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SpinCraft: Roguelike Game Cover

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SpinCraft: Roguelike is a single player action game. It received mostly positive reviews from players.

When roguelike meets deck builder

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65%
Audience ScoreBased on 985 reviews
gameplay30 positive mentions
monetization280 negative mentions

  • Addictive and fun gameplay with a unique blend of slot machine and roguelike mechanics
  • Fair and minimal ads, with an option to remove most ads by purchase
  • Active and responsive developer support with frequent updates and new content
  • Excessive and intrusive forced ads, with ad removal purchase only partially effective
  • Many similarities and copied elements from 'Luck Be A Landlord' leading to criticism of lack of originality
  • Numerous bugs and glitches affecting gameplay experience and progression, including save issues and tournament reward problems
  • monetization
    317 mentions Positive Neutral Negative

    Monetization in this game is widely criticized for its heavy reliance on frequent and intrusive forced ads, which disrupt gameplay and degrade the experience. Many users find the $7-10 ad removal purchase overpriced and misleading, as it often only removes some ads while still requiring players to watch others for rewards. Overall, the aggressive ad implementation and partial ad removals make the monetization feel exploitative and detract significantly from an otherwise enjoyable game.

    • “In this time, the Luck Be a Landlord devs released a mobile version with no ads or microtransactions.”
    • “Also, the in-game purchases are actually reasonable.”
    • “No ads should mean no ads.”
    • “Slots based rogue like is a great idea, but I would rather pay a few dollars for Luck Be a Landlord than pay $20 to remove reward and gameplay ads.”
    • “Forced ad break every couple of rounds, $8 to disable ads (the game this is based off of is on sale for $4 at the time of writing), account levels, in-game currency, paying to get extra spins on runs, etc. Don't forget the game asking you to enable notifications every time you launch it.”
    • “Bought the 'no ads' package thinking it would give rewards without needing to watch ads... nope!”
  • gameplay
    78 mentions Positive Neutral Negative

    The gameplay is generally praised for its unique slot-based roguelike and deckbuilder mechanics, offering an addictive and strategic experience similar to "Luck Be a Landlord," though many note it is heavily inspired or directly copied from that game. However, issues such as repetitive loops, lack of meaningful progression, frequent and intrusive ads, stability problems, and aggressive monetization detract from the overall experience. Despite these flaws, the core mechanics and gameplay loop remain enjoyable and engaging for many players.

    • “Don't let the slots-esque mechanic fool you, this is really a deck builder game.”
    • “The gameplay loop is great, the visuals are enjoyable, all in all solid work, and amazing work on the bug fixing!”
    • “Fun gameplay similar to Luck Be a Landlord, but unfortunately suffers from a yucky monetization that you've seen in other mobile games.”
    • “The gameplay loop becomes a boring and frustrating slog of hoping you get what you need.”
    • “UI is cluttered, and the gameplay is glitchy.”
    • “Too many ads pop up and flash stops in gameplay; if I get 7 spins in with over 40 popups, with at least 10 being ads, it's rough (game itself is good).”
  • story
    24 mentions Positive Neutral Negative

    The story and quest system is plagued with bugs and unclear progression, particularly with seasonal and daily quests that often fail to update, track, or reward properly. Players find the quests repetitive, timegated without clear indicators, and tied mostly to early game content they’ve already completed, reducing engagement and motivation. Despite creative gameplay elements, these issues detract from the overall experience and quest-related rewards.

    • “But something I'd like to see is a quest for completing the legendary scroll because that isn't an easy feat at all.”
    • “Only complaint I have is the unknown conditions to receive new quests (to unlock new symbols).”
    • “If new quests are time-gated, a countdown timer in the quest tab would be appreciated.”
    • “I've only been playing for a couple of days and have nothing left to do in the game goal-wise besides daily quests and weekly challenges, which feel meaningless and don't track properly.”
    • “Daily quests do not work, making it impossible to complete the battle pass and earn associated rewards.”
    • “The daily quests only apply to the original world, even after unlocking new worlds, forcing replay of earlier content just to meet quest requirements.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics are generally described as nice, cute, and enjoyable with a fun art style and smooth performance, enhancing the overall experience. However, some users criticize the visuals for feeling generic or corporate, and note that heavy graphical demands can drain device batteries quickly. Despite occasional lack of sound effects in menus, the visual updates and animations are appreciated by many players.

