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Spellfarers

Spellfarers Game Cover
45%Game Brain Score
story, humor
gameplay, graphics
45% User Score Based on 99 reviews

Platforms

PCMac OSSteam DeckWindows
Spellfarers Game Cover

About

Spellfarers is a multiplayer casual management game with a fantasy theme. It was developed by Digital Leisure Inc. and was released on July 30, 2024. It received neutral reviews from players.

Farm, fish, craft, and cast spells with your friends in this idyllic, magical multiplayer farming sim. Befriend the townsfolk of Wenngrove, learn their trades and stories, tend your home with your friends and Familiar, and make magic in Spellfarers.

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45%
Audience ScoreBased on 99 reviews
story8 positive mentions
optimization5 negative mentions

  • Charming and cozy world with a creative witch adventure theme and engaging story with intriguing characters.
  • Developers are very responsive, actively fixing bugs and engaging with the community during early access.
  • Gameplay includes enjoyable crafting, farming, fishing, and exploration elements with potential to grow into a great MMO.
  • Game suffers from severe technical issues including frequent crashing, lag, freezing, and poor optimization even on capable hardware.
  • Character creation is limited and awkward, with many customization options feeling bland or broken, detracting from player immersion.
  • Controls and user interface are clunky, unintuitive, and frustrating, with issues like no easy access to inventory or menus and tedious resource gathering mechanics.
  • story
    26 mentions Positive Neutral Negative

    The story is generally seen as promising and engaging, with intriguing lore and a mysterious, charming setting, though many players find the quest system clunky and limited in scope, often involving repetitive fetch tasks that hinder progression. Early access status is noted, with expectations that future updates will deepen and refine the narrative experience.

    • “Definitely shows promise, the gameplay has depth and the story keeps you invested.”
    • “There's also a great deal of story and lore of the world that you slowly uncover which is really enjoyable, with the feeling of community and the air of a lingering mystery hanging constantly over the quaint little town of Wenngrove.”
    • “I have a lot of high hopes, while there isn't a lot of audio the story seems to be well thought out and there is mystery and lore to discover and I am excited to dive more into it when the game is updated.”
    • “Story - 3/10 - you walk around with a wizard's hat and meet some guy who wears a helmet and he shows you to a house, then you look for a carrot and another NPC guy shows up who's always wearing a blue shirt. There's something about casting spells... not quite sure... hmmmm.”
    • “No quest markers for anything, so figuring out where you need to go is an ordeal.”
    • “After two hours of gameplay, I had only summoned a dog and found myself with no more quests and limited areas to explore.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay offers a charming art style and a story-driven experience with some depth, but it suffers from lag, unclear mechanics, and limited content. Tutorial and control issues hinder the overall enjoyment, and players feel the mechanics need further development and optimization to enhance engagement.

    • “Great gameplay, solid story, trustworthy devs.”
    • “Definitely shows promise, the gameplay has depth and the story keeps you invested.”
    • “Loving the graphics and most aspects of the gameplay.”
    • “Gameplay was kind of laggy and slow, so for the moment I wouldn't recommend it.”
    • “There's not much content, and the mechanics are too simple and sometimes boring.”
    • “I did not like the way that the camera moved and how hard it was to do quests based on mechanics of the game; it just made it more of a task than enjoyable.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with some users appreciating the charming, nostalgic art style reminiscent of PS2/PS3 era, while others criticize a lack of polish, performance issues, and blurry visuals. Developers are actively addressing technical problems and improving graphical elements during early access. Overall, the unique art style is a highlight, but stability and refinement remain concerns.

    • “Pros: Love the art style and the animation reminds me of early PS2 games, which I find charming. The premise is promising as well.”
    • “It's amazing how much the devs fixed and changed since their release a week ago: graphic errors are gone, several tech issues were solved or are being diligently worked on. They are very responsive and helpful on Discord, open to suggestions and explaining their concept. This is what early access is about in my opinion: bringing in gamer ideas and testing what works.”
    • “Loving the graphics and most aspects of the gameplay.”
    • “Plus the performance is not stable no matter how much I drop the graphics down, even on a 3070ti.”
    • “Graphics need work; there's just no polish to any of it. Even the spell effects look sort of tired, and I honestly expected something more elaborate.”
    • “I had to get through the opening just to get to the graphics menu to try to reduce lag.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with frequent stuttering, pop-ins, and unstable performance even on high-end hardware. Loading areas sometimes cause noticeable lag, and ultra-wide screen resolutions are poorly supported. Overall, the game requires significant performance improvements and optimization refinements.

