- April 2, 2020
- Vagabond Dog
Sometimes Always Monsters
Platforms
About
"Sometimes Always Monsters" is a narrative-driven RPG where you play as a monster trying to make amends for past mistakes. Travel across continents, meet interesting characters, and make meaningful choices that affect the story. This emotional and introspective journey challenges you to consider the consequences of your actions and the power of forgiveness.
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- The game features a rich narrative with multiple arcs and character interactions that enhance the storytelling experience.
- The graphics and art style have significantly improved from the predecessor, providing a more visually appealing experience.
- The developers are responsive to feedback and actively work on bug fixes and updates, showing dedication to improving the game.
- The gameplay can feel tedious and repetitive, with an emphasis on mundane tasks like cooking and laundry that detracts from the overall experience.
- The main character lacks personality and depth, making it difficult for players to connect with them compared to the previous game.
- The story feels underdeveloped and lacks the impactful choices that defined the first game, leading to a less engaging experience.
story
277 mentions Positive Neutral NegativeThe story in "Sometimes Always Monsters" has received mixed reviews, with many players finding it less engaging than its predecessor. While it attempts to offer a complex narrative with various character arcs and choices, critics note that the plot feels linear and lacks depth, often leading to a sense of tedium and disconnection from the characters. Despite some interesting moments and the potential for diverse storytelling, the overall execution is seen as lacking, leaving players wanting more substance and excitement.
“Sometimes Always Monsters is a shockingly in-depth and story-driven game with a fantastic and dynamic narration.”
“The decisions you make feel weighty, and I'm hyper-aware that each step and action I'm taking is being recorded somehow in my playthrough, only to drastically affect the story beats later on.”
“It's a wonderful continuation of ASM and very worth importing your save data from the previous game to see the impact the choices you have made on the story.”
“The story was trying to be complex and twisty; there was drama and politics that nobody was asking for.”
“I wasn't really invested in any of the new characters, and the story was also really lacking.”
“The story itself had huge potential, following up immediately after Always Sometimes Monsters, but it just doesn’t deliver at all.”