- May 4, 2015
- Jujubee S.A.
Spellcrafter
Platforms
About
"Spellcrafter" is an RPG game with deep tactical combat and a unique spell casting system, where you draw symbols to cast spells. Explore a dark fantasy world, gather resources, take quests, and make moral choices, recruiting heroes and assembling troops for battle in this three-act adventure. The innovative spell casting system allows for more powerful spells if cast quickly and accurately.











- The magic system is unique and engaging, allowing players to draw spells directly on the screen.
- The game has potential with good artwork and decent music, making it enjoyable for some players.
- The developers have made significant improvements, resulting in a more polished experience than earlier reviews suggested.
- The game is plagued by bugs, unbalanced gameplay, and a lack of depth, making it frustrating to play.
- The story is boring and unengaging, with many players finding the dialogue and narrative lacking.
- The user interface is clunky and unresponsive, leading to a poor overall experience and difficulty in gameplay.
- graphics20 mentions Positive Neutral Negative
The graphics in the game receive mixed reviews, with some players appreciating the beautiful and atmospheric artwork, while others criticize them as dated and lacking diversity. Many users express frustration with the camera and movement controls, suggesting that the visuals feel unfinished and in need of a significant overhaul. Overall, while there are instances of good artwork, the graphics are often overshadowed by gameplay and control issues.
“Graphics are beautiful, but with no option to do anything but scribble on a screen and your mouse movements don't even stay on the screen to help.”
“Nice graphics so far, with some better UI could be quite fun.”
“Unbalanced gameplay, lame to nonexistent story, graphics nice and atmospheric but not very diverse.”
“The graphics look dated, the camera and movement controls are frustrating, the intro is brief, but uninformative; the story is vague and unengaging, the dialogue: atrocious.”
“In general, this feels more like an unfinished idea that needs fleshing out and a graphics overhaul.”
“Had the potential to be great, the graphics are mediocre, the movements a bit slow, and even for the start of the game the battles are simple, that is once you get past the stupidly confusing battle mechanics.”