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Spirit X Strike Game Cover

About

Spirit X Strike is a single player action adventure game. It was developed by MAICHA STUDIO and was released on June 19, 2025. It received positive reviews from players.

Early Access Out NowFor more game updates and feedback, please join our discord! About the GameExperience a fresh take on this action adventure of  "Spirit X Strike," featuring three intertwined combat systems: Instant Counter, Super Strike, and Spirit Mimicry. Players can swiftly switch between defense and attack, and experience an adrenaline-pumping combat. Unique Actio…

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82%
Audience ScoreBased on 132 reviews
gameplay11 positive mentions
replayability3 negative mentions

  • The combat system is fast, fluid, and satisfying, offering a unique blend of mechanics that rewards skill and timing.
  • The game has a lot of potential, with distinct fighting styles and a focus on mastery, making it engaging for players who enjoy challenging gameplay.
  • Despite being in early access, the game shows impressive promise with its core mechanics and the developer's commitment to updates and improvements.
  • The game is very short, with a total playtime of around 2-3 hours, and lacks substantial content, making it feel incomplete.
  • Boss fights can be frustrating due to their aggressive AI and tracking attacks, which can lead to a steep difficulty spike that feels unfair.
  • The graphics and optimization are lacking, with performance issues and a visual style that may not appeal to everyone, making it feel more like a low-budget title.
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay is praised for its high skill ceiling, fluid mechanics, and engaging combat, reminiscent of classic titles like Ninja Gaiden and Sekiro. While some players noted a lack of graphical polish and a somewhat basic GUI, the core mechanics are described as fun and rewarding, with a satisfying learning curve that encourages mastery. Overall, despite being in early access, the game shows significant potential and offers a unique and enjoyable experience for players willing to invest time in learning its systems.

    • “If the current version is already this unique, fluid, and polished in its core mechanics, then the full release could be something truly special.”
    • “The gameplay is like Ninja Gaiden with a mix of Sekiro thrown in; it's very satisfying and smooth. I definitely see a bright future for this game, as even in early access it almost feels like a completed game already.”
    • “The mechanics, gameplay, and high-action fighting are all outstanding; it's a definite 1000/10 in my book!”
    • “It's enjoyable for the first 2 chapters; after that, the janky combat mechanics really shine.”
    • “Also, if you're looking at all the cool combo stuff, don't be fooled; you aren't doing 90% of that in actual gameplay because the enemy AI and aggression means just standing there parrying everything is the only viable strategy.”
    • “My additional gripe towards combat goes to the optional 'assist' mechanic, which basically slows down time when you are about to get hit to give you more time to react. But even if that mechanic worked as intended, it makes combat even more defensive and non-interactive, as you're literally playing a slightly quirked-up rhythm game at that point.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many users noting that they resemble late PS2 or early PS3 visuals, which are considered lackluster given the game's high system requirements. While some players appreciate the stylized art direction and prioritize gameplay over graphics, others feel that the visuals detract from the overall experience, describing them as mediocre and outdated. Despite these criticisms, the game's engaging mechanics and potential for improvement in early access have garnered positive attention.

    • “Graphics, music, and performance – underrated as hell”
    • “What I mean by that is that it's just a fun game distilled down to what matters; graphics with enough fidelity to see what's going on and gameplay that's fast, addictive and hard to master.”
    • “The graphic is very late PS2/early PS3, something we don't see a lot of.”
    • “Graphics won't be winning any awards anytime soon, but they'll definitely remind you of PS2 era visuals.”
    • “The game is pretty ugly visually and somehow makes my PC run very hot despite looking like a Unity game running at the lowest graphical settings.”
    • “There are other problems with this game that are worth mentioning, like its graphics, which are way too mediocre for the system requirements it has (it barely looks better than a PS2 game, yet requires you to have a pretty decent PC to run it smoothly), or its music, which is bland and repetitive.”
  • story
    20 mentions Positive Neutral Negative

    The story in the game is generally considered basic and predictable, serving primarily as a framework for gameplay rather than a compelling narrative. While some players appreciate the character progression and unique storytelling elements, many feel that the plot lacks depth and fails to engage, with rushed pacing and uninspired dialogue. Overall, the focus remains on combat and gameplay mechanics, with hopes for future expansions to enhance the narrative experience.

