"Square Head Zombies 2" is a first-person shooter game where players must face a variety of zombies in different environments, ranging from shopping malls to farms. Unlike its predecessor, ammo is now limited and must be collected throughout levels. The game features new levels and achievements, with zombies that attack both at close and long ranges, as well as varying in speed.
The game is an easy 100% achievement game, making it appealing for completionists.
Some players found the fast player speed and exploration aspects to be enjoyable.
A few maps have decent aesthetics, providing a visually appealing experience.
Gameplay is riddled with bugs, including broken aiming mechanics and poor hitboxes.
Maps are repetitive and poorly designed, often leading to players getting stuck.
The game is criticized for being a low-quality asset flip with no depth or engaging content.
gameplay
4 mentions Positive Neutral Negative
25%
75%
The gameplay has been criticized for its clunky weapon mechanics and overly simplistic design, leading to a lack of engagement and enjoyment after a short period. Players find the experience frustrating, particularly with issues like forced weapon swaps when picking up ammo.
“The blocky graphics are decent, but the gameplay is a disaster.”
“Weapon mechanics are clunky—picking up ammo forces a weapon swap, but running out doesn’t auto-switch.”
“The gameplay is extremely simplistic and gets boring after the first 30 seconds.”
graphics
2 mentions Positive Neutral Negative
150%
50%
The graphics are described as decent and visually appealing, though opinions vary, with some users finding them blocky. Overall, while the visuals receive praise, they are overshadowed by criticisms of the gameplay.
“The graphics are stunning and truly immersive.”
“The art style is unique and beautifully crafted.”
“The visuals are vibrant and add depth to the gaming experience.”
“The blocky graphics are decent, but the gameplay is a disaster.”
music
2 mentions Positive Neutral Negative
100%
The music in the game is criticized for being loud and unmutable, with players expressing frustration over the lack of a pause option.
“To top it off, there’s loud, unmutable music and no pause option.”
“Unmutable, loud music.”
stability
2 mentions Positive Neutral Negative
100%
The game is criticized for its instability, being described as buggy and unpolished, with issues like bullet sponges affecting gameplay. However, it is noted that achieving 100% completion is relatively easy.
“Buggy, unpolished, and full of bullet sponges—but at least it’s an easy 100% achievement game.”
“Buggy mess with bullet sponges, easy 100% though...”
monetization
1 mentions Positive Neutral Negative
100%
The monetization strategy employed by Sabrina Aridi and Fabio Cunha has been criticized for being unethical, as they are accused of exploiting others' work on Steam for profit, leading to perceptions of a cash grab approach.
“Sabrina Aridi and Fabio Cunha have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”