Space Run Galaxy
- June 16, 2016
- Passtech Games
- 55h median play time
Space Run Galaxy is a sequel to Space Run, offering real-time spaceship construction and strategy. As a space runner, deliver cargo between planets while fortifying your ship with weapons and shields. Set 20 years after the original, the game features a persistent online universe for players to explore.
Reviews
- Unique take on tower defense with engaging gameplay mechanics.
- Expanded universe with more missions and ship customization options.
- Multiplayer contracts add a layer of interaction and strategy.
- Excessive grinding required to progress and upgrade ships.
- Server connection issues can disrupt gameplay, even in offline mode.
- Randomized enemy patterns can lead to frustrating and unpredictable runs.
- story521 mentions
- 8 % positive mentions
- 89 % neutral mentions
- 3 % negative mentions
The story in "Space Run Galaxy" is generally considered weak and lacks depth, with many players finding it unmemorable and primarily focused on the mechanics of cargo transport rather than immersive narrative. While there are story missions that connect the gameplay, they often feel repetitive and grindy, requiring players to replay missions to gather resources and upgrade their ships. Despite these criticisms, some players appreciate the humor and light-hearted elements within the dialogue, though many agree that the overall narrative experience is not a strong point of the game.
“The game has some story elements linking the missions together, but it’s mostly all about the combat and strategic transport of materials.”
“The story is appealing although grindy, the music is pleasant.”
“The missions have a more random element to them than in the first game and the weapon arsenal is more diverse.”
“The story in Space Run and Space Run Galaxy is a weak point of the series, and Galaxy could have been an opportunity to build a more immersive world, but instead it's even more alienating than the first.”
“There is some sort of irrelevant and dull overarching plot told via relentless dialogues between missions, yet I can't imagine anyone not just clicking through each of these dialogues.”
“The missions are very boring: bring package x to planet y, every time again and again, no variation at all.”
- gameplay256 mentions
- 29 % positive mentions
- 67 % neutral mentions
- 5 % negative mentions
The gameplay in "Space Run Galaxy" retains the core mechanics of its predecessor while introducing new elements, such as crafting and multiplayer features, which some players find engaging but others deem overly grindy and cumbersome. Many reviews highlight the repetitive nature of missions and the frustration of managing resources across different mechanics, leading to a mixed reception regarding the overall enjoyment and pacing of the game. While the graphics and fast-paced action are praised, the added complexity and requirement for constant resource transport can detract from the fun, making the experience feel tedious for some players.
“The gameplay is fast, fluid, and fun.”
“The actual gameplay is amazing and highly addictive.”
“Gameplay is great, concept is great, UI is good (could use an easier way to activate module special abilities, like right-clicking the module or something similar).”
“The mechanics changed to require significantly more grind, requiring repetition and souring the overall gameplay experience.”
“A lot of the missions are just dragging your own crafting materials around because you get the reward dumped at the location you complete it at, but the mechanic at that spot is either too low level, or can't make the kind of item you need at that location, so you have to drag your own cargo back over several trips, which is just a nuisance.”
“The gameplay can be frustrating at times, and a couple of times the servers crashed while I was playing, but overall the brilliance in the game design and mechanics really shows through.”
- grinding178 mentions
- 2 % positive mentions
- 0 % neutral mentions
- 98 % negative mentions
The reviews indicate that "grinding" is a significant aspect of the game, often described as excessive and tedious, particularly in the context of resource management and mission repetition. While some players appreciate the grind as part of the gameplay experience, many express frustration with the slow progression and the need to repeatedly complete missions to gather materials and upgrade ships. Overall, the grindy nature of the game detracts from the enjoyment for a considerable number of players, despite the core gameplay being well-received.
“This may not kill the game for anyone who just enjoys the gameplay loop, but I’d argue that a large part of the enjoyment is the challenge, not grinding away at the same mission over and over so you can buy new modules.”
“That would be too easy and not grindy enough!”
“This game's not grindy if you work together.”
“The core gameplay is still brilliant, but there's a cumbersome, extremely grindy layer above it which requires you to manage stacks of resources, grind out unlocks, and there is some asynchronous multiplayer where I can pay other players to haul my unmanaged stacks of resources, but ... mehhh... I'm not gonna wait a week and incentivize some poor sod to grind even more because of me.”
“Unfortunately, a majority of the time is either spent screaming at your monitor in rage or grinding materials and levels so you can stop screaming at your monitor in rage.”
“The game is grindy, really grindy, and then there are just irritating things that are time-consuming for no reason.”
- graphics48 mentions
- 46 % positive mentions
- 48 % neutral mentions
- 6 % negative mentions
The graphics of the game have received a generally positive reception, with many reviewers noting that they are colorful, well-designed, and improved compared to previous titles in the series. While some players found the visuals to be merely adequate or not particularly standout, others praised the high production quality, including smooth gameplay and appealing art styles. However, a few users reported issues such as graphical glitches and flickering, which detracted from the overall experience.
“Graphics are top notch.”
“The graphics are nice, better than common of the genre and run without bugs.”
“The graphics, music, voice acting, and sound effects are excellent.”
“The graphical style is fine but doesn't stand out.”
“I wish the graphics were a bit better though.”
“There are also very annoying graphical glitches which affect the main portion of what you can see when you arrive at a space station or base, and which can then propagate to your ship on your next mission.”
