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Space Adventure Cobra: The Awakening

Space Adventure Cobra — The Awakening is a fun action platforming game that does a great job of recreating the original series that everyone can enjoy.
Space Adventure Cobra: The Awakening Game Cover
70%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:story, grinding
85% User Score Based on 34 reviews
Critic Score 70%Based on 18 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4XboxSteam DeckWindowsPlayStation
Space Adventure Cobra: The Awakening Game Cover

About Space Adventure Cobra: The Awakening

Space Adventure Cobra: The Awakening is a single player and multiplayer arcade platformer game with anime and science fiction themes. It was developed by Magic Pockets and was released on August 26, 2025. It received mostly positive reviews from critics and positive reviews from players.

Play as Cobra, the space pirate, in an action platformer. Along with Lady Armaroid, your loyal partner, and equipped with your iconic Psychogun, you must solve a mystery that could threaten the entire universe.

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Games Like Space Adventure Cobra: The Awakening

Looking for games like Space Adventure Cobra: The Awakening? Here are top arcade platformer recommendations with a anime and science fiction focus, selected from player-similarity data — start with Capsized, Fury Unleashed or Blazing Chrome.

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Reviews

85%Audience ScoreBased on 34 reviews
gameplay10 positive mentions
grinding4 negative mentions

  • Faithful adaptation of the classic 'Space Adventure Cobra' anime with original voice acting and cutscenes, appealing especially to fans of the series.
  • Engaging and fun gameplay centered around the iconic Psycho Gun with multiple firing modes, smooth dash/dodge mechanics, and varied combat.
  • Strong art style blending cel-shaded visuals with nostalgic 80's aesthetics and a well-captured jazzy disco soundtrack that enhances atmosphere.
  • Control scheme criticized for awkwardness due to movement and aiming bound to the same stick, leading to difficult precision and frustrating platforming.
  • Repetitive level design with overlong stages, frequent backtracking, and some tedious enemy patterns diminishing overall pacing and engagement.
  • Technical issues including bugs, glitches that cause forced restarts, inconsistent hitboxes, and unbalanced difficulty spikes, notably in boss fights.
  • gameplay

    21 mentions Positive Neutral Negative
    48% positive mentions, 38% neutral mentions, 14% negative mentions

    The gameplay combines classic retro platforming with immersive elements from the show, featuring smooth controls, addictive mechanics like the psycho gun and bullet time, and enjoyable gun and melee combat. While praised for nostalgic appeal, variety, and responsiveness, some find the stage design repetitive and controls occasionally cumbersome. Overall, it delivers engaging, fun gameplay, especially for fans of action platformers and the source material.

    • “I love how they use the show as cut scenes and implement elements from the show as game mechanics.”
    • “Overall, though, it stands testament to how fun the core gameplay is that even despite my frustrations, I still had a grand old time zipping across rooftops and taking down baddies with my trusty psychogun and various other gadgets.”
    • “A particular attention was given to the iconic psycho gun, of course, and the mechanic that allows to direct the shots in bullet time is addictive and very fun to play with, complete with a quick vignette showing Cobra shooting like a badass when you manage to hit 3+ enemies in one shot.”
    • “The game is somewhat difficult with an almost bullet hell type of gameplay, but it requires you to learn how to do damage and use dodge more than in other metroidvanias.”
    • “But nevertheless, it's not so harmful, so I could call it the full-fledged disadvantage of the game that ruins the gameplay in my opinion.”
    • “It just starts to fall flat in the gameplay.”
  • graphics

    12 mentions Positive Neutral Negative
    58% positive mentions, 17% neutral mentions, 25% negative mentions

    The graphics are generally praised for their nostalgic, well-rendered, and cell-shaded style that effectively captures the original aesthetic and 70's space-disco atmosphere. Character animations are strong, though some character models and portraits lack polish compared to the original artwork. Overall, the visuals provide beautiful environments and enhance gameplay, despite some criticism of repetitive stage design.

    • “The graphics and the character animations are fantastic.”
    • “Good graphics, intuitive and responsive controls, and the 70's space-disco atmosphere is spot-on.”
    • “The biggest artistic offenders are the character portraits, which is a shame as I would've loved to see a similar quality to the original artwork from Buichi-sensei.”
    • “The graphics won't rock your world but they are effective and even manage to provide some beautiful vistas during more scripted scenes, which really give a quick peek into the wonders of universe 0.”
    • “Let's start with the presentation, which adopts a well-rendered cell-shaded visual identity that blends harmoniously with the original's aesthetics.”
  • story

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The story adapts the first 12 episodes of the "Space Cobra" anime, offering fans a faithful and nostalgic experience with some plot changes and omitted character growth scenes. While it includes engaging missions and secret locations, the narrative mainly appeals to existing fans familiar with the series, with some critiques about its episodic, recycled feel. Overall, the presentation and action remain true to the source material, delivering an enjoyable but slightly limited story experience.