    • “For me personally, to come back to this game mechanics need to be fleshed out and some optimization needs to happen.”
    • “Plus, the performance is not stable no matter how much I drop the graphics down on a 3070ti.”
    • “Something needs optimization.”
    • “The areas load seamlessly without loading screens, but there is pop-in and stuttering when loading occurs.”
    • “Performance is not stable no matter how much I drop the graphics settings on a 3070ti.”
    • “Constant stuttering and low FPS, especially in the town, which is strange given the game looks like a PS3 game.”
  • grinding
    9 mentions Positive Neutral Negative

    Grinding in the game is a mixed experience: farming feels open and enjoyable within the homestead, but resource gathering like logging and mining can become tedious, especially without player collaboration. The repetitive and shallow mechanics in crafting and resource collection may deter continued play for some users.

    • “The logging and mining feel tedious without a player base to assist one another in the process.”
    • “With a game like this focused on crafting/professions, any small tedious element that gets repeated often will lead to people not continuing to play.”
    • “Resource grinding is a huge hurdle.”
  • stability
    7 mentions Positive Neutral Negative

    The game currently suffers from frequent lag, crashes, and various bugs, causing a clunky and unstable experience. However, the developer is actively addressing these issues with consistent daily updates, showing clear improvement over time. Despite its rough state, the game's ongoing evolution and transparency offer promise for better stability in the future.

    • “Lag is often 5-10 seconds, for example, when opening the spellbook it freezes for 5-10 seconds before you can continue.”
    • “No, it's buggy, crashes at times, and the controls are a bit too complicated; they could be simpler.”
    • “This game is so clunky and buggy.”
  • monetization
    4 mentions Positive Neutral Negative

    The game's monetization is widely criticized as predatory and pay-to-win, featuring cash shop items that impact gameplay such as friendship buffs and speed-ups. Players express disappointment that the model resembles aggressive mobile game tactics, detracting from their interest. The developers' prior work on a casino game raises further concerns about the monetization approach.

    • “Less than a week of early access and it's already got a cash shop up with pay-to-win items like friendship buffs, plant growing speed ups, etc. I'm not interested anymore since they decided their monetization model was like a mobile game.”
    • “Literally the entire game is just so on the nose predatory monetization it almost feels like satire and when you see that the developers' only other game is a casino game it’s like the joke writes itself.”
    • “I've also got some red flags about how they've arranged their monetization.”
  • music
    3 mentions Positive Neutral Negative

    The music is generally criticized for its short, repetitive loops, particularly on the title screen, which features generic and uninspired tracks that led some players to mute it.

    • “Music doesn't loop correctly, ended up muting it during character creation.”
    • “The title screen music is a short loop of very generic game music.”
    • “The title screen music is a short loop of very generic game music.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is light and entertaining, with clunky animations adding a quirky, amusing charm that enhances the overall experience.

  • character development
    1 mentions Positive Neutral Negative

    Users find the character designs to be unsettling and off-putting, indicating that the character development may lack appeal or relatability.

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22h Median play time
16h Average play time
5-27h Spent by most gamers
*Based on 2 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Spellfarers is a casual management game with fantasy theme.

Spellfarers is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 16 hours playing Spellfarers.

Spellfarers was released on July 30, 2024.

Spellfarers was developed by Digital Leisure Inc..

Spellfarers has received neutral reviews from players. Most players liked Spellfarers for its story but disliked it for its gameplay.

Spellfarers is a multiplayer game with local co-op support.

Similar games include Little Sim World, Towers of Aghasba, Stars End, To Pixelia, Palia and others.