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STAR FLEET II - Krellan Commander Version 2.0

STAR FLEET II - Krellan Commander Version 2.0 Game Cover
98%Game Brain Score
graphics, gameplay
story, replayability
98% User Score Based on 88 reviews

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PCWindows
STAR FLEET II - Krellan Commander Version 2.0 Game Cover

About

STAR FLEET II - Krellan Commander Version 2.0 is a single player strategy game. It was developed by Trevor Sorensen, Mark Baldwin and was released on November 13, 2023. It received overwhelmingly positive reviews from players.

"Star Fleet II: Krellan Commander Version 2.0" is a complex and detailed space war simulation where you start with a single battlecruiser and rise through the ranks, gaining more complexity and control. Each mission is a randomly-generated galactic war sandbox with specific objectives and multiple ways to accomplish them. Fight, board, and capture ships, send landing parties, and manage planetary invasions while avoiding defensive fire. This immersive game offers depth, detail, and strategic control like no other space game.

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98%
Audience ScoreBased on 88 reviews
graphics4 positive mentions
optimization2 negative mentions

  • The game offers a deep and rewarding experience with a wealth of features, allowing players to command a starship and engage in complex tactical and strategic gameplay.
  • The comprehensive tutorials and manuals help ease new players into the game, making it accessible despite its complexity.
  • Players enjoy the nostalgic ASCII graphics and the unique experience of playing as the 'bad guys', which adds a layer of chaotic fun to the gameplay.
  • The game has a steep learning curve, requiring players to read extensive manuals and tutorials to fully understand the controls and mechanics.
  • Input lag and slow command queuing can lead to frustrating gameplay, especially for those accustomed to modern gaming interfaces.
  • The graphics and overall presentation feel outdated, which may deter players looking for a more visually appealing experience.
  • story
    40 mentions Positive Neutral Negative

    The game's story unfolds through a structured progression of 35 missions, each introducing new objectives and increasing complexity, from basic exploration to commanding entire fleets. While the missions are time-limited and fixed in structure, they offer a degree of flexibility in execution, with randomized elements that keep gameplay fresh. Players can expect a steep learning curve, but the guided tutorials help ease newcomers into the mechanics, making for an engaging and strategic experience.

    • “7 levels of 5 missions each provide an increasing scale of complexity from exploration and raids to leading planetary invasions all the way up to commanding entire fleets in a grand strategic layer.”
    • “What you do in the missions has consequences on the ones after it.”
    • “It's all progressive and the first missions will add complexity at a pace you can follow.”
    • “The objectives for each mission seem fixed.”
    • “Another thing that makes me personally sad, but might not bother others: from a systems perspective, the game screams for a more flexible (open world-ish) structure, but has time-limited missions in tiers instead.”
    • “The mission time is not enough to handle all orders.”
  • graphics
    24 mentions Positive Neutral Negative

    The game features ASCII graphics, which some players appreciate as a nostalgic element, while others feel it could benefit from a modern graphical overhaul. Despite the retro visuals, many reviewers highlight the depth of gameplay and strategic elements, suggesting that the graphics do not detract from the overall experience. For those willing to engage with the ASCII style, the game is considered a hidden gem in the space war simulation genre.

    • “A spectacularly nerdy & wonderful classic galactic conquering simulator from the era just before more modern graphics in games.”
    • “Retro visuals aside (or maybe because of them, depending on your interests), the simulation underneath is deep and rewarding as you work your way up the ranks in the Krellan command.”
    • “I can only assume this is the best ASCII-era simulation possible, and the ASCII graphics are a boon too, not a detriment.”
    • “The graphics are ASCII.”
    • “This game just uses DOS and ASCII graphics.”
    • “Could definitely do with a makeover though, a GUI, better graphics, etc., and I'd be on board for a Kickstarter for that.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is praised for its depth and strategic elements, appealing to players who enjoy conquest mechanics, despite some criticism regarding obtuse controls and a slower pace. The recent 2.0 update has introduced significant improvements to the interface and gameplay mechanics, enhancing the overall experience. Players can look forward to a modern "deluxe version" that promises further enhancements and a more user-friendly experience in the future.

    • “One last thing: the dev plans on creating a modern 'deluxe version' with gameplay improvements/additions and modern UI and controls, so if you buy this game, you not only will have a lot of fun today, but will help in having even more fun in the future too!”
    • “You won't find flashy graphics here, but tight gameplay and a rich strategic layer to bite into.”
    • “If you are willing to sit through obtuse controls and slow gameplay, then you will find this to be a satisfying conquest game that appeals to the cruel tyrant in all of us.”
    • “The updated 2.0 version (programmed on a 486 by the original designer) adds many improvements to the gameplay and the interface.”
    • “Much of this gameplay carries over from Star Fleet I - the Macintosh version of which I was a huge fan.”
  • replayability
    2 mentions Positive Neutral Negative

    Users generally agree that the game offers a solid level of replayability, suggesting that players can enjoy multiple playthroughs without losing interest.

  • music
    2 mentions Positive Neutral Negative

    The music in the game has been positively received, with players expressing that it is enjoyable and enhances their overall experience.

    • “Aha, music to my ears!”
  • optimization
    2 mentions Positive Neutral Negative

    The game is criticized for poor optimization, particularly in relation to current CPU capabilities, leading to performance issues.

    • “The game is not optimized for the current state of CPU technology.”
    • “The game is not optimized for the current state of CPU technology.”
  • stability
    2 mentions Positive Neutral Negative

    Users report experiencing glitches, but many found that these issues were manageable and did not significantly detract from their overall experience.

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STAR FLEET II - Krellan Commander Version 2.0 is a strategy game.

STAR FLEET II - Krellan Commander Version 2.0 is available on PC and Windows.

STAR FLEET II - Krellan Commander Version 2.0 was released on November 13, 2023.

STAR FLEET II - Krellan Commander Version 2.0 was developed by Trevor Sorensen, Mark Baldwin.

STAR FLEET II - Krellan Commander Version 2.0 has received overwhelmingly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

STAR FLEET II - Krellan Commander Version 2.0 is a single player game.

Similar games include X-COM: UFO Defense, Endless Sky, Hakuoki: Edo Blossoms, Nexus: The Jupiter Incident, Sword of the Stars Complete Collection and others.