Spaceout
- August 20, 2020
- Blinkysg
![Spaceout Game Cover](https://gamebrain.co/img/277/spaceout_blinkysg_2020_1_xl.png)
![](https://gamebrain.co/img/276/spaceout_blinkysg_2020_4_xl.jpg)
![](https://gamebrain.co/img/277/spaceout_blinkysg_2020_5_xl.jpg)
![](https://gamebrain.co/img/274/spaceout_blinkysg_2020_2_xl.jpg)
Team Name Cold Borger Games Game NameSpaceout Contact person name and email addressIvan Tan/ [email protected] How was Houdini used in your game's development? Houdini was used in the modelling of the game’s character, post-processing of the landscape from UE4 through the Houdini Engine to terrace, clip and blur the landscape, as well as scatter instances consisting of multiple variants of…