Many players appreciate the colorful designs and the balance between simplicity and visual appeal, although some critiques mention that the graphics can feel choppy or generic at times. Overall, the visuals are considered a strong aspect of the game, enhancing its strategic and tactical elements.

    • “A very balanced auto chess game with great animation and graphics.”
    • “Gorgeous art style, addictive tactical combat, lots of casual fun.”
    • “Great graphics, smooth gameplay and very rewarding quest and arena system.”
    • “Its basically like HOMM fighting with a mobile game aesthetic.”
    • “The graphics feel very choppy and underdeveloped.”
    • “If you have nothing better to do with 3000 bucks than play a crappy port with minimum graphics, dive right in and buy those crates!”
  • grinding
    25 mentions Positive Neutral Negative

    The game is widely regarded as excessively grindy, requiring significant time and effort to level up cards and gather resources, especially for free-to-play players. While it is possible to progress without spending money, many players find the repetitive gameplay and extensive grinding tedious, with some suggesting that it leans towards a pay-to-win model for those looking to avoid the grind. Overall, the experience can be enjoyable for those who don't mind the grind, but it may become frustrating for others.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “It isn't pay to win, but it takes a lot of grinding to get cards to level up.”
    • “This game isn't just worth your time; it might be a bit satisfying at first, but then it becomes this grindy thing where you aren't even rewarded for it properly.”
    • “To get that, you'd need at least a month of constant grinding and not spending a thing, which would be rather difficult because you'll need those extra monsters and card upgrades to get anywhere.”
  • story
    25 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that the "story mode" consists of repetitive battles rather than a compelling narrative. While there are side quests and daily missions, they primarily serve as a means to unlock rewards and progress, often requiring real money for significant advancement. Overall, the game is seen more as a time-killer than a rich storytelling experience, appealing mainly to those who prioritize gameplay mechanics over narrative.

    • “A tactics game where you collect different monsters and fight in a story mode and against other players.”
    • “This is a hexagon 1v1 strategy card game with real-time PvP and a story mode.”
    • “But for people who want to have a storyline and/or lore, this might not be the game for you.”
    • “There is a 'story mode,' which doesn't have a story, but is just a hundred (or so) simple fights across several worlds that unlock monsters and some game features.”
    • “Completing the story mode, which is both repetitive and easy, is a painful slog.”
    • “Said mode is just a series of fairly boring battles following an incredibly linear path, with zero story.”
  • monetization
    18 mentions Positive Neutral Negative

    The monetization strategy of the game has received mixed reviews, with many players criticizing its reliance on gacha mechanics and a segmented collection system that forces players to spend real money to upgrade characters. While some users appreciate the game's initial free-to-play experience, they note that progression slows significantly over time, leading to a perception of it becoming a cash grab. Overall, while in-game purchases exist, opinions vary on their necessity, with some players finding them optional and others feeling pressured to spend to progress.

    • “It may be free and boosts players with microtransactions, but still, even as a free game, it has a lot to offer; just needs to be a bit patient.”
    • “Yes, there are in-game purchases, but you often get gems, so it isn't a game that's a burden on your wallet.”
    • “Yeah, this is really a free game, and the microtransactions are not mandatory or pressured.”
    • “Not only does this game use gacha mechanics, but it also employs another extremely scummy method of monetization known as the 'segmented collection' mechanic. This means that all your characters are broken up into 'segments', and if you want to upgrade your character from level 1 to level 2, you first need more 'segments' of that particular character before you can upgrade. This is in addition to the gold and other resources required for the upgrade. So, if you want to take your favorite character from level 10 to level 11, you first need to buy more loot boxes and hope that you get the 'segments' for the character you want to upgrade. It's literally forcing you to spend real money each time you want to upgrade a character.”
    • “Game's great early on when its intended progression speed matches your expectations, but gradually becomes slower and less enjoyable the longer you play, only to introduce more and more advertising to make you pay obscene amounts of money for things that aren't actually valuable.”
    • “Got to the point where in-game purchases started to become required to progress.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is widely praised, with many users finding it genuinely funny due to its quirky characters and amusing animations. However, some critiques highlight that the humor may not be enough to compensate for the lack of tactical depth, suggesting that the game's comedic elements can only carry it so far. Overall, while the game offers a lighthearted and entertaining experience, its humor may not be sufficient to engage players for the long term.

    • “After just a few hours of gaming, Tactical Monsters Rumble Arena seems like a funny game!”
    • “The tactic of this vicious monster is to appear cute at the start, but ultimately to rumble through your wallet, while... dragging you into the arena... shut up, I'm smart and funny!”
    • “Fun lightweight tactical game with a humorous animation style.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is widely praised for its catchy beats that enhance the fun and addictive gameplay, contributing to an engaging atmosphere. However, some users expressed frustration over the lack of adjustable volume controls, limiting their ability to customize the audio experience. Overall, the soundtrack complements the game's cartoonish violence and character design effectively.

    • “Great music, chill gameplay, cool looking monsters.”
    • “Cartoon violence at its best... this has worldwide challenges of fictitious characters, daily battles that get me started, great beat music to add to my wins!”
    • “Fun and addictive with great characters and catchy music.”
    • “Ok, this may sound a bit weird, but I had to uninstall because I could not change the music/sound volume level.”
    • “There is only on/off for music and effects, no volume controls.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is generally praised for smooth performance and ease of play, making it visually appealing and accessible. However, some players express frustration with unoptimized elements and a lack of meaningful progression, which detracts from the overall experience. While there are concerns about pay-to-win mechanics, the leveling system for common and rare monsters offers a viable alternative to legendary ones.

    • “Game runs smoothly and is very rewarding to play.”
    • “Great game, easy to learn and get into, looks nice and runs smoothly.”
    • “People are commenting on pay-to-win practices, but after playing for a bit, I've realized the benefits of a lot of the common/rare monsters is that they can be leveled much easier, giving you pretty similar performance to low-level legendary monsters.”
    • “You want to like the game, but just can't due to how unoptimized it is. It lacks progression opportunities like most games, and the rewards do not meet the very ambitious expectations.”
  • replayability
    2 mentions Positive Neutral Negative

    Players highlight the game's strong tactical combat and diverse units, contributing to its high replayability and overall great replay value.

    • “Really good tactical combat with varied units and a lot of replayability.”
    • “Great replay value.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is a significant issue, with frequent crashes and bugs that hinder gameplay, particularly affecting the clan system, which prevents players from joining clans. Overall, users find the game too unstable and frustrating to recommend at this time.

    • “The game refuses to work half the time; it's too buggy and annoying to recommend at this point.”
    • “The clan system seems to be super buggy, not letting me join clans at all.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers appreciate the unique and chunky character designs, which contribute to a distinct visual style and enhance the overall character development experience.

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5h Median play time
178h Average play time
3-80h Spent by most gamers
*Based on 6 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Tactical Monsters Rumble Arena is a role playing game.

Tactical Monsters Rumble Arena is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 178 hours playing Tactical Monsters Rumble Arena.

Tactical Monsters Rumble Arena was released on January 31, 2018.

Tactical Monsters Rumble Arena was developed by Camex Games.

Tactical Monsters Rumble Arena has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Tactical Monsters Rumble Arena is a multiplayer game.

Similar games include Legend of Solgard, Stormbound: PVP Card Battle, Knighthood - RPG Knights, Epic Cards Battle, Art of War: Legions and others.