SONIC X SHADOW GENERATIONS Game Cover
Sonic X Shadow Generations takes an already excellent game and spring jumps it to new heights with a creative Shadow campaign and an appreciable graphical upgrade.

"SONIC X SHADOW GENERATIONS is a game where players can experience the return of Shadow the Hedgehog, playable in Classic and Modern styles. The Digital Deluxe Edition offers early access, additional music tracks, iconic skins, art, a level, and a Shadow Skin. An additional character skin and level for Shadow will be released in Holiday 2024." NO RELEASE DATE, DEVELOPER, OR PUBLISHER WAS MENTIONED.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

86%
Audience ScoreBased on 7,681 reviews
story769 positive mentions
stability80 negative mentions
  • story2,112 mentions

    The story in "Shadow Generations" has received praise for its emotional depth and character development, particularly for Shadow, as it explores his past and relationships with key figures like Maria and Gerald. While the narrative is generally considered short, clocking in at around 4-6 hours, it effectively ties into the original "Sonic Generations" story, offering a more cohesive and engaging experience than its predecessor. Critics note that the rewritten dialogue enhances the overall storytelling, making it a significant improvement over the original's simplistic plot, though some feel it could have benefited from additional depth and cutscenes.

    • “In tandem with the dark beginnings animated mini-series, which you can find on YouTube, it makes for a great and emotional story - one that Shadow has needed for all this time.”
    • “The story is great, while I think the pacing is a little quick and could've used a bit of extra time to breathe, that's frankly a minor nitpick in this overall great story.”
    • “The story has actual heart and respects these characters (and continuity) for the first time in maybe a decade.”
    • “Shame the story is so underwhelming.”
    • “The story feels so rushed and it seems like it's missing so many cutscenes and moments.”
    • “The story is a mixed bag, it could have been better, but it is alright.”
  • gameplay1,275 mentions

    The gameplay in "Shadow Generations" has been widely praised for its fast-paced, polished mechanics that blend elements from both "Sonic Generations" and "Sonic Frontiers," creating a unique experience that feels fresh and engaging. Players appreciate the introduction of new abilities, such as Chaos Control and various "doom powers," which add depth and variety to the gameplay, allowing for multiple pathways and strategies in level navigation. While the Sonic portion retains its classic charm, many feel that Shadow's gameplay significantly outshines it, offering a more refined and enjoyable experience overall.

    • “Shadow generations takes what made sonic generations so good - the polished, fun and well-designed levels, smooth, easy-to-get-used-to and diverse gameplay and an egregiously good soundtrack - and builds upon it like no other sonic sequel has before.”
    • “Sonic team finally got their act together after so long and created some fantastic, responsive, good-feeling, challenging sonic gameplay that makes you feel fast and feel awesome.”
    • “The gameplay is a perfect blend of boost gameplay, abilities, and branching paths.”
    • “Shadow content looks cool and great, but I still want to complain about how short the gameplay was.”
    • “The shadow campaign is a very polished version of sonic generations that after each boss tacks on a gimmick that is underdeveloped and feels more like a burden to the gameplay and level design.”
    • “With a tedious, large hub world, thoughtless and shallow story, and an array of unnecessary and awkward game mechanics that push shadow into an even sillier canon, shadow generations is just an inferior side-story of sonic generations in every aspect.”
  • music672 mentions

    The music in "Shadow Generations" has received widespread acclaim, with many reviewers praising its engaging remixes of classic tracks and the overall quality of the soundtrack, which enhances the gameplay experience. While some tracks are considered less memorable compared to the original "Sonic Generations," the ability to customize background music for levels adds a fun layer of personalization. However, there are criticisms regarding the deluxe edition's soundtrack, which lacks many in-game tracks and is seen as a missed opportunity for fans.

    • “The soundtrack in the shadow story is peak video game music.”
    • “The music is great, and the new features shadow unlocks is so refreshing.”
    • “The music, despite being mostly remixes, is used really effectively, keeps the ball rolling, and just sounds fantastic.”
    • “The music is the one area I was disappointed in, coming from Sonic Frontiers with its banger soundtrack.”
    • “The fact they are saying it's the game's soundtrack with next to nothing from the game in it, while also making it impossible to play the music on anything other than the software on your computer (or console for console players) is downright offensive, false advertising, and blatantly telling the customer 'you may have paid for this, but do not expect to own it.'”
    • “The soundtrack does not contain any of the new remixes.”
  • graphics566 mentions

    The graphics in "Shadow x Generations" have received mixed feedback, with many praising the stunning visuals and improved lighting, particularly in the Shadow campaign, which showcases the capabilities of the Hedgehog Engine 2. However, the Sonic Generations portion is largely seen as a minor upgrade from the original, lacking significant graphical enhancements and maintaining a capped frame rate, which has disappointed some players expecting a more substantial remaster. Overall, while the Shadow segments are visually impressive, the Sonic side feels dated in comparison, leading to a disparity in graphical quality between the two campaigns.

