Speed Kills
- May 16, 2014
- Black Wing Foundation
Speed Kills is an action-packed death racing game with classic isometric gameplay, inspired by 16-bit racing games. Compete in various championships across five planets, with over 50 unique tracks. Upgrade and customize from eight available vehicles, ranging from pickup trucks to hovercars, while purchasing offensive and defensive upgrades for an added edge.
Reviews
- The game offers a nostalgic arcade racing experience reminiscent of Rock n Roll Racing, making it enjoyable for fans of the genre.
- With 50 tracks available, the game provides a decent amount of content for casual play.
- The graphics and car designs are visually appealing, contributing to an overall decent aesthetic.
- The game suffers from poor collision detection and balancing issues, making races feel unfair and frustrating.
- Achievements are broken and do not unlock properly, leading to a lack of satisfaction for completionists.
- The controls are limited to keyboard only, which can detract from the overall gameplay experience.
- graphics35 mentions
- 31 % positive mentions
- 57 % neutral mentions
- 11 % negative mentions
The graphics in the game receive mixed reviews, with some praising the decent visuals and modern look of the menus and 3D main interface, while others criticize the in-game graphics as outdated and inconsistent. Although there are commendable aspects like 4K support and a good atmosphere, many users feel that the overall graphical quality does not match the game's futuristic theme and lacks customization options. Overall, while the graphics are considered acceptable for a top-down racer, they are overshadowed by gameplay issues and a lack of polish.
“The graphic style in the menus gives off a modern look.”
“I will say this is a lot better than a retro pixel platformer, kudos to the developers for reasonable looking visuals and 4k support.”
“A very addictive, enjoyable isometric game, great graphics, and plenty of content.”
“This is a game that feels like it was made by two teams: one who did the beautiful cars, cool-looking garage, and 3D main menu, and another incompetent team who completely messed up the in-game graphics and gameplay.”
“Graphics are outdated, the UI is plainly terrible, controls are too arcade (even for an arcade game), and characters are something you'll forget as quickly as 10 seconds after turning off the game.”
“There is nothing in the way of graphical options beyond resolution.”
- gameplay25 mentions
- 20 % positive mentions
- 64 % neutral mentions
- 16 % negative mentions
Overall, the gameplay has received largely negative feedback, with many users criticizing its lack of depth, poor mechanics, and frustrating design choices. While some appreciate the initial fun of racing and upgrading cars, the overwhelming sentiment is that the gameplay feels unpolished and lacks the immersive experience expected from a racing game. Users highlight issues such as limited camera angles, buggy controls, and a disconnect between the appealing graphics and the disappointing gameplay.
“The gameplay reminded me of a game from my childhood.”
“Gameplay is simple, very easy to start playing.”
“With all its great cartoonish graphics, sensitive and good controls, awesome music, and competitive gameplay.”
“This is a game that feels like it was made by two teams, one who did the beautiful cars, cool-looking garage, and 3D main menu, and another incompetent team who completely messed up the in-game graphics and gameplay.”
“A game that fails in the gameplay department does not deserve to be called a game; it is really just a car browsing app.”
“The gameplay is really boring, and after two races, all you want is to uninstall the game.”
- music19 mentions
- 21 % positive mentions
- 63 % neutral mentions
- 16 % negative mentions
The music in the game has received mixed reviews, with some players appreciating its fitting rock genre for a post-apocalyptic and racing setting, while others find it repetitive and lacking in engagement. Many critiques highlight a disconnect between the music and the racing experience, leading to a perception of the soundtrack as generic and uninspired. Overall, while there are moments of decent music, the lack of variety and immersive sound design detracts from the overall gameplay experience.
“The music for this game fits in nicely with the futuristic and racing style that this game has to offer, although it can get a bit repetitive.”
“With all its great cartoonish graphics, sensitive and good controls, awesome music, and competitive gameplay?”
“Pleasant soundtrack.”
