Star Wolves
- March 2, 2010
- X-bow Software
- 20h median play time
In "Star Wolves," you command a spacecraft and lead a team of mercenaries in an open-world, real-time tactical game set in the vastness of space. Engage in fierce combat, upgrade your ship and crew, and make choices that impact the story in this thrilling blend of role-playing and strategy. Combat is fast-paced and brutal, and your choices will determine your fate as you navigate a complex and intriguing plot.
Reviews
- Star Wolves offers a unique blend of tactical RPG and real-time strategy gameplay, allowing players to manage a squad of mercenaries in space with a variety of missions and character progression.
- The game features a charming art style and engaging combat mechanics, with a satisfying sense of progression as players upgrade their ships and characters.
- Despite its age, the game has a dedicated fanbase and provides a nostalgic experience for those who enjoy classic space strategy games.
- The game suffers from numerous bugs and technical issues, particularly on modern systems, making it difficult to play without frequent crashes or glitches.
- Voice acting is poorly executed, often described as laughable, which detracts from the overall immersion and storytelling experience.
- Controls can be unmanageable and the user interface feels outdated, leading to a frustrating experience for new players trying to learn the game.
- story158 mentions
- 9 % positive mentions
- 86 % neutral mentions
- 5 % negative mentions
The story of "Star Wolves" is generally considered average, with a focus on a team of mercenaries navigating a conflict-ridden universe. While the narrative is somewhat lacking in depth and relies heavily on mission-based gameplay, players appreciate the variety of mission outcomes based on their choices, which adds some replay value. Overall, the gameplay experience compensates for the story's shortcomings, making it an engaging, albeit simplistic, adventure.
“Surprisingly underrated RPG/strategy game where you command a spaceship and up to 6 fighters through a ~15-hour story.”
“Star Wolves’ story follows a team of mercenaries who go by the same name.”
“You must buy this game, it's so cheap for the value it gives you; the story is easily 20+ hours long and every bit of it is interesting and challenging.”
“Star Wolves is a bit lacking in the story department but it makes up for it with its solid strategic gameplay.”
“What little story there is in this game is told through news snippets in the intermission sections of the game.”
“Overall, the story is fairly weak.”
- graphics46 mentions
- 26 % positive mentions
- 57 % neutral mentions
- 17 % negative mentions
The graphics of the game, released in 2004, are generally considered aged but maintain a distinct charm, with some users noting that they have held up reasonably well over time, particularly in terms of background scenery and stylized effects. While opinions vary, many agree that the graphics are passable for their era, with moments of beauty during gameplay, especially in larger battles. Overall, the visuals may not meet modern standards, but they complement the gameplay experience effectively.
“The music is good, and the graphics, while aged, have a distinct and charming style.”
“After beating the game at 40 hours, I sat back to reflect on the amazing graphics which get better the deeper you play; stylized effects and larger battles explode with newer colors 10x over than early game.”
“Graphics: 5/5 (excellent)”
“Obviously, since this game came out all the way back in 2004, its graphics and audio aren’t going to be up to today’s standards, that much is already clear but I wanted to mention a few things here.”
“The graphics are horrible.”
“Sadly, the graphics aren’t all that up to date by now and you recognize the years this one has on its back but still, there weren’t many tactical space combat games I enjoyed as much as Star Wolves.”
- gameplay46 mentions
- 22 % positive mentions
- 70 % neutral mentions
- 9 % negative mentions
The gameplay of Star Wolves is a mixed bag, with many praising its strategic depth and unique mechanics that blend space warfare with RPG elements, offering an engaging experience despite its age. However, some players noted issues with clunky controls, choppy frame rates, and limited content, which detracted from the overall experience. While the core gameplay is enjoyable and reminiscent of classic RTS titles, the execution can feel finicky and poorly polished at times.
“Star Wolves is a bit lacking in the story department, but it makes up for it with its solid strategic gameplay.”
“This is an old game but really addicting with unique game mechanics, combining space warfare with RPG elements and tactical battle mechanics where you can pause anytime you want to make better strategy.”
