- September 19, 2023
- louismorel
sun-rise.exe
Platforms
About
"Sun-rise.exe" is a single-player Horror Platformer game with striking visuals, taking you on a disturbing journey through surreal levels inspired by classic creepypastas and biblical horror. Explore bizarre landscapes in a fever dream setting, reminiscent of games like godzilla.exe and 'the '. Immerse yourself in a nostalgic yet fresh horror experience that will leave you questioning reality. Word count: 174





- The game features beautiful and creepy artwork, with a unique aesthetic that enhances the emotional experience.
- The heartfelt message at the end resonates deeply, providing a personal connection to the developer's struggles and experiences.
- The music and writing are well-crafted, contributing to an engaging atmosphere that keeps players invested throughout the game.
- The platforming mechanics are often criticized for being floaty and poorly designed, leading to frustrating gameplay experiences.
- Visibility issues in the game's art can make it difficult to discern platforms, resulting in numerous blind jumps that frustrate players.
- The story can feel vague and nonsensical at times, leaving players confused about its meaning and connection to the gameplay.
story
25 mentions Positive Neutral NegativeThe game's story is described as vague and nonsensical at first, but it gradually reveals deeper emotional themes, particularly related to the developer's personal struggles and experiences, which resonate with players. While some found the storytelling style verbose and cryptic, others appreciated the heartfelt message and the way the narrative intertwined with the gameplay, enhancing their overall experience. The story segments, presented after each level, are noted for their charm and depth, ultimately leaving a profound impact on players as they progress through the game.
“Especially at the end when the developer spoke about their struggles in life, it kind of makes you think if the story we were reading was real or not.”
“The heartfelt message at the end was unexpected and helped click the presentation and the story together.”
“Though the story is not 'strong' in a traditional way, its intent is clearly not that and I commend the fact that it both talked about an extremely heavy subject matter affecting the developer in real life, and was used to help others who may be in a similar area mentally.”
“The story of this game is so incredibly nonsensical that the word 'vague' doesn't do it justice.”
“The story was too verbose for my zoomer brain to care.”
“Though the story is not 'strong' in a traditional way, its intent is clearly not that, and I commend the fact that it both talked about an extremely heavy subject matter affecting the developer in real life and was used to help others who may be in a similar area mentally.”