- replayability25 mentions
- 28 % positive mentions
- 60 % neutral mentions
- 12 % negative mentions
Overall, the game demonstrates significant replayability, with many players noting improvements over its predecessor, particularly in terms of challenge and variety. While some users mention a tendency for the gameplay to become repetitive and express concerns about grinding through missions, the ability to experiment with ship configurations and the presence of upgradable parts contribute to a satisfying replay experience. Despite some mixed opinions, the consensus leans towards a fun and engaging game that offers ample replay value.
“The most significant improvement concerns replay value, which the last game lacked entirely.”
“And this is why this game has tremendous replayability: you can experiment for hours with ship layouts until you build a perfect one, there are dozens of various ship configurations and a few fully customizable too.”
“This game takes a compelling approach to the 'tower defense' genre, and provides a good amount of replayability.”
“Sadly, the answer is 'not really' due to the exorbitant amount of grinding through repeating already finished missions and the absence of in-game mechanics to make finished levels more playable with newer (i.e. more expensive) modules.”
“Not a lot of replayability, however, as past levels do not scale to the newer weapons, at least not to what I have noticed.”
“I don't know how much replay value it has; I have already uninstalled it since I know I'll never play it.”
- humor22 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players appreciating the funny writing, quirky voice acting, and humorous quips that enhance the gameplay experience. However, some feel that the humor is less prominent compared to the first installment, becoming more diluted due to the game's larger scope. Overall, while the humor may not reach the heights of its predecessor, it still adds a lighthearted touch to the tower defense and economic strategy elements.
“A great blend of tower defense and economic strategy, with a sense of humor.”
“If you enjoy tower defense games tossed with some humor, you'll probably enjoy the game.”
“The music is tense, the graphics and art create an excellent world to play in, and the voice acting is hilarious.”
- music18 mentions
- 56 % positive mentions
- 28 % neutral mentions
- 17 % negative mentions
The music in the game is widely praised for being excellent and fitting, enhancing the overall experience with a cool and atmospheric soundtrack. Many players appreciate the combination of engaging gameplay and high-quality sound design, although a few have opted to turn off the music entirely. Overall, the soundtrack contributes positively to the game's appeal, alongside its graphics and humor.
“Super fun game with a cool soundtrack.”
“The music is excellent, the gameplay fluid, engaging and fast-paced as soon as you start a run.”
“The music is top-notch.”
“So bad that I've just turned off all music and voice over volumes.”
“It gets a recommendation for the gameplay and music and writing, but the server problems make it near unbearable.”
“The music is tense, the graphics and art create an excellent world to play in and the voice acting is hilarious.”
- stability10 mentions
- 10 % positive mentions
- 0 % neutral mentions
- 90 % negative mentions
The stability of the game has received mixed reviews, with some players experiencing significant bugs and frequent crashes, particularly at launch. While many report that the game has improved and runs smoothly now, others still encounter occasional connectivity issues and graphical glitches that detract from the overall experience. Overall, the game's stability appears to be a work in progress, with some players expressing frustration over ongoing technical problems.
“Now that the game is smooth and nearly bug-free, we say 'nearly' because there is always someone out there who finds the tiniest issue, but overall, it feels stable.”
“I find it unacceptable that I sit down to play a game that I'm quite honestly addicted to, only to spend a half hour on Google and troubleshooting my network trying to figure out why I get an 'error connecting to server', only to find a blip of a forum post that maybe mentioned server maintenance might be happening... maybe.”
“The rest of the time is troubleshooting nearly non-stop crashing.”
“Just can't recommend a buggy game which crashes every 15 minutes.”
- optimization8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
Overall, players find the game's optimization to be a mixed experience; while many enjoy the depth of build optimization and customization features, some have encountered performance issues that required manual adjustments to their system settings. However, recent updates have reportedly improved server stability and overall performance, leading to smoother gameplay for most users.
“I also made heavy use of the coloring feature in the ship editor to plan optimized layouts for cargo and constructs.”
“Servers are now fine, and the game runs smoothly on my PC configuration (3 years old).”
“However, the developers fixed all performance issues.”
“I have over 200 hours on record with this game and still haven't perfectly optimized my builds.”
“I do have to point out one more thing, I did have some performance issues at times.”
“Also, I don't like the fluff/performances quite as much in this game.”
- atmosphere4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its vibrant graphics, engaging soundtrack, and quirky characters, creating an enjoyable and immersive experience. Players appreciate the fun mechanics and the variety in encounters, which contribute to a lively and dynamic environment. Overall, the combination of visual appeal and audio elements enhances the overall enjoyment of the game.
“Great atmosphere, fun mechanics, and every encounter is a little bit different.”
“From the quirky characters that are back from the first game to the new characters, the voice acting and atmosphere of the game is quite enjoyable.”
“The game looks amazing with colorful graphics and impactful explosions, also featuring a great atmospheric soundtrack, comical characters from the campaign, and an online mode.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game is criticized as a cash grab, with users noting its minimal effort and grindy gameplay, which detracts from the overall experience. Additionally, the absence of promised multiplayer features further fuels the perception of exploitation.
“This is a mediocre game made with the bare minimum of effort in order to cash grab off the success of the original.”
“Space Run Galaxy is a grindy remake that just stinks of a straight-up cash grab.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional experience of the game to be empowering and satisfying, particularly when successfully designing effective ship layouts that enhance their gameplay. The game's structure encourages short, impactful sessions, evoking feelings of cleverness and achievement akin to other roguelike titles.
“The original space run game made me feel clever and like a badass when I came up with a good ship layout that just tore through the run like a boss.”
“This is the kind of game, similar to something like Binding of Isaac or Enter the Gungeon, where dropping in for a run or two and then not touching it again for a few days feels totally normal.”