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In "Star Wolves," you command a spacecraft and lead a team of mercenaries in an open-world, real-time tactical game set in the vastness of space. Engage in fierce combat, upgrade your ship and crew, and make choices that impact the story in this thrilling blend of role-playing and strategy. Combat is fast-paced and brutal, and your choices will determine your fate as you navigate a complex and intriguing plot.

  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 108 reviews
story7 positive mentions
stability4 negative mentions
  • Timeless classic with engaging tactical gameplay and RPG elements, allowing for character and ship customization.
  • Offers a unique blend of strategy and RPG mechanics, providing a satisfying experience for fans of the genre.
  • Despite its age, the game has a charming aesthetic and can be enjoyable for those who appreciate older titles.
  • The game suffers from numerous bugs and technical issues, making it difficult to play on modern systems.
  • Voice acting is poorly executed, detracting from the overall experience.
  • Controls can be clunky and unresponsive, leading to frustration during gameplay.
  • story79 mentions

    The story in the game is generally considered average, with a shaky plot that is often overshadowed by solid gameplay and mission variety. Players appreciate the unique setting and the ability to influence outcomes through mission choices, but many express disappointment over the limited narrative depth and character development, which is primarily conveyed through brief dialogue and news snippets. Overall, while the story may not be the game's strongest aspect, it provides a decent backdrop for the engaging strategic gameplay.

    • “Surprisingly underrated RPG/strategy game where you command a spaceship and up to 6 fighters through a ~15 hour story.”
    • “The storyline is decent, and the game itself is just so unique.”
    • “Star Wolves' story follows a team of mercenaries who go by the same name.”
    • “Star Wolves is a bit lacking in the story department, but it makes up for it with its solid strategic gameplay.”
    • “What little story there is in this game is told through news snippets in the intermission sections of the game.”
    • “Overall, the story is fairly weak.”
  • graphics23 mentions

    The graphics of the game, released in 2004, are generally considered aged but possess a distinct charm and have held up reasonably well over time, particularly in terms of background scenery and stylized effects during gameplay. While some players find the graphics to be passable or even poor by modern standards, others appreciate the artistic design and the immersive experience provided by the camera controls. Overall, the visuals may not meet contemporary expectations, but they still offer enjoyable moments, especially in the context of tactical space combat.

    • “The music is good, and the graphics, while aged, have a distinct and charming style.”
    • “After beating the game at 40 hours, I sat back to reflect on the amazing graphics which get better the deeper you play; stylized effects and larger battles explode with newer colors 10x over than early game.”
    • “The graphics are 2005-2007ish, which still looks decent, and it can have its beautiful moments, like when you explode the enemy capital ships.”
    • “Obviously, since this game came out all the way back in 2004, its graphics and audio aren’t going to be up to today’s standards, that much is already clear but I wanted to mention a few things here.”
    • “The graphics are horrible.”
    • “Sadly, the graphics aren’t all that up to date by now and you recognize the years this one has on its back but still, there weren’t many tactical space combat games I enjoyed as much as Star Wolves.”
  • gameplay23 mentions

    The gameplay of Star Wolves is a mixed bag, with many praising its strategic depth and unique mechanics that blend space warfare with RPG elements, offering an engaging experience despite some clunky execution and limited polish. While some players find the gameplay repetitive and the frame rates jumpy, others highlight its addictive nature and the ability to pause for tactical decision-making as standout features. Overall, the core gameplay is considered the game's highlight, making it worth exploring for fans of the genre.

    • “Star Wolves is a bit lacking in the story department, but it makes up for it with its solid strategic gameplay.”
    • “Star Wolves’ gameplay is definitely the highlight of the game.”
    • “This is an old game but really addicting with unique game mechanics, combining space warfare with RPG elements and tactical battle mechanics where you can pause anytime you want to make better strategy.”
    • “I only played for 10 minutes, but the frame rates were jumpy and gameplay was clunky and choppy.”
    • “Limited and repetitive gameplay.”
    • “A bit finicky, and poorly polished, but the gameplay itself is incredibly fun.”
  • music13 mentions

    The music in the game is widely praised for its quality and ability to enhance the gameplay experience, with a mix of catchy metal and ambient tracks that adapt to the game's intensity and setting. Players appreciate the distinct styles, from jumpy combat themes to calming travel melodies, and note that the soundtrack significantly contributes to the overall atmosphere. However, some players feel that while the music is good, it may not be enough to compensate for other aspects like voice acting and graphics.