    • “The graphics are amazing and gameplay is smooth.”
    • “The animations and graphics are top-notch.”
    • “Shadow generations looks both graphically and visually beautiful, which shows what Sonic Team learned from Sonic Frontiers and our feedback as well as proving that the Hedgehog Engine 2 is capable of creating masterpieces like these.”
    • “The shadow part is great and well crafted, the sonic generations is literally the exact same game with no discernible improvements whatsoever so far, no graphical, model or framerate improvements at all to match the modern shadow parts so the original generations looks and plays like garbage if you are on 4k and looking for 120fps+.”
    • “So, if you were expecting Sonic Generations at the highest possible quality in every aspect graphically, at least currently on PC it doesn't give you that.”
    • “Graphically there are no improvements compared to the original PC, and if there are, they are truly unnoticeable.”
  • emotional193 mentions

    The emotional aspect of "Shadow Generations" has been widely praised, with many players expressing that the story is heartfelt, touching, and capable of evoking strong feelings, often leading to tears. The narrative explores Shadow's traumatic past and relationships, particularly with Maria, creating a deep connection that resonates with both long-time fans and newcomers. Overall, the game is celebrated for its ability to blend engaging gameplay with a compelling and emotional storyline, marking a significant return to the depth and character development reminiscent of earlier Sonic titles.

    • “What an emotional rollercoaster this game is - especially if you watched the prequel animation - and it's an absolute blast to play from start to finish.”
    • “The story in this game is amazing, very emotional, and very cinematic!”
    • “Shadow generations is an exciting, heartbreaking journey with sections of intense platforming and mechanics that I only ever dreamed of growing up and playing through the series.”
  • optimization182 mentions

    The optimization of the game is mixed, with the "Sonic Generations" portion experiencing significant stuttering and long loading times, earning a lower score of 7/10. In contrast, "Shadow Generations" is praised for its smooth performance and stability, often running flawlessly at 60fps or higher, leading to a higher score of 9/10. Overall, while the remaster has made strides in optimization, particularly for the Shadow segment, lingering performance issues in the Sonic part detract from the experience.

    • “Wanted to get this out before the official release - this game is so beautifully optimized, every complaint I had about the previous version on Steam has been addressed and fixed here.”
    • “The game does feel way smoother, and runs nicer compared to the original PC port on more mid-to-low tier hardware thanks to some modern performance improvements.”
    • “It is the most polished, well optimized, and well animated entry in the franchise.”
    • “The game suffers from frequent stuttering and lag spikes, even on a high-end PC.”
    • “My only issue with this package is Sonic Generations; the issue being it has performance issues, no reason for a 2011 game to be lagging so much (it fixes itself once the shaders are cached).”
    • “Permanent stuttering problems now in Shadow Generations rendering the game unplayable.”
  • replayability141 mentions

    The game offers exceptional replayability, thanks to its intricate level design featuring numerous branching paths, collectibles, and the introduction of doom powers, which encourage players to explore and master each stage. While the overall length may be shorter than some might prefer, the engaging gameplay and variety of routes ensure that players will find themselves returning for more. Overall, it successfully combines fun mechanics with a wealth of content, making it a highly replayable experience.

    • “The game itself doesn't have a huge amount of zones, but it makes up for it tenfold with the sheer length of the acts, the amount of alternate pathways, and endgame replayability thanks to the addition of the doom powers.”
    • “It's just so addicting; the thrilling speed and multiple paths make it infinitely replayable.”
    • “The levels are chock full of branching paths and collectibles to add some good replay value as well.”
    • “Imo a total ripoff with no replayability except for leaderboard competition.”
    • “My only gripe is the replay value isn't high.”
    • “It takes away a lot of replayability that the original had.”
  • stability93 mentions

    The stability of the game is mixed, with some players reporting smooth performance and minimal glitches, particularly in the Shadow campaign, while others experience significant issues such as freezing, crashes, and new bugs in the Sonic Generations portion. Many users noted that the Sonic part feels more buggy and clunky compared to the original, with problems like pop-in and level loading failures. Overall, while the Shadow campaign is praised for its optimization, the Sonic campaign suffers from various stability issues that detract from the experience.

