Sunset Shapes
- September 8, 2020
- ByVal Games
"Sunset Shapes" is a puzzle game where you connect broken pieces to cast shadows that reveal objects in a scene. Travel with Daisy and Maggot, solving 50 hand-crafted levels with unique piece combinations, all while enjoying a calming piano soundtrack. Move and rotate pieces to fit them in the delimited zone, discovering the image the shadows create.
Reviews
- The game features a relaxing environment and soothing piano soundtrack, making it enjoyable for long play sessions.
- Puzzles start simple but gradually increase in difficulty, providing a satisfying progression and challenge.
- The unique mechanic of matching shadows to reveal a narrative adds depth to the gameplay experience.
- Controls are clunky and frustrating, with movement based on the camera's viewpoint leading to confusion.
- The drop animation for pieces is slow and can be skipped, adding unnecessary wait times during gameplay.
- Some mechanics, such as constantly moving pieces and heavy blocks that bounce around, can be annoying and disrupt the flow of solving puzzles.
- music12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is predominantly piano-based and calming, creating a soothing atmosphere that enhances the puzzle-solving experience. Reviewers appreciate the relaxing soundtrack, which complements the game's environment and storytelling, making it a highly recommended feature for players seeking a tranquil gaming experience. Overall, the music contributes significantly to the game's enjoyable and immersive qualities.
“Great puzzle game, relaxing soundtrack, totally recommend it!”
“A beautiful puzzle game with a relaxing soundtrack!”
“The music is fine, piano-based, calming, but the graphics are very basic.”
“Overall, this game provides an enjoyable and soothing experience while listening to relaxing piano music.”
“The soundtrack is calm, allowing players to solve the puzzles without feeling rushed.”
- gameplay10 mentions
- 10 % positive mentions
- 60 % neutral mentions
- 30 % negative mentions
Gameplay is marred by frustrating mechanics, including poorly designed physics and controls that detract from the overall experience. While some players appreciate the puzzle elements and aesthetic, the presence of bugs and questionable mechanics significantly diminish enjoyment, leading to a consensus that the game is not fun to play.
“This puzzle has mechanics of joining and placing pieces of wood in the right places to fit in your projected leftovers, in a beautiful environment and with a narrative portrayed on a mural that makes you want to finish and see everything there.”
“Mechanics include heavy blocks that fall down without anything to support them.”
“Horrible idea, made only worse when both block types are present on a level, or when they're bugged and go through each other (which isn't a bug, apparently, but an intended mechanic somehow).”
“Out of curiosity, I unlocked all the levels by editing the save to see every mechanic, but didn't solve everything because controls, physics, some questionable mechanics, and bugs soured the experience; it's simply not fun to play.”
- story10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The game's story is conveyed through a unique blend of pixel art and shadow matching, depicting a poetic journey of a maggot and a daisy. Players appreciate the calming piano music and the immersive environment, which enhances the narrative experience as they walk along a wall showcasing their progress. Overall, the storytelling is seen as simple yet beautifully executed, adding depth to the gameplay.
“All the shadows uncover a simple story about the travels of a maggot and a daisy.”
“It tells you a story through a pixel art wall by matching the shadows of 3D objects.”
“Tells a poetic story based on pictures on the wall.”
- graphics2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics are described as very basic, yet they contribute to the experience by allowing players to walk along a wall of solved levels, which adds a narrative element to the journey.
“The graphics are very basic.”