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Space Adventure Cobra: The Awakening

Space Adventure Cobra: The Awakening Game Cover
71%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:story, grinding
85% User Score Based on 34 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4XboxSteam DeckWindowsPlayStation
Space Adventure Cobra: The Awakening Game Cover

About Space Adventure Cobra: The Awakening

Space Adventure Cobra: The Awakening is a single player and multiplayer action adventure game with a science fiction theme. It was developed by Magic Pockets and was released on August 26, 2025. It received positive reviews from players.

Play as Cobra, the space pirate, in an action platformer adapted from the famous anime series. Along with Lady Armaroid, your loyal partner, and equipped with your iconic Psychogun, you must solve a mysterious threat hanging over the entire universe.

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Games Like Space Adventure Cobra: The Awakening

Looking for games like Space Adventure Cobra: The Awakening? Here are top action adventure recommendations with a science fiction focus, selected from player-similarity data — start with Super Roboy, Giana Sisters: Twisted Dreams or Capsized.

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Reviews

85%Audience ScoreBased on 34 reviews
gameplay10 positive mentions
grinding4 negative mentions

  • The game is a love letter to fans of the original Space Cobra anime, featuring faithful cutscenes and character designs that capture the essence of the show.
  • The Psycho Gun mechanic is highly praised for its fun and engaging gameplay, allowing players to creatively take down multiple enemies at once.
  • The level design supports various playstyles, encouraging exploration and speedrunning, which adds to the overall replayability of the game.
  • The controls are often criticized for being awkward, with movement and aiming bound to the same joystick, leading to frustrating gameplay experiences.
  • Some levels feel repetitive and drag on, with a lack of variety in stage design that can make the game feel tedious over time.
  • There are numerous bugs and glitches reported, which can disrupt gameplay and lead to frustrating 'cheap deaths' during platforming sections.
  • gameplay

    19 mentions Positive Neutral Negative
    53% positive mentions, 31% neutral mentions, 16% negative mentions

    The gameplay is a mix of nostalgic retro platforming and action mechanics, featuring smooth controls and engaging elements from the source material, which many players find enjoyable. However, some reviewers noted issues with repetitive level design and overly complex controls that detract from the overall experience. Despite these criticisms, the core gameplay remains fun, especially with unique mechanics like the psycho gun and bullet time features.

    • “I love how they use the show as cut scenes and implement elements from the show as game mechanics.”
    • “Overall, though, it stands testament to how fun the core gameplay is that even despite my frustrations, I still had a grand old time zipping across rooftops and taking down baddies with my trusty psychogun and various other gadgets.”
    • “A particular attention was given to the iconic psycho gun, of course, and the mechanic that allows you to direct the shots in bullet time is addictive and very fun to play with, complete with a quick vignette showing Cobra shooting like a badass when you manage to hit 3+ enemies in one shot.”
    • “The game is somewhat difficult with the almost bullet hell type of gameplay, but it just requires you to learn how to do damage and that you need to use dodge more than you would in other metroidvanias.”
    • “But nevertheless, it's not so harmful, so I could call it the full-fledged disadvantages of the game that ruins the gameplay in my opinion.”
    • “It just starts to fall flat in the gameplay.”
  • graphics

    11 mentions Positive Neutral Negative
    64% positive mentions, 18% neutral mentions, 18% negative mentions

    The graphics in the game are generally praised for their nostalgic appeal and vibrant aesthetics, particularly the well-rendered cell-shaded visuals and character animations. While the environments are noted as visually impressive, some character models and portraits fall short of expectations, lacking the quality seen in the original artwork. Overall, the graphics effectively complement the gameplay and atmosphere, contributing to an enjoyable experience.

    • “The graphics and the character animations are fantastic.”
    • “Let's start with the presentation, which adopts a well-rendered cell-shaded visual identity that blends harmoniously with the original's aesthetics.”
    • “Works flawlessly on deck, controls are super responsive, graphics are beautiful and gameplay oh my!”
    • “The biggest artistic offenders are the character portraits, which is a shame as I would've loved to see a similar quality to the original artwork from Buichi-sensei.”
    • “The graphics won't rock your world, but they are effective and even manage to provide some beautiful vistas during more scripted scenes, which really give a quick peek into the wonders of Universe 0.”
  • story

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The game's story adapts the first 12 episodes of the 1982-1983 anime "Space Cobra," offering fans a nostalgic experience, though it omits key character development scenes. While the narrative includes engaging missions and unique gameplay elements, it may primarily appeal to those already familiar with the source material. Some plot changes and design choices have sparked mixed reactions, but overall, players appreciate the blend of story, graphics, and gameplay.