    • “The gameplay is surprisingly bug-free compared to Sonic Generations.”
    • “It runs great, silky smooth.”
    • “No issues with it so far, runs great and is a blast to play through.”
    • “This game is a buggy mess, I got softlocked in the 1st stage of the 2nd act, Shadow just stops moving at the boosters. Upon multiple tries, I finally get past it only for him to get stuck in the next level as every time he reaches a certain rail, he, instead of turning with the rail, just flies off.”
    • “But.... somehow they messed up the Sonic Generations part of the game. There is a lot of pop-in, and if you go too fast in some of the stages, you can go faster than the stage can load. I'm very torn on this; the Shadow part of this game is peak Sonic gameplay, but they added more glitches to Sonic Generations than they fixed.”
    • “Second, some of the stages are so buggy they just don't load in properly. I went into Act 2 of Green Hill, and midway through, the game just stopped loading assets, and the floor and everything bugged out and went invisible. I stopped playing after that.”
  • humor47 mentions

    The humor in the game has received mixed feedback, with some players lamenting the removal of slapstick elements that characterized earlier titles, while others find the new script unintentionally hilarious due to awkward interactions and dark themes juxtaposed with comedic moments. Notably, the Shadow sections are highlighted for their humor, particularly in the contrast between Sonic's lighthearted adventures and Shadow's more serious narrative, leading to amusing scenarios. Overall, while some fans miss the original humor, others appreciate the new comedic dynamics and find moments of nostalgia and irony throughout the game.

    • “The shadow section is very funny and the new powers make him feel way more entertaining than Sonic in this game.”
    • “Also, it is just really funny that meanwhile Sonic's story is just a fun adventure, Shadow is just reliving his PTSD.”
    • “The Mephiles fight is almost funny; at the end of the fight, Mephiles says, 'I... want to exist!' and Shadow replies with 'There is no future for you,' and I just found Sega saying there will be no future for 06 funny.”
  • grinding23 mentions

    Players find the grinding aspect of the game to be a mixed experience; while the lengthy acts and alternate pathways provide some replayability, many feel that the process of collecting items and completing tasks can become tedious, especially in the 3D environment. The large hub world and certain mechanics contribute to a sense of frustration, with some players longing for the more engaging grinding systems of previous titles. Overall, grinding is seen as a necessary but often tedious part of the gameplay experience.

    • “You'll need a second life for grinding.”
    • “Spent hours in the original generations grinding for better times and I can already feel Shadow will be the same.”
    • “While the post game is still as fun, and sometimes a little healthy challenge, once you stop playing the levels and start looking for the collectibles it becomes a bit tedious, then extremely tedious.”
    • “Modern rail grinding sucks, and just becomes side-stepping sequences.”
  • character development18 mentions

    Character development in "Shadow Generations" is highly praised, particularly for its deep exploration of Shadow, who is described as the best-written character in the Sonic franchise since "Sonic Adventure 2." The game successfully combines nostalgia with a compelling narrative, enhancing the overall experience by bringing beloved characters to life and providing significant growth for them. While some changes to character design and voice acting are noted as unnecessary, the overall character development is considered a standout feature that elevates the game.

    • “The character development is top-notch, bringing Shadow and other beloved Sonic characters to life like never before.”
    • “Everything about Shadow Generations is a straight upgrade from Sonic Frontiers and doesn't overstay its welcome like Frontiers does. The best thing about Shadow Generations is that this is the first game since Sonic Adventure 2 that we have seen character development in the Sonic cast, and I'm talking about Shadow. Shadow in the story actually gets amazing character development and genuinely is now the best-written Sonic character.”
    • “Shadow Generations combines the nostalgia trip of the original Sonic Generations with an actual great story and character development.”
    • “The only renovations this port received include an added drop dash for classic Sonic, alterations to the control scheme, and inconsequential changes to character designs and cutscenes.”
    • “The major changes are the addition of Chao to collect, and then tweaks to character design, cinematics, voice actors, and lines spoken that just seem unwarranted; no idea what motivated it.”
    • “Emo goes through a significant amount of character development.”
  • monetization10 mentions

    The monetization aspect of the game has drawn criticism, with some players feeling that it resembles a cash grab rather than a substantial new release, suggesting it could have been offered as a DLC or upgrade to the original game. Additionally, there are concerns that much of the game's content was revealed in trailers, leading to a perception of a lack of value in the overall experience.

    • “I liked Sonic Generations when it came out and still do, but this feels like a cash grab when it could have been a DLC/upgrade to the original game.”
    • “The game's advertisement says that they remastered Generations to be ported to console.”
    • “My only big complaint is that Shadow Generations felt a little too short, especially since they showed off most of the big content and reveals in trailers and advertisements.”
  • atmosphere4 mentions

    The atmosphere in the game is highly praised, particularly for its exceptional audio and music, which consistently captivates players and enhances their investment in the gameplay. Reviewers highlight the impressive remixes and the effective storytelling, especially in relation to the character Shadow, contributing to an immersive experience that resonates throughout the game.

    • “The audio is insane, the remixes, the atmosphere is perfect. As usual for Sonic games, it has the top-tier music of all time. Every time I played a challenge or new level, I felt so invested with the music; my jaw continuously dropped at every song I heard.”
    • “They got the atmosphere right and did a good job retelling the story of Shadow.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

75% average critic score

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Play time

5hMedian play time
10hAverage play time
5-13hSpent by most gamers
*Based on 36 analyzed playthroughs

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