“Star Wolves’ gameplay is definitely the highlight of the game.”
“I only played for 10 minutes, but the frame rates were jumpy and gameplay was clunky and choppy.”
“Limited and repetitive gameplay.”
“A bit finicky, and poorly polished, but the gameplay itself is incredibly fun.”
- music26 mentions
- 31 % positive mentions
- 58 % neutral mentions
- 12 % negative mentions
The music in the game is widely praised for its quality and ability to enhance the gameplay experience, with a mix of jumpy combat themes and calming travel tunes that evolve as the game progresses. Reviewers highlight the catchy metal tracks and ambient guitar solos, noting that the soundtrack serves as a driving force that intensifies with the game's challenges. While some mention minor issues with sound effects and voice acting, the overall consensus is that the music is a standout feature that significantly contributes to the game's atmosphere.
“The music in Star Wolves was actually quite good; it was jumpy during combat and, while I wouldn’t say relaxing, it did give a sense of calm while traveling each sector.”
“I also liked the fact that there was different music that played in the latter portion of the game, which added to the fact that the situation had changed.”
“The music is such a driving force as it gets more intense the further you play.”
“Between the horrible voice acting, graphics, and music, I couldn't keep playing.”
“The last minor issue is the music.”
“But the music and the other sound effects are okay.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by significant stability issues, with many users reporting it as "too buggy" to complete even the tutorial. Problems primarily arise during save loading and cutscenes, especially when using fast-forward settings, leading to a frustrating experience despite decent graphics and smooth gameplay under normal conditions.
“Too buggy to enjoy.”
“Too buggy to finish tutorial.”
“To say it's buggy is calling the pope a Catholic; save yourself a very large headache and set the game to Windows 98 or ME compatible.”
- optimization6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
Despite being an older game, users express frustration over its suboptimal performance, although a 2015 update significantly improved its responsiveness. Players appreciate the ship design and skill tree mechanics, which enhance the sense of progression in combat. There is also a request for customizable key bindings to further improve the user experience.
“The ability to design ships fitting the skill tree of pilots is interesting; you really feel progress in your fight performance.”
“An update improved the game performance and it no longer feels sluggish. If they are listening, let us bind our own keys!”
“It is a fairly old game, which is why I don't understand why it isn't working at optimum performance.”
“03/13/2015 - an update improved the game performance and no longer feels sluggish; if they are listening, let us bind our own keys!”
“It is a fairly old game, which is why I don't understand why it isn't working at optimum performance.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate the game's instant mission approach, which significantly reduces the tediousness often associated with grinding, allowing for a more engaging experience. The combination of appealing graphics and catchy metal music enhances the overall enjoyment, despite the grindy nature of the gameplay.
“I am pretty sure though that the crisp (for their time) graphics go well with the insanely grindy, jammy, catchy metal music.”
- character development4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Character development is emphasized through a focus on fundamental skills rather than gimmicks, encouraging players to engage in frequent battles to enhance their characters. However, the overall experience is marred by difficulty spikes, a messy interface, and unappealing character designs, indicating a lack of polish in the game's execution.
“Get in as many fights as you can; focus your character development on fundamentals before gimmicks.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game largely stems from its voice acting, which is often criticized for being poor yet unintentionally amusing. Players find the use of the same actor with varying accents to be both a source of frustration and laughter, creating a unique blend of humor that some appreciate despite its flaws.
“The voice acting is so over-the-top that it would be bad if it weren't so funny.”
“The voice acting features the same actor using different accents, making it amusingly absurd.”
“The voice acting is reminiscent of 'Two Worlds,' and while it may be bad, it definitely adds to the humor.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game offers moderate replayability, primarily stemming from mission variations that change based on player choices, encouraging players to explore different outcomes.
“The game has significant replay value due to the mission variation based on player choices.”
“There is a lot of replay value thanks to the different outcomes that arise from your decisions during missions.”
“Replayability is high because each playthrough can lead to unique mission experiences based on the choices you make.”
“The game has some replay value due to mission variation based on choices.”
“The game has some replay value due to mission variation based on choices.”