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Super Seducer

Save your money and treat the opposite sex as humans instead of objects.
Super Seducer Game Cover
72%Game Brain Score
humor, emotional
gameplay, story
81% User Score Based on 673 reviews
Critic Score 43%Based on 3 reviews

Platforms

PCMac OSWindows
Super Seducer Game Cover

About

Super Seducer is a single player casual role playing game. It was developed by RLR Training Inc and was released on March 6, 2018. It received neutral reviews from critics and positive reviews from players.

"Super Seducer" is a single-player role-playing game that simulates real-life interactions with women in various scenarios. Led by seduction guru Richard La Ruina, players receive feedback and insights on their choices, aiming to improve their real-life dating skills through gameplay. With its humorous approach, the game takes about 2 hours to complete, providing a fun and educational experience for those seeking to enhance their love lives.

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81%
Audience ScoreBased on 673 reviews
humor176 positive mentions
grinding4 negative mentions

  • The game is hilarious and provides a lot of laughs, especially when choosing the obviously wrong answers.
  • Some of the advice given is surprisingly solid and can help players improve their social skills.
  • The interactive format allows players to experiment with different approaches in a safe environment.
  • The acting and production quality are often poor, leading to awkward and cringeworthy moments.
  • Many of the choices promote manipulative behavior and objectify women, which can be concerning.
  • The game can become repetitive and boring, especially when trying to replay chapters for different outcomes.
  • humor
    180 mentions Positive Neutral Negative

    The humor in "Super Seducer" is a mix of intentional and unintentional comedy, often stemming from absurd scenarios and cringe-worthy dialogue choices that players find both hilarious and awkward. Many reviews highlight the enjoyment of selecting blatantly wrong options for comedic effect, making it a fun experience, especially when played with friends. However, some players note that the humor can be hit-or-miss, with certain moments feeling overly cringey or problematic, leading to a polarized reception regarding its comedic value.

    • “The humor injected into every scenario keeps the atmosphere light-hearted and engaging, making the learning process enjoyable.”
    • “The entire game is a hilarious cringefest of terribleness that is so abhorrent but also very very funny.”
    • “Some of the choices are funny simply because they are so ridiculous, and no one in their right mind would actually choose to say them in a real conversation.”
    • “Not funny like the second game, so it just makes me feel pain.”
    • “I am not sure if it is satire at all in the end, but it sure is not funny.”
    • “Unfortunately, the answer was considerably less interesting than I had hoped, and this turned out to be another edgy attempt at making a 90's FMV while utilizing social shock value in the worst way possible.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is characterized by interactive decision-making within diverse dating scenarios, enhanced by live-action scenes that encourage player reflection and experimentation. However, many users criticize it for being simplistic and lacking depth, often likening it to a visual novel rather than a traditional game, with some finding it boring and unengaging. Overall, while the production values are high, the gameplay experience is mixed, with significant room for improvement.

    • “With its interactive gameplay and live-action scenes, the game immerses players in diverse dating scenarios, encouraging them to experiment with different strategies and reflect on their own approach to social interactions.”
    • “This dynamic nature fosters a sense of curiosity and exploration, allowing for a personalized and engaging gameplay experience.”
    • “With its high production values and interactive gameplay, Super Seducer provides an enriching experience that invites players to reflect on their own social interactions and embrace personal growth.”
    • “Probably the same experience from watching a gameplay video.”
    • “Furthermore, due to how the 'game' actually lacks substantial gameplay, I am more obliged to consider this a visual novel with live action sections instead.”
    • “The 'gameplay' (if you can even call it that) is very poor, the advice given ranging from 'sometimes pretty clever' to 'mostly basic stuff that should be common sense anyway' and some of the unlockable extras are just videos taken from the creator's YouTube channel... where you'd be able to watch them immediately and for free, by the way.”
  • story
    18 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it engaging and filled with interesting dialogue options, while others criticize its lack of depth and coherence. The narrative revolves around a self-proclaimed pick-up artist, offering a blend of humor and questionable moral choices, which some players enjoy for its absurdity. However, many reviewers express a desire for a more developed storyline and better execution of the plot.

    • “Games have the potential to be powerful tools for storytelling, empathy-building, and education.”
    • “The main character gives you all sorts of advice, there are a ton of dialogue options and this game's story is seriously worth checking out.”
    • “I was absolutely surprised by the amount of intellectual choices going on in story mode.”
    • “Honestly, pretty cool game. I'd recommend getting the second one first because there isn't a storyline, and the second has a higher budget and better levels, in my opinion.”
    • “I was in a hurry and eager to finish the game after the first four missions because, in order to win, we have to lie and be boring. Without the awkward answers, the game would be completely boring and not worth playing, in my opinion.”
    • “Just hope that it would be more focused on the story.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating its ability to set the mood and fit the visuals, while others criticize it for being repetitive and reminiscent of stock R&B tracks. The main menu music is noted as particularly loud and off-putting, detracting from the overall experience. Overall, the soundtrack contributes to a unique charm, despite its cheesy production style and occasional lack of engagement.

