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Starlite: Astronaut Rescue

Starlite: Astronaut Rescue Game Cover
41%Game Brain Score
graphics, atmosphere
story, gameplay
41% User Score Based on 296 reviews

Platforms

PCMac OSWindows
Starlite: Astronaut Rescue Game Cover

About

Starlite: Astronaut Rescue is a single player role playing game. It was developed by Project Whitecard Studios Inc. and was released on January 27, 2014. It received neutral reviews from players.

In "Starlite: Astronaut Rescue," players embark on a single-player 20-minute adventure on Mars, where they must construct a habitat, craft tools, and use advanced robots. This game offers hands-on science inquiry and problem-solving in physics, mathematics, and engineering, with professional voice acting and a futuristic setting. Purchasing this game guarantees a spot in the Starlite: Astronaut Academy beta test.

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41%
Audience ScoreBased on 296 reviews
graphics10 positive mentions
gameplay6 negative mentions

  • The game has potential as an educational tool, teaching basic math and science concepts related to space.
  • It offers a unique experience for a short adventure, allowing players to feel like astronauts on a Mars mission.
  • The game is very short, making it easy to complete and earn achievements quickly.
  • The gameplay is extremely short, lasting only about 15-20 minutes, which many players feel is not worth the price.
  • Controls and interface are clunky and unresponsive, leading to a frustrating experience.
  • The game feels more like a demo or tech test rather than a fully developed product, lacking depth and content.
  • story
    54 mentions Positive Neutral Negative

    The game's story revolves around a generic rescue mission set in space, which many reviewers found to be simplistic and lacking depth. While the narrative is described as light-hearted and the voice acting is praised, the overall experience is hindered by its brevity, with only one short mission available and a lack of exploration opportunities. Players expressed hope for future updates that could expand the story and gameplay, but currently, it feels more like a brief interactive demo than a fully realized adventure.

    • “It's a good short story and definitely not a bad game, and I only wish there was some space for exploration, an open world.”
    • “The story's plot is interesting and tightly scripted, the voice acting is excellent, and while you don't get to drive the Minerva, you do get to drive around the SAMs in low gravity.”
    • “Very short but I very much enjoyed pretending to be an astronaut on a Mars mission and rescuing someone and driving Rover Johnny 5 about the place.”
    • “What little simulation it has is completely on rails and there is no way to mess up or discover something that deviates from the main story, which plot also escapes me...”
    • “The story is a generic rescue mission, which is outlined in the title of the game.”
    • “The actual story is kind of meh but it's only a short little demo.”
  • graphics
    40 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many reviewers comparing them to titles from the late 1990s or early 2000s, citing issues like flat textures, low-poly models, and numerous graphical bugs. While some players appreciate the game's accessibility on lower-end hardware, the overall consensus is that the visual quality is sub-par, detracting from the gaming experience. A few comments highlight that the atmosphere can be appealing, but this does not compensate for the lack of modern graphical fidelity.

    • “The atmosphere is stunning and the visuals are beyond any expectation.”
    • “I enjoy the fact that it doesn't require top-tier graphics or a power gamer's PC in order to play, and I hope they keep it like that.”
    • “Not really up-to-date graphics, but for what the game was meant to be, it is acceptable.”
    • “There isn't much to say here, except that this title has the graphic fidelity of a 1995 game and it has a single achievement obtainable at the end of the rescue mission, nothing else.”
    • “Graphically it's sub-par, flat textures, stiff and/or missing animations, very low-poly models; this may make the game run better on a wider variety of hardware, but it makes it look rough, even for an indie game.”
    • “The graphics are horrendous and looked like something from 10 or 15 years ago.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is generally criticized for being short, simplistic, and lacking depth, with most tasks revolving around basic actions like walking and clicking. While some players found the mechanics fluid and the experience slightly enjoyable, the overall consensus is that the game offers minimal engagement and is not worth its price, with many noting awkward controls and a lack of urgency in the gameplay. Despite its potential, the short duration and repetitive nature of tasks leave players wanting more.

    • “Gameplay is short and simple - just as advertised.”
    • “The gameplay involves doing basic tasks, like go here, click on this, and then it explains stuff to you in a really neat way.”
    • “Even though it is short, every task is different from the last, and that's nice considering how repetitive Moonbase Alpha was, so at least they tried to change up the gameplay this time.”
    • “It is so short that there is barely any gameplay and not a lot to be learned from; generally, it really isn't worth the asking price no matter what.”
    • “The gameplay consists mostly of 'walk here and press e/lmb', so it's not the most intense or involved game, and although you're on a rescue mission to save a pilot running out of oxygen, there is never a real sense of urgency.”
    • “That and a clunky interface has basically discouraged any further gameplay from me.”
  • stability
    18 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous glitches affecting gameplay, such as problems with crafting and puzzles. Players report a frustrating experience due to these bugs, which detract from the overall enjoyment, despite some potential for improvement in future updates. Overall, the game's current state is deemed too unstable and short to justify a purchase.

    • “Unfortunately that didn't happen, this game glitches like crazy. The first glitch was the workbench; it wouldn't let me combine the items. After trying about 1000 different directions, I decided to check online to see what I was doing wrong. I did nothing wrong; the game just didn't want to register that I was crafting.”
    • “However, it was a long and painful 20 minutes, with graphical and interface glitches and unexplained slowdown.”
    • “It's far too short and bug-ridden to be worth a purchase at all.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a score of 7/10, particularly praised during driving sequences, though some found it too brief. Players expressed a desire for a soundtrack release, indicating strong appreciation for the compositions, despite some criticism regarding the suitability of the "action-adventure music." Overall, the music contributes to a cinematic feel reminiscent of a PG movie.

    • “If the music were available as a soundtrack, I would purchase it in a heartbeat.”
    • “This game plays like a PG movie with the music and all.”
    • “I did like the music when you were driving the SAM, but it was a little too short.”
    • “Although, the only thing that really was out of place was the 'action-adventure music.'”
  • replayability
    6 mentions Positive Neutral Negative

    The game has been criticized for its extremely short duration, lasting only about 5 to 20 minutes, and is noted to have no replay value, with some users even rating it as -1. Overall, players express disappointment in the lack of incentive to replay the game due to its low quality and brief experience.

    • “First thing I'm going to offer you is a warning - this game is about 5 minutes long and has zero replay value.”
    • “I want to see more games like this, but be warned that the quality of the experience here is low and the game is only twenty minutes long at most, with no replay value.”
    • “The 'game' has a replay value of -1.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for being overly commercialized, resembling a poorly executed blend of educational content and advertising for NASA, which detracts from the overall experience.

  • optimization
    2 mentions Positive Neutral Negative

    The game appears to be primarily designed for tablet use, leading to suboptimal performance on other platforms, as it has not been adequately optimized for those devices.

    • “The one downside is that it was definitely developed with a tablet in mind and has definitely not been optimized properly.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is consistently praised for its stunning visuals, exceeding players' expectations and creating an immersive experience.

    • “The atmosphere is stunning and the visuals are beyond any expectation.”
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Frequently Asked Questions

Starlite: Astronaut Rescue is a role playing game.

Starlite: Astronaut Rescue is available on PC, Mac OS and Windows.

Starlite: Astronaut Rescue was released on January 27, 2014.

Starlite: Astronaut Rescue was developed by Project Whitecard Studios Inc..

Starlite: Astronaut Rescue has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

Starlite: Astronaut Rescue is a single player game.

Similar games include CAT Interstellar, Novus Inceptio, Take On Mars, Wild West Dynasty, Kinetic Void and others.