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Spice and Wolf VR

86%Game Brain Score
story, emotional
gameplay, replayability
86% User Score Based on 734 reviews

Platforms

Nintendo SwitchNintendo SwitchPCPCVirtual RealityVirtual RealityWindowsWindowsOculus QuestOculus QuestOculus VROculus VRPlayStationPlayStationPlayStation VRPlayStation VR

About

"Spice and Wolf VR" is a visual novel game that brings the beloved characters of Holo and Kraft Lawrence to virtual reality. Players can enjoy conversations with Holo in a variety of environments and communicate with her through voice commands. The game also includes minigames such as baking and firewood collecting. This immersive experience allows fans to become even more connected to the world of "Spice and Wolf".

Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
Spice and Wolf VR screenshot
+1

86%
Audience ScoreBased on 734 reviews
story50 positive mentions
replayability2 negative mentions

  • The animation and voice acting are high quality, making Holo feel very lifelike and engaging.
  • Fans of Spice and Wolf will appreciate the nostalgic experience of interacting with beloved characters.
  • The interactive mode allows for cute interactions like headpatting and tail stroking, which many players found enjoyable.
  • The game is very short, with most players completing it in under 30 minutes, leading to concerns about its value for the price.
  • Limited interactivity in the story mode, which feels more like watching an anime episode than playing a game.
  • Technical issues with controller support and gameplay mechanics, particularly for non-VR users, detract from the overall experience.
  • story
    244 mentions Positive Neutral Negative

    The story in "Spice & Wolf VR" is generally described as very short, lasting around 20 to 30 minutes, and lacking significant depth or interactivity, often feeling more like a tech demo than a fully realized narrative. While some players appreciate the cute character interactions and the nostalgic connection to the franchise, many express disappointment over the brevity and minimal engagement, suggesting that the experience is not worth the price tag. Overall, it serves as a charming but underwhelming addition for fans of the series, with a desire for more substantial content and interactivity.

    • “Spice & Wolf VR is a game where you immerse yourself in a VR anime story.”
    • “The story and interactions are true to the nature of the characters in the anime and novels, and it is an enjoyable experience overall.”
    • “I really enjoyed the story and the banter between Holo and Lawrence was good.”
    • “Not only did it take me less than one anime episode's worth of time to get through the entire story, there's barely any story here at all.”
    • “The 'story mode' is completely non-interactive, and simply plays out as a dialogue between Kraft and Holo that adds nothing to either character, simply repeating the well-worn beats of the main story.”
    • “I was disappointed as it left me wanting so much more out of the experience as it feels like the story just starts off when it finally ends.”
  • emotional
    28 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its heartwarming and nostalgic qualities, with many players expressing that it evokes strong feelings, including joy and even tears. The dialogue between characters is described as funny and touching, contributing to an overall wholesome experience that resonates deeply with fans of the "Spice and Wolf" series. Despite its short length, players feel it successfully delivers an emotional and artistic journey that enhances the gameplay.

    • “I won't lie, I cried a couple of times under my headset.”
    • “Very emotional, very beautiful.”
    • “It just works on its own as an emotional, artistic experience, and I think that modern games should be heading that direction to support the gameplay, or as in the case of Spice & Wolf, be completely symbiotic, to create unforgettable games.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their impressive quality, smooth animation, and vibrant 3D anime art style, creating an immersive experience that feels akin to being in an anime. While some users noted that the visuals are decent and well-crafted, a few expressed that the aesthetic may not appeal to everyone, and there is room for improvement in certain areas. Overall, the combination of strong visuals and excellent voice acting contributes to a rich gaming experience, despite some critiques regarding the game's length and specific art choices.

