- September 27, 2017
- Jim Offerman
- 4h median play time
Stable Orbit
Platforms
About
"Stable Orbit" is a space management simulation game set in 2034, where you design, build, and control your own space station. As Station Commander, you must manage scarce resources, survive disasters, and complete research projects to fund growth. The game is highly realistic, with the station subject to real astro-physics, and failure is not an option for the safety of your crew.











- Relaxing gameplay with beautiful visuals.
- Offers a unique space station building experience with potential for creativity.
- Fun for a short period, especially for space enthusiasts.
- Game feels unfinished and lacks depth, with limited content and replayability.
- Many bugs and issues, including a problematic save system and unresponsive UI.
- Developer appears to have abandoned the game, leading to frustration among players.
gameplay
84 mentions Positive Neutral NegativeThe gameplay of the game is currently seen as simplistic and lacking depth, with many players reporting only a few hours of engaging content before reaching a point of monotony. While the core mechanics are intuitive and the graphics show potential, there is a strong demand for additional gameplay features, such as scenarios, challenges, and more complex mechanics to enhance the overall experience. As it stands, the game feels more like a lightweight sandbox with limited interaction, leaving players wanting more substance and variety.
“Gameplay is fun, especially for those with creative minds and visions.”
“Overall, I like this sim; it's an early release, so it does need a little work, but the gameplay is very smooth and the graphics, while a little on the 'basic' side, have potential.”
“Basic gameplay is solid; content is still rather limited but has a lot of potential.”
“Unfinished gameplay.”
“There's literally 1-2 hours max of gameplay before you've pretty much done everything there is to do in the game.”
“At present it is a lightweight sandbox with very few functional pieces and little in the way of interaction mechanics.”