- June 16, 2016
- Passtech Games
- 55h median play time
Space Run Galaxy
Platforms
About
Space Run Galaxy is a sequel to Space Run, offering real-time spaceship construction and strategy. As a space runner, deliver cargo between planets while fortifying your ship with weapons and shields. Set 20 years after the original, the game features a persistent online universe for players to explore.
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- Unique take on tower defense with engaging gameplay mechanics.
- Expanded universe with more missions and ship customization options.
- Multiplayer contracts add a layer of interaction and strategy.
- Excessive grinding required to progress and upgrade ships.
- Server connection issues can disrupt gameplay, even in offline mode.
- Randomized enemy patterns can lead to frustrating and unpredictable runs.
story
521 mentions Positive Neutral NegativeThe story in "Space Run Galaxy" is generally considered weak and lacks depth, with many players finding it unmemorable and primarily focused on the mechanics of cargo transport rather than immersive narrative. While there are story missions that connect the gameplay, they often feel repetitive and grindy, requiring players to replay missions to gather resources and upgrade their ships. Despite these criticisms, some players appreciate the humor and light-hearted elements within the dialogue, though many agree that the overall narrative experience is not a strong point of the game.
“The game has some story elements linking the missions together, but it’s mostly all about the combat and strategic transport of materials.”
“The story is appealing although grindy, the music is pleasant.”
“The missions have a more random element to them than in the first game and the weapon arsenal is more diverse.”
“The story in Space Run and Space Run Galaxy is a weak point of the series, and Galaxy could have been an opportunity to build a more immersive world, but instead it's even more alienating than the first.”
“There is some sort of irrelevant and dull overarching plot told via relentless dialogues between missions, yet I can't imagine anyone not just clicking through each of these dialogues.”
“The missions are very boring: bring package x to planet y, every time again and again, no variation at all.”