    • “The music in Star Wolves was actually quite good; it was jumpy during combat and, while not relaxing, it did give a sense of calm while traveling each sector.”
    • “I also liked the fact that there was different music that played in the latter portion of the game, which added to the feeling that the situation had changed.”
    • “The music is such a driving force as it gets more intense the further you play.”
    • “Between the horrible voice acting, graphics, and music, I couldn't keep playing.”
    • “The last minor issue is the music.”
    • “But the music and the other sound effects are okay.”
  • stability4 mentions

    The game is widely criticized for its instability, with many users reporting significant bugs that hinder gameplay, including issues during the tutorial and when loading saves or cutscenes. While the graphics and general gameplay are noted as decent, the frequent bugs detract from the overall experience, leading some to recommend running the game in compatibility mode to mitigate these problems.

    • “Too buggy to enjoy.”
    • “Too buggy to finish tutorial.”
    • “To say it's buggy is calling the pope a Catholic; save yourself a very large headache and set the game to Windows 98 or ME compatible.”
  • optimization3 mentions

    The game's optimization has seen improvements since an update in 2015, addressing previous sluggish performance issues. However, some users still express confusion over why an older game struggles with optimal performance, despite the engaging ship design and skill tree mechanics that enhance gameplay. Additionally, there is a request for customizable key bindings to further improve user experience.

    • “The ability to design ships that fit the skill tree of pilots is interesting; you really feel the progress in your combat performance.”
    • “An update improved the game performance, and it no longer feels sluggish. If they are listening, let us bind our own keys!”
    • “It is a fairly old game, which is why I don't understand why it isn't working at optimum performance.”
    • “03/13/2015 - an update improved the game performance and it no longer feels sluggish; if they are listening, let us bind our own keys!”
  • grinding2 mentions

    Players appreciate the game's streamlined mission approach, which reduces the tediousness often associated with grinding, while the engaging graphics and catchy metal soundtrack enhance the overall experience.

    • “I am pretty sure though that the crisp graphics (for their time) go well with the insanely grindy, jammy, catchy metal music.”
  • character development2 mentions

    Character development is emphasized through a focus on fundamental skills rather than gimmicks, encouraging players to engage in frequent combat to enhance their characters. However, issues such as difficulty spikes and a messy interface detract from the overall experience, alongside unappealing character designs.

    • “Get in as many fights as you can; focus your character development on fundamentals before gimmicks.”
    • “The character development system is incredibly deep, allowing for a wide range of customization and growth.”
    • “I love how my character evolves based on the choices I make, making each playthrough feel unique and personal.”
    • “Difficulty spikes, messy interface, dorky character designs, and other lack of attention to detail are more of the game's problems.”
  • humor2 mentions

    The humor in the game is largely derived from the voice acting, which is often criticized for its poor quality and inconsistent accents. While some players find the performances amusing despite their flaws, others feel that the humor falls flat due to the lack of professionalism. Overall, the comedic value seems to stem from the unintentional absurdity of the voice work.

    • “The voice acting is so over-the-top that it's hilarious, making it a memorable experience.”
    • “The voice acting features the same actor using different accents, which is so amusing that it turns the bad into something funny.”
  • replayability1 mentions

    The game offers notable replayability thanks to its mission variation, which is influenced by player choices, encouraging multiple playthroughs to explore different outcomes.

    • “The game has significant replay value due to the mission variation based on player choices.”
    • “Each playthrough offers a unique experience, making you want to dive back in and explore different paths.”
    • “The diverse outcomes and branching storylines encourage multiple runs to see all the possibilities.”
    • “The game has some replay value due to mission variation based on choices.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The lack of meaningful changes in subsequent playthroughs makes it feel repetitive.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 1 analyzed playthroughs

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