Nobody knows where they came from. But they are here, and they want every one of us. Survivors must band together to survive - and maybe even banish the squid menace altogether. Though the Planetary Emergency Force is too busy striking the enemy where it hurts to protect everyone, they can supply us with Weapons and Support in return for Squid Samples. All that's left is to slay the enemy and save…
The game shows a lot of promise and has interesting ideas, such as recruiting soldiers with different weapons.
It can be moderately fun for short play sessions, especially for a free game.
There is a tactical element to gameplay, allowing players to use cover effectively.
The game feels unfinished, with limited content, minimal weapon and enemy variety, and balance issues.
XP pick-ups stop spawning when too many are on screen, making exploration ineffective.
There are significant bugs, such as not being able to recruit more than 4 survivors despite having 8 slots available.
gameplay
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Gameplay is criticized for its lack of depth, as the initial experience remains consistent throughout the game. Players report balance issues, awkward hitboxes, and slow pacing, despite available speed upgrades. Additionally, the mechanics for XP pick-ups can hinder exploration, as they stop spawning when too many are present on screen.
“What you see in the first 5 minutes of gameplay is essentially the whole game for now.”
“And even that does have some balance issues, weird hitboxes, slow gameplay (even if there's speed upgrades), not to mention how XP pick-ups seemingly stop spawning when there's too many on screen - rendering wandering around the map rather ineffective.”