Succubus Rem
- December 19, 2017
- とらいあんぐる!
In Succubus Rem, players control a succubus named Rem who is on a mission to recover her lost powers. The game is a hack and slash dungeon crawler with a focus on fast-paced combat and exploration. Rem can use her seductive abilities to charm enemies and gain advantages in battle, adding a unique twist to the gameplay. The game features permadeath and procedurally generated levels, providing a challenging and replayable experience.
Reviews
- The game features frequent and varied H-scenes that are enjoyable for fans of the genre.
- The humor in the poor translations adds a comedic element that some players find entertaining.
- It's a cheap game that provides a simple RPG experience, making it a decent distraction for a short playthrough.
- The translation quality is extremely poor, making it difficult to follow the story and often resulting in unintentional humor.
- The gameplay is very simplistic and linear, lacking depth and variety in combat and exploration.
- Many of the H-scenes are repetitive and do not deliver on the expected BDSM themes, leading to disappointment for some players.
- story48 mentions
- 17 % positive mentions
- 75 % neutral mentions
- 8 % negative mentions
The story of the game is generally viewed as incoherent and poorly translated, leading to a lack of engagement with its narrative elements. Players note that the plot revolves around a succubus on a quest for sexual encounters, which some find amusing despite its simplicity and lack of depth. Overall, while the story is not a strong point, it serves as a backdrop for gameplay that many find entertaining.
“Overall, the story is nice and the game is playable.”
“Amazing plot 10/10”
“(It's a story about a succubus, what did I expect honestly) simply put, the game made me laugh quite a considerable amount, despite its evident sloppiness when it comes to production value.”
“The story is pretty incoherent and rather silly, but due to the gibberish translation, it is hard to enjoy.”
“As far as the story goes, the game doesn't take itself seriously and doesn't establish any sort of world-building.”
“Story: if there was a story, it got lost in the bad English translation, but I have a feeling there wasn't much of a story to begin with.”
- humor30 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is primarily derived from its poor English translations and absurd storylines, which many players find hilariously entertaining. While the writing is often nonsensical, the combination of cute graphics and funny monster designs adds to the overall comedic experience. Despite its evident flaws, players appreciate the humor enough to recommend it for a light-hearted, albeit low-quality, gaming experience.
“The terrible translations are hilarious.”
“The English translated version is just so bad, most of the time I couldn't make sense of anything, and when I could, I was laughing so hard at the extremely bad dialogue.”
“But it's cheap, the translation is so bad it's hilarious at times and the whole game scenario is ludicrous.”
- gameplay13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The gameplay features traditional RPG mechanics focused on character upgrades through exploration and combat, though it has been described as dull by some players. While the mechanics are straightforward and familiar, the inclusion of unique elements like sadism and masochism XP adds a layer of depth for certain players. Overall, opinions on gameplay vary, with some finding it enjoyable and others considering it lackluster.
“On one hand, the h-scenes (with the uncensor patch, of course) are well drawn and the gameplay, while really simple, doesn't outstay its welcome.”
“+ amazing gameplay”
“I like how it mechanically rewards you for doing succubus things; after you reach certain events, you can earn sadism or masochism XP, which provide totally different benefits and (presumably) skills.”
“The gameplay is dull.”
“The gameplay is typical; upgrade your character by walking around and collecting loot after fighting monsters.”
“On one hand, its h-scenes (with the uncensor patch, of course) are well drawn, and the gameplay, while really simple, doesn't outstay its welcome.”
- graphics10 mentions
- 60 % positive mentions
- 10 % neutral mentions
- 30 % negative mentions
The graphics in the game vary in reception; while some players appreciate the cute visuals and find the battle animations impressive, others note that the RPG Maker engine limits graphical fidelity, suggesting that the game's strength lies more in its storytelling and sound design than in its visuals. Overall, the graphics are considered a highlight by some, but not the primary draw for most players.
“Cute graphics, funny monsters.”
“Succubus Rem is an RPG, the graphics are awesome, the battles are really cool, and the main menu is great.”
“Visuals: honestly, this is the best thing about this game.”
“The game is made in RPG Maker, so you won't play it for the graphics.”
“If you enjoy reading text and listening to sounds while imagining the scene in your head, you may not care too much about the visuals.”
“The game is made in RPG Maker, so you won't play it for the graphics.”
- music9 mentions
- 56 % positive mentions
- 33 % neutral mentions
- 11 % negative mentions
The music in the game has received mixed reviews, with some players finding it forgettable and reminiscent of Sega Genesis soundtracks, while others appreciate it as an awesome addition. However, certain sound effects, particularly during specific actions, have been described as disturbing, detracting from the overall experience.
“+awesome soundtrack”
“Music and sound: most of the music sounds like something from a Sega Genesis game.”
“The music is neither good nor annoying.”
“The music sounds like something from a Sega Genesis game, and the squishy noises while Rem is doing 'the deed' are just downright disturbing.”
- replayability4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Players appreciate the game's replayability, noting that key scenes can be easily navigated with one hand, enhancing accessibility and encouraging multiple playthroughs.
“+ replay value”
“+ replay value”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for being buggy, with numerous glitches and issues in translation. Additionally, players have noted that many scenes repeat with only minor variations in dialogue, further detracting from the overall experience.
“On the other hand, the translation is a mess; it's full of glitches, and many of the scenes repeat themselves with minor dialogue variations.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by the impactful deaths of key characters, which resonated deeply with players and elicited strong feelings, often resulting in tears.
“The character's death made me cry.”
“The character's death made me cry.”
- character development2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Reviewers emphasize the importance of complex storylines and character development, indicating a desire for depth and nuance in character arcs. This suggests that players are looking for engaging narratives that enhance the overall gaming experience.
“You seek a complex story and character development.”
“The character development is lacking depth, making it hard to connect with anyone in the story.”
“I was hoping for a more complex story and character development, but it feels very one-dimensional.”
“The characters don't evolve throughout the game, leaving their arcs feeling flat and unengaging.”