“The selection of songs doesn't fit the mood of racing.”
“When such an audial disconnect happens, music becomes noise.”
“Bare bone features, lack of memorable characters, and mundane, repetitive music result in a rather mediocre experience.”
- stability9 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is significantly hampered by numerous glitches, including erratic vehicle behavior and issues with achievements, leading to a frustrating experience. Players report crashes, freezes, and unresponsive controls, contributing to an overall sense of incompleteness and making it difficult to recommend the game.
“Few glitches here and there that make you wonder what is going on (cars hit one another and then blink repeatedly before flying off screen; if you spawn before a bridge jump and you have no boost you are stuck in an infinite loop of not making the jump).”
“But sadly, while this game has potential, it's way too buggy and unfinished to recommend.”
“I've had a couple of crashes, freezes, and the game minimizing the window for no apparent reason.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while some enjoy the process of earning cash for upgrades, many feel it becomes repetitive and tedious, especially given the game's short campaign and the necessity to grind on initial circuits. The mechanics can lead to frustrating moments, making the grinding feel more like a chore than an engaging challenge.
“The game is pretty decent, I guess, but it's grindy and pretty much repetitive.”
“I didn't want to keep grinding the first race like the game wants you to.”
“Secondly, the campaign is too short for the full price and there's grinding to be done on just the first circuit.”
- replayability5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The game boasts high replayability, with players appreciating the variety of cars and upgrades available, as well as the ability to replay circuits multiple times. Many users express a desire for additional features, such as online multiplayer, to further enhance the experience. Overall, the game's design encourages repeated playthroughs.
“You'll be glad to know that this game has a high replay value.”
“There is some really high replay value in this game, with a nice variety of cars and upgrades that can help you through the game.”
“Circuits are replayable as many times as you'd like.”
- character development2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Character development in the game features a diverse range of visual designs that reflect the various cultures of the five habitats, but some players feel that the overall character design lacks depth and fails to enhance the racing tournament's vibrancy.
“The visual character designs are quite varied, representing the different peoples who live in the five habitats.”
“I can't help but feel that the devs dropped the ball once again on character design when these characters could add much more color to a plain racing tournament.”
- emotional2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The emotional aspect of the game is largely overshadowed by its flaws, including a lackluster storyline and poor gameplay mechanics, which detract from the overall experience and fail to engage players on a deeper level. As a result, many feel that the game does not justify its price point, leaving them disappointed.
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The story in the game is criticized for being unengaging and lacking depth, contributing to an overall negative experience alongside issues with gameplay mechanics and map design.
“The game has major issues with a bad and boring storyline.”
“The stat mechanics are poorly designed, and the loot and treasures are lacking.”
“The maps are small and uninspired, making the overall experience feel limited.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere is praised for its good graphics, creating an engaging visual experience. However, some players feel that the overall atmosphere may not compensate for the game's unintuitive design and lack of enjoyable elements, appealing primarily to those who prioritize gameplay over craftsmanship.
“The graphics create an immersive atmosphere that draws you into the game world.”
“The overall experience can be enjoyable if you appreciate the unique atmosphere, even if the gameplay mechanics are unintuitive.”
“The overall package can be fun if you are the type of player who doesn't care about well-crafted elements, usability, or atmosphere, and just wants to play, even if it means rewiring your brain to navigate this unintuitive game with poor enjoyable elements.”
“The atmosphere feels disjointed and lacks any real immersion, making it hard to stay engaged with the game.”
“Despite the potential for a rich environment, the atmosphere falls flat, leaving players feeling disconnected and uninspired.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers note that the lack of monetization strategies, such as microtransactions or loot boxes, in combat racing games has contributed to their decline in popularity, suggesting that publishers have not effectively capitalized on potential revenue opportunities in this genre.
“All in all, combat racing games are dead nowadays, because no greedy publisher has yet found a way to add microtransactions or loot boxes to it, which does sound fairly easy, to think of it.”