Steering Behavior
- January 21, 2020
- Mohammadreza Heidari
![](https://gamebrain.co/img/776/steering_behavior_mohammadrezaheidari_2020_4_xl.png)
![](https://gamebrain.co/img/775/steering_behavior_mohammadrezaheidari_2020_3_xl.png)
![](https://gamebrain.co/img/774/steering_behavior_mohammadrezaheidari_2020_2_xl.png)
This is a project made by me trying to tackle Boid Principle and behavior for fish artificial intelligence. This project is made in Unity using C# Programming Language. -Unity -C# -250 Maximum of fish simulation before starting to drop FPS (efficient)