    • “If I could invest in somebody to actually get a sequel, or even to better his craft, it would probably be this indie. He has the understanding of what made great some of the influences that I did recognize. There's a progress on the story in terms of abilities and skill (the character's moveset) that has been hard to find these days (even in AAA). There's this small unboxing, the process to unveil the last boss's ability that I find really peculiar with its storytelling. That's what I love about this guy's narrative and character creation.”
    • “The game is also very anime (you are partly Fist of the North Star), but also has a 70's martial arts style story.”
    • “The story, at least at this point, is the bare minimum of a framing device but is serviceable enough if you're a fan of Fist of the North Star, God Hand, Trigun, or really any shounen series with an overpowered protagonist.”
    • “The character models could use an upgrade (the teeth especially look weird) and the out of combat animations are pretty basic, and the story is also pretty basic.”
    • “If you like a story that is snappy, goofy, and has well-paced cutscenes, you are not finding that here.”
    • “The first 3 levels all feel like a tutorial teaching you about the three combat styles, and then you get to the end, and it feels like the story skips act 2 and gets to the end without developing any of the characters.”
  • optimization
    14 mentions Positive Neutral Negative

    Overall, the game's optimization is a significant concern among users, with many reporting performance issues, sluggish controls, and a lack of polish, particularly on lower-end hardware. While some players find the performance stable and enjoyable, others feel it requires substantial improvements before the full release. Many hope for better optimization in future updates, as the current state limits accessibility and smooth gameplay.

    • “Graphics, music, and performance – underrated as hell”
    • “Performance is stable”
    • “Maybe the game needs hardware optimization, but I believe it is acceptable since it is in early access.”
    • “It needs a lot more time in the oven, because performance is bad and it's all very bare bones still.”
    • “The downside is that the game was clearly built with combat in mind, while everything else feels poorly optimized and underdeveloped.”
    • “There are serious optimization issues that need to be fixed by full release.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating its fit with the gameplay and the satisfying sound design during combat, while others criticize it for being repetitive, generic, or even absent in key moments like cutscenes and boss fights. Although there are moments where the music enhances the experience, many feel it lacks variety and impact, suggesting that it needs significant improvement to match the intensity of the gameplay. Overall, the current soundtrack is seen as a missed opportunity to elevate the game's atmosphere.

    • “Music fits the gameplay perfectly.”
    • “The music and sound design during these fights give the combat a satisfying feeling, even though there's just one song at the moment.”
    • “The way they sync the music with the finishing hit adds a lot of impact, which makes the experience even more enjoyable.”
    • “The music is either nonexistent in cutscenes, fairly generic during fights, or really just quiet in boss fights, or doesn't work in the later chapters if the community is to be believed.”
    • “There are other problems with this game that are worth mentioning, like its graphics, which are way too mediocre for the system requirements it has (it barely looks better than a PS2 game, yet requires you to have a pretty decent PC to run it smoothly), or its music, which is bland and repetitive.”
    • “Cons: repetitive bad music that looped, crashed a few times.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report mixed stability experiences, noting that while the game runs well on certain platforms like the Steam Deck with adjusted settings, it suffers from various bugs, crashes, and graphical issues such as washed-out visuals. Many players express hope for future updates to address these stability concerns and improve gameplay.

    • “Runs great on Steam Deck; just manually adjust settings to medium.”
    • “Hopefully once it's fully released and maybe optimized a little better, it will be an incredibly good time.”
    • “Random bugs, crashes, and glitches are all over the place.”
    • “Fun game, but I'm looking forward to updates to fix some bugs and glitches. Also, I can't select the difficulty; the game feels like the bosses are overpowered.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate its depth and potential for mastery reminiscent of classic PS2 titles, others find it lacking due to the absence of traditional replay value systems that enhance longevity.

    • “The replay value I can already predict comes from mastery.”
    • “This game has a PS2 era CAG DNA with good replay value and depth to keep hardcore fans interested.”
    • “Replay value is a bit weak, as the game is missing the usual replay value system that its inspirations have.”
    • “Replay value is a bit weak, as the game is missing the usual replay value system that its inspirations have.”
    • “Replay value I can already predict comes from mastery.”
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Frequently Asked Questions

Spirit X Strike is a action adventure game.

Spirit X Strike is available on PC and Windows.

Spirit X Strike was released on June 19, 2025.

Spirit X Strike was developed by MAICHA STUDIO.

Spirit X Strike has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Spirit X Strike is a single player game.

Similar games include Bloody Spell, Fortune's Run, Bleak Faith: Forsaken, Unsouled, Wo Long: Fallen Dynasty and others.