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SolSeraph

SolSeraph is a very enjoyable, well-designed hack 'n' slash title, but the town management parts drag it down a little.
54%Game Brain Score
gameplay, music
story, grinding
51% User Score Based on 75 reviews
Critic Score 57%Based on 22 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation

About

"SolSeraph is a single-player fantasy platformer game with great graphics and music, combining action and strategy elements. As the guardian of humanity, players build and defend cities, explore various landscapes, and battle monsters in both side-scrolling and top-down perspectives. Developed by ACE Team, SolSeraph evokes the spirit of 16-bit era classics."

SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
SolSeraph screenshot
+2
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51%
Audience ScoreBased on 75 reviews
gameplay9 positive mentions
story4 negative mentions

  • The game features a nostalgic blend of tower defense and platforming mechanics, reminiscent of classic titles like ActRaiser.
  • The graphics and art design are visually appealing, with colorful character portraits and a charming aesthetic.
  • The writing and dialogue are well-crafted, providing humor and character development that enhance the overall experience.
  • The platforming mechanics feel clunky and frustrating, with poor hit detection and awkward controls that detract from the gameplay experience.
  • The tower defense elements lack depth and can become tedious, with limited strategic options and repetitive gameplay.
  • Many players feel the game fails to capture the essence of ActRaiser, resulting in a disappointing experience for fans of the original.
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players criticizing its janky mechanics, lack of depth, and simplistic tower defense and platforming elements. While some appreciate the nostalgic feel and solid graphics, others find the controls frustrating and the enemy design underwhelming, leading to a shallow and sometimes frustrating experience. Overall, the game struggles to balance its dual gameplay styles, resulting in a lack of innovation and engagement.

    • “The graphics are nice, the gameplay is responsive, and the music is pretty good.”
    • “Gameplay is solid; tower defense is basic but fun and fast-paced, and it has very good graphics and music for a cheaper indie title.”
    • “Overall, by fluctuating between two engrossing gameplay modes seamlessly, the six-hour experience remains stimulating and compelling from beginning to end.”
    • “The gameplay, however, is kind of bad; it's very janky, and something about the game models and animations gives me the vibe that it was rushed.”
    • “A shallow and sometimes frustrating experience; the RTS portions are uninvolved and simplistic, with gameplay-breaking pop-up text interrupting you constantly.”
    • “Solseraph is instead a tower defense game and a platformer game which you take turns playing in almost complete isolation, and they are both overly simple and mechanically archaic.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its quality and ability to enhance the gameplay experience, while others find it less memorable or repetitive. Some tracks are highlighted as particularly good, especially those composed by notable artists, but there are also criticisms regarding certain pieces being bland or forgettable. Overall, the soundtrack contributes positively to the game's atmosphere, though it may not reach the heights of its predecessor, Actraiser.

    • “The graphics are gorgeous and the music is awesome too, which makes it feel like an exciting and refreshing game to play.”
    • “Gameplay is solid, tower defense is basic but fun and fast-paced, and it has very good graphics and music for a cheaper indie title.”
    • “While the immersive soundtrack captures your god-like adventure perfectly.”
    • “Really bad music”
    • “Yuzo Koshiro did one track and it's the blandest thing on the whole soundtrack.”
    • “Music is a little repetitive but fine.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising their charm and lushness, while others criticize them for being outdated or plagued by glitches. Many players find the visuals aesthetically pleasing and reminiscent of classic titles, though some describe them as generic or inadequate. Overall, the graphics contribute positively to the game's atmosphere, despite some technical shortcomings.

    • “The graphics are gorgeous and the music is awesome too, which makes it feel like an exciting and refreshing game to play.”
    • “The graphics are great, and some harken back to the previous games, like Bloodpool, with the surreal landscape of blobs in one of the sideways action areas being quite memorable.”
    • “On top of all that, the visuals for the in-game environments, enemies, and bosses are creatively wonderful and aesthetically charming.”
    • “The graphics are awful and little better than the original 16-bit.”
    • “Graphically, this mode looks like ass.”
    • “Even if you're a diehard ActRaiser fan and you've been chomping at the bit for this day to come, there's the matter of the extremely blurry, odd-looking graphics and unstable framerate to contend with.”
  • story
    19 mentions Positive Neutral Negative

    The story in the game is largely considered unremarkable, with many players finding it dull and forgettable, often failing to engage with the characters or plot. Critics note that the narrative feels tacked on and lacks depth, with repetitive elements and poorly executed cutscenes that detract from the overall experience. While some acknowledge moments of good writing, the consensus is that the story does not significantly enhance the gameplay.

    • “They resented humans because humans had been granted the gift of storytelling; the gift of memory.”
    • “After a short story introduction, you play as Helios, Knight of Dawn.”
    • “Although the game is short, the story's writing is great; the game has 2 sequences.”
    • “The story, if there is one, doesn't show anything interesting at the beginning of the game.”
    • “The 'compelling narrative' is, for lack of a better term, utter trash and the game plays out as if it was made and then a 'story' was dumped on top of it.”
    • “The 'cut scenes' with the 2D animated still characters feel unfinished and thrown together in a poor attempt to bring some kind of plot line to the game where there really is none.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly when managing resources and assigning jobs like farming and battling. The tower defense mechanics are described as barebones, and the storytelling, delivered through pop-up text, adds to the overall sense of monotony, prompting players to rush through it.

    • “It's way more difficult and tedious.”
    • “The tower defense part is tedious and barebones.”
    • “The story is uninteresting at best and told mostly through pop-up text, which just becomes tedious after a while, leading me to just spam through it.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game is considered stable with minimal bugs, though players have noted some minor glitches and inconsistencies that detract from the experience. While the graphics are generally pleasing, a few visual issues are present, but they do not significantly impact gameplay.

    • “The game is not buggy, nor is it unacceptably difficult, or filled with poor graphics or any of the other things that people often cite when giving negative reviews of a game.”
    • “It's not buggy, but there are small things that just feel off.”
    • “The game offers some nice graphics, although there are some ugly glitches here and there.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is noted to be somewhat lacking, particularly in the city simulation elements, which could benefit from further refinement to enhance player engagement and connection.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is polarizing; while some players find the writing genuinely funny, others criticize it for relying on clichéd "wine mom" jokes that detract from the overall experience.

    • “The writing is genuinely humorous.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy has been criticized as a nostalgia-driven cash grab, leading to negative perceptions among users who feel embarrassed by its approach.

    • “I would be embarrassed to have my name associated with what I can only describe as a nostalgia-fueled cash grab.”
    • “The monetization strategy feels exploitative, prioritizing profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has been criticized for its limited depth and notable performance issues, which detract from the overall experience.

    • “The game suffers from limited depth and significant performance issues.”
    • “Optimization is lacking, leading to frequent frame drops and stuttering.”
    • “The overall experience is hampered by poor optimization, making it frustrating to play.”
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