    • “The animation quality is incredible, the voice acting is great, and the graphics are nice.”
    • “Neither recommend or ignore this game because this game has a very clear graphic and the models as well as their motion, emotion and voices had done so good that feels like you are in the anime.”
    • “The animation is really smooth and has an insane amount of presence despite the anime art style.”
    • “The graphics could've been better.”
    • “My only issues with this are the length of it (short, very short) and the style/look/art of the models wasn't my thing; however, the latter is my own personal problem. They were still made well despite the aesthetic.”
    • “The visuals are decent, with a lot of work obviously put into Holo's animation.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay of this title is criticized for being extremely short, with less than 30 minutes of actual playtime, leaving many players feeling dissatisfied. While some appreciate its artistic and emotional experience, the lack of substantial gameplay and high price point make it hard to recommend, except to dedicated fans of the source material. Overall, it seems to prioritize supporting the creators over delivering a fulfilling gaming experience.

    • “I do agree that the gameplay is rather short and non-VR users may have quite limited use out of this game, but buying it is rather a way of supporting the creators and opening the possibilities for more software in the future.”
    • “The ambient is okay and some shadows are not rendering that well, but it doesn't impact the gameplay.”
    • “It just works on its own as an emotional, artistic experience, and I think that modern games should be heading that direction to support the gameplay, or as in the case of Spice & Wolf, be completely symbiotic, to create unforgettable games.”
    • “This game gives you less than 30 minutes of gameplay, leaves you dissatisfied and your wallet empty.”
    • “0.4 hours of real gameplay (~5 hours to get all cards to drop).”
    • “That would be fine if there was any gameplay, but it doesn't really have any of that either.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is highly praised, with reviewers noting its beauty and significance in enhancing the atmosphere. The end credits song, in particular, stands out as a highlight. Overall, the music contributes positively to the entertaining and immersive experience of the story.

    • “The song used during the end credits was beautiful.”
    • “Holo is very cute, the story is entertaining, the music is fantastic, the motion capture animation is great if a bit theatrical, and it leaves you wanting so much more than just 3 short chapters and the chance to pet Holo's head and tail.”
    • “The music and sounds are significant parts of the atmosphere.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is highlighted by the witty and heartwarming dialogue between the characters Holo and Lawrence, which consistently elicits laughter and enjoyment from players. Their engaging banter is a standout feature that adds charm to the overall experience.

    • “The dialogue between Holo and Lawrence was funny and heartwarming.”
    • “I found myself laughing and smirking at a lot of their banter.”
    • “Unlike others, I just want to say that once because it's funny.”
  • optimization
    6 mentions Positive Neutral Negative

    The optimization of the game is criticized for its pricing, with users suggesting it is not worth the $25 tag but could be a fun experience at a lower price point, such as $5. While the use of mocap technology and 3D audio is appreciated, players find it challenging to focus on the performance while reading subtitles, and some feel the character portrayal deviates from the original anime's depth, leaning towards a more generic trope. Overall, it is seen as a tech demo rather than a fully realized game experience.

    • “The whole thing, being heightened by the talented voice actors and their performance, was especially fun considering it was the same voice actors that voiced the characters in the anime a few years ago.”
    • “It was a cool tech demo; I liked the use of 3D audio and stuff.”
    • “Seeing a mocapped holo performance is cool.”
    • “It was a cool tech demo, I liked the use of 3D audio and stuff, but it's surprisingly hard to pay attention to the mocap performance and read subtitles at the same time. Coming fresh off the anime, the holo's character feels a bit 'off'. If I have to put it in a way, this holo comes off as a 'generic waifu character', not genuine wife material and actually wise like she does in the anime. In this, however, she comes off as kind of a childish 'needy tsundere' trope.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its faithful recreation of the anime's essence, enhanced by near-perfect 3D rendering. Reviewers highlight the strong and immersive quality of the atmosphere, with music and sound playing crucial roles in enriching the overall experience.

    • “The atmosphere from the anime is carried over almost perfectly, and the 3D rendering is near perfection.”
    • “The atmosphere is stunningly strong and solid.”
    • “The music and sounds are significant parts of the atmosphere.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers a brief experience, with main stories lasting around 30 minutes and an additional 10-15 minutes for the interactive mode, but it lacks significant replayability. While the content is well-executed, players may find limited incentive to revisit the game after completing it.

    • “Albeit it's somewhat short (around 30 minutes for the stories, and the interactive mode adds about 10-15 minutes more with little replayability), it's well done in my opinion.”

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