Space Shift
- August 31, 2022
- CorrosiveKnifer
About Traverse through a broken reality while avoiding the time guards. This game was solo developed for a 1st-year 2D programming assignment in 2020. SFML was used as a rendering framework, while it was programmed in visual studios using C++. I independently developed the editor in NetBeans using Java. All ART/SOUND WAS SOURCED FROM THE INTERNET, however, I animated the player/guard sprites. Cont…