"Swordy is a local multiplayer-focused game, offering both co-op and PvP options for 2 players. It features a physics-based combat system with various weapons and fighting styles, prioritizing momentum and timing for a unique take on the brawler genre. With both competitive and party game modes in development, Swordy aims to deliver a fresh, engaging experience for players."
Reviews
- The game is a lot of fun when played with friends, offering a unique and entertaining couch multiplayer experience.
- The physics-based combat and variety of weapons create hilarious and memorable moments during gameplay.
- The developers are friendly and have shown potential for future updates, making it a game worth keeping an eye on.
- The game has been largely abandoned by the developers, with no updates or new content since its early access launch.
- Gameplay can become repetitive and dull quickly, especially when played solo or without friends.
- The game suffers from optimization issues, leading to lag and poor performance on some systems.
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The gameplay is polished and colorful, featuring solid mechanics that contribute to an enjoyable party brawler experience. However, some players find it slow-paced and note that it still has some early access kinks. Overall, the mechanics are well-received, making the gameplay fun despite a few drawbacks.
“It's still got some kinks from being early access, but I think the main mechanics of the game are fantastic and make for a pretty good party brawler.”
“+ the gameplay is a ton of fun.”
“It has potential too, it is very polished and colorful and the mechanics work, but it just feels slow.”
“It has potential too; it is very polished and colorful, and the mechanics work, but it just feels slow.”
“Also, you'll find many of your friends don't want to bother to learn the mechanics.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized as goofy and slapstick, often eliciting laughter through its complex comedic elements and amusing physics interactions. However, some players find that the humor wears thin after a short period, leading to a sense of boredom despite enjoying the initial comedic experience.
“Although I still love playing this game, it's very slapstick, but humorously complex at the same time.”
“The physics can be hilarious at times as you get knocked around, and when your weapons get stuck in other players' bodies, dragging them around.”
“Pretty goofy and funny, but really boring after literally half an hour.”
- optimization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is widely criticized for its poor optimization, resulting in low framerates even on capable hardware, and an overall presentation that resembles an early alpha version. Reviewers express frustration with the developers' apparent lack of effort in addressing these issues.
“Optimized for no one.”
“It's very poorly optimized (low framerate on a decent gaming rig) and the overall presentation looks like a very early alpha.”
“Tl;dr: game's bad, devs are lazy, optimization is nonexistent.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their beauty and consistency, effectively complementing the game's physics without causing any technical issues or crashes.
“The physics works fantastically, the graphics worked well for what it is, and I never had any problems with the game crashing.”
“Beautiful, consistent graphics.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has received mixed reviews, with some players finding it somewhat dull and not matching the intensity of the action. Additionally, there are suggestions for incorporating more dynamic sound effects, such as clashing weapons, to enhance the overall experience.
“The background music is a bit... 'boring' compared to the action happening in the game.”
“A few critiques: sound effects would be great to bring you into the fight (potentially music, but swords and spears clanging would be the best) and more levels.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy has been criticized as a low-effort cash grab, indicating that players feel the game prioritizes profit over quality and player experience.
“This was a low-effort cash grab.”
“The monetization system feels exploitative and unfair.”
“I can't enjoy the game without being bombarded by ads and in-app purchases.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game is considered highly replayable, with many users indicating a strong desire to play it multiple times.
“The game offers a multitude of choices that significantly alter the storyline, making each playthrough feel fresh and engaging.”
“With various character builds and strategies to explore, I find myself coming back to this game time and again.”
“The random events and dynamic world ensure that no two playthroughs are ever the same, keeping the experience exciting.”
“The game lacks meaningful choices, making replayability feel pointless.”
“Once you've completed the story, there's little incentive to go back and play again.”
“The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”