- December 29, 2014
- Huy Phan
- 3h median play time
Star Nomad
Platforms
About
"Star Nomad" is an arcade-style spacesim that pays homage to classic games like Elite and Freelancer. With a simplified interface, players can choose their own playstyle as a trader, mercenary, miner, or pirate, upgrading their ship and engaging in epic fleet battles. Your actions determine your standing with various factions in the Wildlands Sector.








- The game offers a simple yet enjoyable experience, making it easy to pick up and play for short sessions.
- For its price, it provides a decent amount of content and can be a fun distraction, especially for fans of retro-style space games.
- The developer is responsive and actively supports the game, which adds to the overall positive experience.
- The game feels like a poorly executed mobile port, lacking essential features and controls expected from a PC game.
- Gameplay is repetitive and grindy, with minimal depth in mechanics and a lack of engaging content.
- Combat is frustratingly simplistic and punishing, often leading to a loss of progress without the ability to save or recover easily.
story
50 mentions Positive Neutral NegativeThe game's story is described as relatively entertaining, with a moral about perseverance, but it struggles to engage players due to tedious gameplay mechanics and repetitive missions. While some find enjoyment in the narrative as they progress, many reviewers feel that the combat and grinding detract from the overall experience, making it hard to appreciate the story fully. Overall, the story has potential but is overshadowed by the game's lack of depth and challenging mechanics.
“Starting the game can be quite hard as you must avoid all pirates, but as the game goes on it becomes more and more fun as you battle through the story.”
“It's a fun simple space adventure with a relatively entertaining story behind it.”
“You can make your fortune as a miner, trader, or even a pirate (be warned, betraying everyone doesn't end well :p), but cracking on with the story was the most fun for me.”
“The game could have been salvageable by being very atmospheric or having something hooking you plot-wise right away, but this game is not that either.”
“You need money to buy expensive ships and weapons to do story missions, but the only way to get it reliably is by mining asteroids and trading, which have about the same degree of complexity and player's involvement as cookie clicker.”
“The story cannot compensate for any of the messy combat in the game, so if you decide to try this game, make sure you are a sucker for punishment; otherwise, it will be boring.”