    • “The graphics are cute and approachable, with little animations and fun references.”
    • “The gameplay loop is great, the visuals are enjoyable, all in all solid work.”
    • “Very addictive game, not many ads, great graphics, would highly recommend anyone to play.”
    • “It does nothing better, has ads, and has a disgusting corporate artstyle that's indistinguishable from all other mobile slop out there.”
    • “I've been following it for years, long before it disappeared from Play Store. Update: about dev hell, it seems weird to see so many graphical changes to all the items in the past without any actual content or gameplay changes; there's no SFX in the menus or opening a crate which contrasts the rich visuals.”
    • “Its a lotto slot deckbuilder, sorta neat but all of it, from the artstyle to the menuing just screams copy and paste, minimum budget, Tencent owned garbage.”
  • stability
    16 mentions Positive Neutral Negative

    The game is generally enjoyable but suffers from frequent freezes and bugs that disrupt gameplay, often forcing restarts and causing frustration. Stability issues affect various features, including daily missions and certain game modes, making the experience unreliable and sometimes unplayable.

    • “Very fun, freezes up when I am about to win on world 11, forcing me to quit my run entirely.”
    • “The reason for the 2 stars is it very often freezes, requiring a restart or waiting until whatever process finally finishes.”
    • “Fun, but freezes way too much, making it unplayable.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers excellent replayability through daily tournaments with modifiers, a robust roguelite progression system, and abundant variety that encourages exploring combos and achieving high scores. Frequent content updates and a balanced unlock system further enhance the experience without feeling punitive. Overall, it provides a highly engaging and continuously rewarding gameplay loop.

    • “There's a daily tournament that adds modifiers on top of the normal style, which adds even more replayability.”
    • “Great roguelite replayability to find strong combos and try to get a high score. It manages to avoid the issue similar games have where 'unlocks' frequently feel like downgrades to your overall pool, which is a big plus.”
    • “Amazing replayability, tons of content, and lots of patches.”
  • grinding
    5 mentions Positive Neutral Negative

    The grinding in the game is excessively tedious and frustrating, with progress often feeling unrewarding due to repetitive tasks and poor item rewards. This grind diminishes the overall enjoyment, despite the core gameplay being good.

    • “All they kept saying is 'I can't recreate the issue.' Uninstalled and reinstalled only to find my data wiped and after grinding my way back to getting the second character, it still won't let me play as him.”
    • “800 gems on a chest to give me 2 terrible items and 5 stacks of upgrade materials is just incredibly tedious and adds nothing beneficial.”
    • “However, it is incredibly grindy to the point it loses its fun.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is engaging and addictive but suffers from poor optimization, leading to significant performance drops during extended play. Improvements in performance and data usage are needed to enhance the overall experience.

    • “Great performance and efficient data usage.”
    • “Fun and addictive, but performance takes a massive hit after playing for a bit.”
    • “The game is interesting but needs a lot of optimization.”
    • “But needs to be optimized a lot.”
    • “Unfortunately, bad optimization but game is interesting.”
    • “Performance and data usage need improvement.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is noted to be hit-or-miss, with some players finding it genuinely funny and addictive, while others criticize it as unintentionally ridiculous or frustrating due to excessive microtransactions. Overall, the comedic elements may appeal to some but come off as silly or poorly executed to others.

    • “Very funny, super addicting, and extremely easy to play for hours or just a few minutes.”
    • “The amount of micro transactions is funny.”
    • “Funny flowee”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as chill and fitting the relaxed atmosphere, though some users find it unappealing. Additionally, there are reports that the game may cause Spotify to crash when running simultaneously. Overall, the soundtrack complements the casino roguelike style but is not a standout feature.

    • “Super fun Luck Be a Landlord clone with nice graphics and chill music.”
    • “It also constantly forces Spotify to crash whenever I'm listening to music or YouTube while watching something on the side.”
    • “I think the game is definitely an attention grabber. I am not a fan of the background music, but the game style is a casino roguelike, so strategy is important in the gameplay.”
  • emotional
    1 mentions Positive Neutral Negative

    Players found the game emotionally engaging with rewarding progress, though some felt the sudden difficulty spikes interrupted their experience and suggested limited encouragement to advance further despite strong builds.

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7h Median play time
54h Average play time
3-200h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

SpinCraft: Roguelike is a action game.

SpinCraft: Roguelike is available on Phone, Tablet, Android and Mobile Platform.

On average players spend around 54 hours playing SpinCraft: Roguelike.

SpinCraft: Roguelike was developed by Sneaky Panda Games.

SpinCraft: Roguelike has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

SpinCraft: Roguelike is a single player game.

Similar games include RiftCraft: Roguelike, Dicey Elementalist, Rogue with the Dead: Idle RPG, Little Alchemist: Remastered, Slime Legion and others.