    • “[Story covers 12 episodes of the anime, fun action that is true to the series, great presentation with clips from show].”
    • “So to help you guys understand the premise if you are unaware, the developers of this game basically took the 1982-1983 anime TV series called 'Space Cobra' (you can look it up on IMDb) and adapted the storyline of the first 12 episodes (13 with deluxe edition) into a video game.”
    • “Nevertheless, Microids and Magic Pocket made one rather useful change in the plot - in the anime, Lady awakens Johnson's memories, but in the game, Johnson himself awakens these memories during sleep.”
    • “With the story, they cut some of the more important character growth scenes, so this is mostly made for fans of the series who already know the story.”
    • “The things that surprised me were a strange design of Cobra before his surgery and some changes in the plot, like the absence of robot guardians in prison even though they were shown in the art book, or the fact that Zigova was looking for the royal sisters.”
    • “[I wish the story was more than a mash-up of old episodes.]”
  • music

    12 mentions Positive Neutral Negative
    42% positive mentions, 33% neutral mentions, 25% negative mentions

    The music is a standout feature, often praised for its distinctive jazzy, funky, and retro anime-inspired soundtrack that adds strong personality and style. However, some users find the soundtrack repetitive or poorly looped at times, with occasional mismatches between music and in-game moments causing tonal inconsistencies. Overall, the music is memorable and well-loved, contributing significantly to the game's atmosphere despite minor flaws.

    • “I have the soundtrack in my car along with several other anime classics.”
    • “I love everything about it, from the story to the graphics to the gameplay & oh man, that funky soundtrack is to die for!”
    • “Cel-shaded stages and old anime clips give it personality, while music and voices match the retro tone perfectly.”
    • “The original soundtrack manages to capture competently that jazzy disco vibe from Kentarō Haneda's work, but the tracks are far too short and repetitive, and sometimes aren't even looping correctly, leaving you with an awkward silence while waiting for the sample to restart, like if you were playing the game on a 1990's CD-ROM.”
    • “The way the music is used is not always opportune, causing some tonal whiplash when funky music plays during a moment of tension, or because the game loads in a room with a predefined tune that plays for a couple of seconds before a cutscene starts (silence would've been better in this case).”
    • “The music, however, is a mixed bag.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally considered tedious and repetitive, with some enemy placements requiring frustrating trial and error. The level design, especially in later stages, contributes to a monotonous experience that may deter extended play.

    • “There is some leap of faith and some enemy placements are super tedious that you just need to suffer through.”
    • “It's very tedious.”
    • “If the game is that boring and tedious with the same stage templates by the 2 and a half hour mark, then I absolutely would never be bothered to play the whole thing.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers fun mechanics like the psychogun, but its stability is hindered by numerous glitches and bugs that often force level restarts. Players are advised to wait for patches before fully recommending it.

    • “It's a fun game overall but has way too many glitches and bugs that cause you to restart the level. Maybe after they patch it up, I'd recommend it, but as is now, unless you're a Cobra fan, hold off.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is praised for its authentic 70's space-disco vibe, complemented by good graphics and intuitive controls that capture the essence of classic anime.

    • “Good graphics, intuitive and responsive controls, and the 70's space-disco atmosphere is spot-on.”
    • “The developers really capture the classic anime atmosphere.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is well-optimized, running smoothly and stably without any stuttering or performance issues.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is praised for being highly original and entertaining, complementing the game's unique theme, characters, writing, and world-building.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a heartfelt and emotionally engaging experience, combining stylish visuals with a complex narrative that resonates deeply with fans of the original cult classic.

    • “Space Adventure Cobra - The Awakening is a stylish, complex, and heartfelt remake of a cult classic.”
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Frequently Asked Questions

Space Adventure Cobra: The Awakening is a arcade platformer game with anime and science fiction themes. Common tags for Space Adventure Cobra: The Awakening include science, 2d, pirates, exploration, third person and others.

Space Adventure Cobra: The Awakening is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Space Adventure Cobra: The Awakening was released on August 26, 2025.

Space Adventure Cobra: The Awakening was developed by Magic Pockets.

Space Adventure Cobra: The Awakening has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Space Adventure Cobra: The Awakening for its gameplay but disliked it for its story.

Space Adventure Cobra: The Awakening is a single player game with multiplayer and local co-op support.

Similar games include Capsized, Fury Unleashed, Blazing Chrome, Flinthook, JumpJet Rex and others.