STRIKERS 1945 III
- June 29, 2020
- CITY CONNECTION
Year 1999, fall. The countless super minimum machine group 'nano-machine', which came flying, invaded the principal weapon and military terminals of each country from outer space and began multiplication. This weapon group which is automated with the 'nano-machines' repeated attack with non discrimination and the metropoles of each country were in a devastating state. A fear of the extensive nucle…
Reviews
- The game features beautiful graphics and sound effects, maintaining an arcade-perfect quality that fans of the genre will appreciate.
- It offers a variety of aircraft with unique weapons and attacks, providing good replay value and a nostalgic experience for players.
- The game includes modern features like Score Attack mode and TATE Mode support, enhancing the overall gameplay experience.
- The difficulty level is excessively high, with little distinction between Easy and Very Hard, making it frustrating for players seeking a casual experience.
- Many enemies are bullet sponges, leading to prolonged battles that can feel tedious and unbalanced, especially for less skilled players.
- The gameplay balance is inconsistent, with issues like unfair deaths and problematic collision detection that detract from the overall enjoyment.
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics are praised for their beautiful combination of sharp pixel art and subtle pre-renders, alongside interesting enemy designs and compelling settings. While the visuals maintain an arcade-perfect quality, they show signs of age from the original 1999 release, suggesting a need for HD remastering. Overall, the game offers multiple display options and modern graphics card support, enhancing the user experience without the common issues found in other ports.
“Love the graphics, sound effects, and feel of the game.”
“It has beautiful graphics combining sharp pixel art with some subtle pre-renders, interesting enemy designs and compelling settings, and if you're just looking to credit through the game and enjoy the ride, it's perfect for that.”
“There are multiple options for display, game settings tweaking, modern graphics cards are comfortably supported and there's none of the hideous 'pulling back out to windowed then going back in just to open a menu' rubbish you see on some Japanese shmup ports.”
“Honestly, the graphics, sound, and music are pretty much the same as the previous games.”
“There are multiple options for display, game settings tweaking, modern graphics cards are comfortably supported and there's none of the hideous 'pulling back out to windowed then going back in just to open a menu' rubbish you see on some Japanese shmup ports like Bullet Soul, which is a much better game but a far worse port job.”
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The music in the game has received mixed reviews, with some players finding it disappointing compared to previous installments, particularly criticizing it as worse than the first game. However, others appreciate the nostalgic value of the original arcade soundtrack, noting that it fits well with the overall experience despite its age. Overall, the music seems to evoke a sense of nostalgia but fails to impress newer players.
“The game's graphics are once again arcade-perfect, although due to this being a 1999 game it shows its age now and would have benefitted from some remastering for HD. This soundtrack is the same as the arcade original, which is good for what it is, as are the sound effects and controls.”
“This game is no fun and the music is awful; worse than the first (part 2 has great music).”
“Honestly, the graphics, sound, and music are pretty much the same as the previous games.”
“The soundtrack is the same as the arcade original, which is good for what it is, but it shows its age now and would have benefitted from some remastering for HD.”
- story3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The story in "Strikers 1945 III" is minimal, focusing primarily on gameplay rather than narrative depth. Players select from various military fighter planes to engage in combat across eight missions, with little context or storyline to enhance the experience. The game emphasizes challenging mechanics over storytelling, leaving players to navigate intense action without a substantial narrative framework.
“The game features 8 missions and 5 different planes, each with unique shots and superpowers, adding depth to the gameplay experience.”
“While the story may not be the main focus, players can choose from a selection of different craft based on actual military fighter planes, creating an engaging backdrop for the action.”
“There's not much of a story here, just choose a selection of different craft based on actual military fighter planes and blow stuff up while trying to survive.”
“Only the elite pilots of the world stand a remote chance of beating this game without 'bomb' spamming regularly after level 1; even on 'easy.' Even in Raiden, there seems to be some way out of a jam with bullets flying all over the place, but not for 'Strikers 1945 III:' they must have taken a page out of SNK's 'Alpha Mission' playbook, which probably described in great detail how much a player should be tortured for being so dumb as to believe they could possibly succeed in this game.”
- gameplay3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The gameplay experience varies significantly between the Android and PC versions, with the former offering a more forgiving difficulty through upgrades and AI assistance, while the latter presents a consistently challenging environment regardless of difficulty settings. Players have noted issues with gameplay balance and frequent unfair deaths, leading to a less enjoyable experience overall.
“The Android version of this game is much more sensible and even easier on easy and normal difficulties, mostly because of plane upgrades and the possibility to buy additional bombs during gameplay, as well as hiring an immortal AI partner.”
“The gameplay offers a unique challenge, as the PC version does not adjust enemy fire based on difficulty settings; all enemies will shoot at you with the same intensity regardless of whether you choose very hard or easy difficulty.”
“The gameplay experience is engaging and provides a variety of strategies to explore, making each playthrough feel fresh and exciting.”
“I can't see myself 1ccing this ever because of the dodgy gameplay balance and frequent unfair deaths.”
“As a deeper gameplay experience, my thoughts on it are less positive.”
“This is where the Android version of this game is much more sensible and even easier on easy and normal difficulties, mostly because of plane upgrades and the possibility to buy additional bombs during gameplay and even hire an immortal AI partner, while the PC version doesn't care if you set very hard or easy difficulty: all the enemies will be shooting at you with the same huge amount of shots.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy for the game includes a free mobile version that features ads, which may provide a more accessible experience for players seeking easier controls, albeit at the cost of interruptions from advertisements.
“If you want an easier version of this game, especially in terms of plane control, just download the Android/iPhone version to your smartphone, but be prepared for ads.”
“The monetization strategy feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by prompts to spend money.”
“It's frustrating that to progress in the game, you often have to pay for items that should be earnable through regular gameplay.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the replayability of the game due to the unique weapons and attacks associated with each ship, offering a diverse experience that encourages multiple playthroughs.
“Each ship has its own unique weapons and attacks, which provides great variety and replay value.”
“The game offers multiple paths and choices, making each playthrough feel fresh and engaging.”
“With different character builds and strategies to explore, I find myself coming back for more every time.”