- July 10, 2019
- ACE Team
SolSeraph
SolSeraph is a very enjoyable, well-designed hack 'n' slash title, but the town management parts drag it down a little.
Platforms
About
"SolSeraph is a single-player fantasy platformer game with great graphics and music, combining action and strategy elements. As the guardian of humanity, players build and defend cities, explore various landscapes, and battle monsters in both side-scrolling and top-down perspectives. Developed by ACE Team, SolSeraph evokes the spirit of 16-bit era classics."











- The game features a nostalgic blend of tower defense and platforming mechanics, reminiscent of classic titles like ActRaiser.
- The graphics and art design are visually appealing, with colorful character portraits and a charming aesthetic.
- The writing and dialogue are well-crafted, providing humor and character development that enhance the overall experience.
- The platforming mechanics feel clunky and frustrating, with poor hit detection and awkward controls that detract from the gameplay experience.
- The tower defense elements lack depth and can become tedious, with limited strategic options and repetitive gameplay.
- Many players feel the game fails to capture the essence of ActRaiser, resulting in a disappointing experience for fans of the original.
- gameplay44 mentions Positive Neutral Negative
The gameplay of the game has received mixed reviews, with many players criticizing its janky mechanics, lack of depth, and simplistic tower defense and platforming elements. While some appreciate the nostalgic feel and solid graphics, others find the controls frustrating and the enemy design underwhelming, leading to a shallow and sometimes frustrating experience. Overall, the game struggles to balance its dual gameplay styles, resulting in a lack of innovation and engagement.
“The graphics are nice, the gameplay is responsive, and the music is pretty good.”
“Gameplay is solid; tower defense is basic but fun and fast-paced, and it has very good graphics and music for a cheaper indie title.”
“Overall, by fluctuating between two engrossing gameplay modes seamlessly, the six-hour experience remains stimulating and compelling from beginning to end.”
“The gameplay, however, is kind of bad; it's very janky, and something about the game models and animations gives me the vibe that it was rushed.”
“A shallow and sometimes frustrating experience; the RTS portions are uninvolved and simplistic, with gameplay-breaking pop-up text interrupting you constantly.”
“Solseraph is instead a tower defense game and a platformer game which you take turns playing in almost complete isolation, and they are both overly simple and mechanically archaic.”