Space Hole 2016
- December 26, 2015
- Sam Atlas
"Space Hole 2016" is a fast-paced arcade-style game where you navigate through over 100 levels in a glass sphere, with a run time of around 2-3 hours. The game features flashing bright lights, a single-player adventure, and supports both gamepad and mouse & keyboard. The soundtrack is by Beverly Crusher's Cheeseburger Liquor Party and Pills Pills Pills . Please be cautious if you have issues with seizures.
Reviews
- The game features over 100 unique levels that provide a mix of challenges and creative design, making it engaging and replayable.
- The soundtrack is surprisingly good and enhances the overall experience, adding a fun and quirky vibe to the gameplay.
- Despite its janky controls and visuals, many players find the game to be a fun and satisfying challenge, especially for those who enjoy physics-based platformers.
- The game suffers from poor performance and technical issues, including unresponsive controls and a lack of customization options.
- Many players feel that the game is a derivative and inferior copy of Super Monkey Ball, lacking originality and polish.
- The level design can be inconsistent, with some levels feeling overly difficult or frustrating, leading to a lack of balance in gameplay.
- music62 mentions
- 39 % positive mentions
- 55 % neutral mentions
- 6 % negative mentions
The music in the game has received mixed reviews, with many players praising the soundtrack as a standout feature that enhances the overall experience, often describing it as refreshing and enjoyable. However, some users noted that the music can feel tonally dissonant or repetitive, and the lack of proper audio controls was a significant drawback. Overall, while the soundtrack is appreciated for its quality and charm, it may not always fit seamlessly with the game's aesthetic.
“The soundtrack is probably the most refreshing thing about it - in fact, the whole thing sometimes feels like a pretty cool soundtrack with an odd game/music video built around it.”
“Space Hole offers music by an indie band, Beverly Crusher, and it’s a remarkably powerful addition to the game.”
“This is hard-edged music that suits the game well, and you may find this game, with headphones, truly places you in another world.”
“Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music; you'll need to alt+tab out and stop the music using the Windows sound mixer.”
“The soundtrack is both tonally dissonant to the game while still making sense at the same time.”
“The cute monkey in a ball theme is replaced with a low poly space shuttle the 'developer' ripped off from somewhere, coupled with an extremely poor soundtrack and extraordinarily lazy low poly/minimalist game assets.”
- story22 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The game's story is praised for its depth and development, with some reviewers noting it surpasses other narrative-driven titles like "Life is Strange." However, while the storyline is engaging, the gameplay is described as more suited for casual play rather than an immersive experience, with a significant number of missions leading to the conclusion. Overall, it offers a moral about perseverance and the unpredictability of life.
“This game has a beautiful, well-developed storyline that makes games like Life is Strange seem like the workings of a toddler.”
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Get the game when you need a boredom killer, don't get the game if you want something extremely immersive or story-driven.”
“The story?”
“If you want numbers, 110 missions are needed to do the ending mission, and I skipped like maybe 5 missions.”
“Not enough BS missions to stop you from getting to the end, though.”
- gameplay18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The gameplay is characterized as a unique physics-based platformer that lacks traditional jumping mechanics, which some players find limiting. While the game features creative and challenging level design, opinions are mixed on certain mechanics, such as the bomb and marble-rolling elements, with some feeling they are outdated. Overall, the gameplay is described as balanced and enjoyable, though it may not appeal to everyone due to its unconventional approach.
“Very creative and original physics platformer, that's fairly challenging with simple but highly abusable mechanics.”
“The gameplay itself was quite balanced, and while there were difficult parts, everything felt reasonably possible and I was able to beat every single level in under 5 hours.”
“I like the gameplay and the level design is pretty good.”
“The game plays like a platformer without any form of a jumping mechanic.”
“I think the bomb mechanic is bad.”
“This title falls short in the actual gameplay, though.”
- graphics16 mentions
- 19 % positive mentions
- 44 % neutral mentions
- 38 % negative mentions
The graphics of the game have been widely criticized for their low-quality, minimalist design, resembling a poorly executed 3D game from the early 1990s. Many reviewers feel that the lack of textures and reliance on retro assets come off as a lazy artistic choice rather than a deliberate style, leading to a frustrating visual experience. While some appreciate the charm in its abstract and psychedelic visuals, the overall consensus is that the graphics fall short of expectations.
“Graphically and gameplay-wise, it may not seem like much, but those flaws are what give it that charm, especially the off-fitting music.”
“The graphics are a wild acid trip.”
“Finally, when it comes to the graphics, well, all I have to say is:”
“The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
“It feels weird and not great to play; the psychedelic visuals the series would be known for aren't here yet, and overall it's kind of frustrating.”
“Game description key points: game with abstract visual content, no good or beautiful visuals, but strange and outrageous challenges with simplistic geometrical shapes and forms!”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that the game primarily revolves around grinding for trading cards, emphasizing a repetitive farming mechanic that may not appeal to everyone.
“This is literally just a trading card farming game.”
- atmosphere2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's atmosphere is noted for being unsettling, contributing to an immersive and tense experience for players.
“The game's atmosphere can get a little unsettling.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game emotionally rewarding, as its challenging difficulty fosters a strong sense of accomplishment upon overcoming obstacles. This sense of achievement enhances their overall enjoyment and engagement with the game.
“I really enjoyed it, and the difficulty of the game made me feel a sense of accomplishment after beating it.”