    • “So to help you guys understand the premise if you are unaware, the developers of this game basically took the 1982-1983 anime TV series called 'Space Cobra' and adapted the storyline of the first 12 episodes (13 with deluxe edition) into a video game.”
    • “Nevertheless, Microids and Magic Pocket made one rather useful change in the plot - in the anime, Lady awakens Johnson's memories, but in the game, Johnson himself awakens these memories during sleep.”
    • “I love everything about it, from the story to the graphics to the gameplay & oh man, that funky soundtrack is to die for!”
    • “With the story, they cut some of the more important character growth scenes, so this is mostly made for fans of the series that already know the story.”
    • “The things that surprised me were a strange design of Cobra before his surgery and some changes in the plot, like the absence of robot guardians in prison even if they were shown in the art book, or the fact that Zigova was looking for the royal sisters.”
    • “Nevertheless, Microids and Magic Pocket made one rather useful change in the plot - in the anime, Lady Awakens (ba-dun-tss) Johnson's memories, but in the game, Johnson himself awakens these memories during sleep.”
  • music

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The music in the game is a mixed experience; while it features excellent tracks from the original show and captures a jazzy disco vibe, many users find the original compositions to be repetitive and poorly looped, leading to awkward silences. Additionally, the placement of the music can create tonal inconsistencies, detracting from the overall experience. Despite these issues, some players appreciate the soundtrack's fun elements and its alignment with the game's artistic style.

    • “I have the soundtrack in my car along with several other anime classics.”
    • “On the one hand, you have music picked directly from the show which are, of course, excellent.”
    • “I love everything about it, from the story to the graphics to the gameplay & oh man, that funky soundtrack is to die for!”
    • “The music, however, is a mixed bag.”
    • “On the one hand, you have music picked directly from the show, which is, of course, excellent. On the other hand, the original soundtrack manages to capture competently that jazzy disco vibe from Kentarō Haneda's work, but is far too short and repetitive, and sometimes isn't even looping correctly, leaving you with an awkward silence while waiting for the sample to restart, as if you were playing the game on a 1990s CD-ROM.”
    • “The way the music is used is also not always opportune, causing some tonal whiplash when funky music plays during a moment of tension, or because the game loads in a room with a predefined tune that plays for a couple of seconds before a cutscene starts (silence would've been better in this case).”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Players find the grinding aspect of the game to be tedious and repetitive, particularly criticizing the level design and enemy placements that lead to a frustrating experience. Many express that the monotony becomes overwhelming, especially by the two-and-a-half-hour mark, making it difficult to stay engaged.

    • “It's very tedious.”
    • “If the game is that boring and tedious with the same stage templates by the 2 and a half hour mark, then I absolutely would never be bothered to play the whole thing.”
    • “The level design gets a bit tedious in the end.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    While the game offers enjoyable mechanics like the psychogun, players report numerous glitches and bugs that can disrupt gameplay and necessitate level restarts. Many recommend waiting for patches to improve stability before diving in, especially for those not already fans of the genre.

    • “It's a fun game overall, but there are way too many glitches and bugs that will cause you to restart the level. Maybe after they patch it up, I'd recommend it, but as of now, unless you're a cobra fan, hold off.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its vibrant 70's space-disco aesthetic, complemented by good graphics and intuitive controls, effectively capturing the essence of classic anime.

    • “Good graphics, intuitive and responsive controls, and the 70's space-disco atmosphere is spot-on.”
    • “The developers really capture the classic anime atmosphere.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is praised for its strong optimization, with users reporting smooth performance and stability without any stuttering or issues.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is noted for its originality and entertainment value, contributing significantly to the overall experience alongside its themes, characters, and world-building.

    • “Not because it's the best quality, but because its theme, characters, humor, writing, and world-building are some of the most entertaining and original things I've ever seen.”
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Frequently Asked Questions

Space Adventure Cobra: The Awakening is a action adventure game with science fiction theme. Common tags for Space Adventure Cobra: The Awakening include science.

Space Adventure Cobra: The Awakening is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Space Adventure Cobra: The Awakening was released on August 26, 2025.

Space Adventure Cobra: The Awakening was developed by Magic Pockets.

Space Adventure Cobra: The Awakening has received positive reviews from players. Most players liked Space Adventure Cobra: The Awakening for its gameplay but disliked it for its story.

Space Adventure Cobra: The Awakening is a single player game with multiplayer and local co-op support.

Similar games include Super Roboy, Giana Sisters: Twisted Dreams, Capsized, A.R.E.S.: Extinction Agenda, Blazing Chrome and others.