    • “Upon boot, you are invited to a title screen of a cartoon rendition of Richard and two ladies with some smooth music to set the mood.”
    • “The songs in this game are pleasing and fit the mood nicely.”
    • “Visuals, sound, and music: once again there was a lot to see and a lot to listen to.”
    • “This game is cringey, but just in its production style with the music and visuals.”
    • “My main gripe with the game, from that point of view, is the obnoxiously loud main menu music; of course you're able to turn the volume all the way down to a bearable level, but then all the video footage will be basically mute, rendering this option useless.”
    • “The music sucks and is mostly some R&B porno stock sounding tune; the UI and menus for choices are plain and ugly, and absolutely nothing about this product was engaging in the least.”
  • emotional
    8 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a mix of empowerment and discomfort, as players navigate themes of intimacy and inappropriate behavior. While some moments inspire confidence and camaraderie, others provoke reflection on personal choices and societal norms, often leading to laughter or introspection about relationships and boundaries. Overall, the game balances fun and wholesome content with a critique of awkward social interactions.

    • “But, there are those few moments in between touching yourself and remembering you are alone that you feel empowered and that anything is possible... keep your head up kings... the seducer will lead you to the promised land.”
    • “Truly fun wholesome content to enjoy with your friends, or to play at home alone and maybe cry a little as you wonder what you’re doing with your life.”
    • “Heck, you could probably watch it with gal friends of yours and end up getting a date out of that by laughing at the bad choices...or the moments where the developer gives you creepy advice that he thinks is a good idea.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in Super Seducer are generally praised for their high production values and well-crafted visuals, with some reviewers noting that the full-motion video (FMV) looks particularly impressive. However, the overall experience is somewhat marred by cheesy acting and repetitive music, which contribute to a unique but cringeworthy charm.

    • “The production values of Super Seducer are commendable, bringing the scenarios to life with well-crafted visuals and engaging performances.”
    • “The graphics are really good.”
    • “Once again, there was a lot to see and a lot to listen to, showcasing impressive visuals, sound, and music.”
    • “This game is cringey, but just in its production style with the music and visuals.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be repetitive and tedious, with a lack of variation between chapters leading to boredom. While some appreciate the humor in the commentary, many feel that the overall experience is marred by unengaging dialogue and visuals, making the grind feel like a chore.

    • “The grinding in this game is incredibly rewarding and keeps you engaged.”
    • “I love how the grinding mechanics are balanced, making progress feel satisfying.”
    • “This game gets boring and tedious fast; there isn't enough variation between the chapters to make them feel different, so it feels like you are doing the same thing over and over again. It's not a fun game to play repeatedly.”
    • “You'll need a second life for grinding.”
    • “Richard La Ruina's face is an absolute chore to look at, and his terrible dialogue and acting are just tedious as all hell to view.”
  • stability
    5 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while many players report smooth performance and no significant lag or bugs, some experience frustrating video freezes and issues, even on high-end PCs. Despite these problems, the game is generally considered to run well on lower-end systems.

    • “Great game! I always enjoy playing it. The game runs great on my PC; you don't even need a powerful PC to run it smoothly.”
    • “I wish this game had more achievements and could have been on PlayStation like it was going to be, but at least we got it on PC.”
    • “The stability of the game is impressive, making it accessible for a wide range of players.”
    • “The video just does not work correctly; it freezes and cuts to the next scene, leaving me clueless as to what happened.”
    • “For some unknown reason, when I was playing, the video kept freezing up. You could hear the dialogue perfectly fine, but there were video freezes.”
    • “I have a high-end PC, and this game freezes at the main menu. I have uninstalled and reinstalled it four times.”
  • replayability
    3 mentions Positive Neutral Negative

    The game is relatively short and lacks significant replay value, but it offers some unlockable content, such as videos and alternate takes, which enhance the experience and provide enough incentive for a second playthrough. Overall, while not highly replayable, it still delivers value for its price.

    • “There are some nice menus and unlockable content here too, which adds to the replayability.”
    • “There's even unlockable videos like alternate takes and outtakes, so for the price tag, you get your money's worth and at least some replayability.”
    • “It is quite a short game with no replay value, but still worth a playthrough.”
    • “There's even unlockable videos like alternate takes, outtakes, etc., so for the price tag, you get your money's worth and at least some replayability.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a light-hearted and engaging tone, enhanced by humor that makes the learning experience enjoyable. Additionally, the well-crafted environment features appealing unlockables and extras that contribute to its overall appeal.

    • “The humor injected into every scenario keeps the atmosphere light-hearted and engaging, making the learning process enjoyable.”
    • “Well made, atmospheric, and with nice unlockables and extras.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of Super Seducer is praised for its commendable production values, featuring well-crafted visuals and engaging performances that effectively bring the scenarios to life.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Super Seducer is a casual role playing game.

Super Seducer is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Super Seducer.

Super Seducer was released on March 6, 2018.

Super Seducer was developed by RLR Training Inc.

Super Seducer has received positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Super Seducer is a single player game.

Similar games include Super Seducer 2, Five Dates, LoveChoice, New Tales from the Borderlands, SIMULACRA and others.