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SNK VS. CAPCOM: THE MATCH OF THE MILLENNIUM

Fairly priced, designed, and realized. This game is a really solid experience, and one I imagine will be elevated for anyone who looks back on this game with any nostalgia.
88%Game Brain Score
story, humor
gameplay, graphics
88% User Score Based on 80 reviews
Critic Score 70%Based on 1 reviews

Platforms

Nintendo SwitchPCWindowsNeo Geo Pocket

About

"SNK vs. Capcom: The Match of the Millennium" is a fighting game featuring characters from popular series such as KOF, Samurai Shodown, Street Fighter, and Darkstalkers. It offers Single, Tag, and Team-based fighting modes, as well as Survival, Time Attack, and Mini Games. The game utilizes the Nintendo Switch's Tabletop and Handheld modes, allowing for portable multiplayer battles.

SNK VS. CAPCOM: THE MATCH OF THE MILLENNIUM screenshot
SNK VS. CAPCOM: THE MATCH OF THE MILLENNIUM screenshot
SNK VS. CAPCOM: THE MATCH OF THE MILLENNIUM screenshot
SNK VS. CAPCOM: THE MATCH OF THE MILLENNIUM screenshot
SNK VS. CAPCOM: THE MATCH OF THE MILLENNIUM screenshot

88%
Audience ScoreBased on 80 reviews
story3 positive mentions
music3 negative mentions

  • The game features surprisingly deep mechanics and responsive controls, making it enjoyable for both veteran fans and newcomers.
  • Charming graphics and a varied roster of characters provide a nostalgic experience that holds up well for a handheld game from 1999.
  • The port includes quality of life improvements like a rewind feature and easier character unlocking, enhancing the overall gameplay experience.
  • The game suffers from significant input lag, making it difficult to play and diminishing the overall enjoyment.
  • The two-button control scheme can be limiting, making it challenging to execute certain character moves effectively.
  • The lack of online multiplayer options is a missed opportunity, especially for a game that could benefit from competitive play.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay of "SNK vs. Capcom: Match of the Millennium" is praised for its surprisingly deep mechanics and responsive controls, making it a standout fighting game for handheld devices. Players appreciate the seamless integration of various fighting styles and the inclusion of mini-games, which add variety and depth to the experience. Overall, the game offers a fun and engaging fighting experience, even for those who typically do not enjoy the genre.

    • “Surprisingly deep mechanics and shockingly responsive controls make this one of the best fighters ever made for a handheld.”
    • “Core gameplay is lots of fun and has a good amount of content!”
    • “This wasn't just reused sprites; they built the game and mechanics from the ground up to seamlessly mesh fighting styles like Street Fighter, KOF, and Samurai Showdown, with a fun 'Olympic' mode that lets you play mini-games for either SNK or Capcom's team to unlock super moves for the fighters in-game.”
    • “I wasn't expecting much from the gameplay, but they actually play almost exactly like how they usually do.”
    • “You have a training mode, a way to check your stats of gameplay, and mini-games (like a Sunset Riders bonus level type game and Dance Dance Revolution) to change up the pace if you want to take a break from fighting so much.”
    • “So what about the gameplay and fighting?”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some users criticizing them as horrid and unplayable, while others praise the charming 8-bit aesthetic and sprite work, highlighting its appeal and nostalgic value. Overall, the visuals are considered a strong point for those who appreciate retro styles, contributing to the game's fun and engaging atmosphere.

    • “Fun little KOF-style 3-on-3 fighting game with really charming graphics and a surprising amount of content for a handheld game from 1999.”
    • “The 8-bit aesthetic and OST courtesy of the Neo Geo Pocket has a lot of charm to it.”
    • “I like the neat sprite work, graphics, music... it all feels to hold well.”
    • “The horrid graphics make it essentially unplayable...”
    • “If you have a variable refresh rate monitor or don't mind tearing, you can force VSync off in your graphics card's control panel to potentially reduce lag.”
    • “First off, graphics and sound are fine.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is highly praised for its charm and nostalgic 8-bit aesthetic, effectively replicating the original soundtracks of the franchises. Reviewers appreciate the relaxing quality of the music, which enhances the overall experience and complements the game's graphics and sprite work.

    • “Art and music are incredible!”
    • “The music tries to replicate the original soundtrack of the franchises and does a respectable job at it.”
    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “The 8-bit aesthetic and OST courtesy of the Neo Geo Pocket has a lot of charm to it.”
  • story
    5 mentions Positive Neutral Negative

    The story in Svc Chaos has been criticized for its nonsensical and inconsistent narrative that clashes with established canon from both SNK and Capcom, leading to a disjointed experience. However, some players appreciate the character-driven dialogue in the arcade mode and the inclusion of a story mode featuring rivalries and boss fights, which adds depth to the gameplay. Overall, the storytelling is seen as a mixed bag, with significant flaws overshadowing its redeeming qualities.

    • “There's also a nifty story mode with rivals for each character, and a few boss fights.”
    • “The arcade mode has a good story with the characters' personalities represented well in the dialogue.”
    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “Svc Chaos, the other SNK/Capcom crossover by SNK had atrocious controls, a nonsensical (and blasphemous) storyline, plus conversations and plot seemed off and inconsistent with previously established canon by both Capcom and SNK.”
    • “Svc Chaos, the other SNK/Capcom crossover by SNK had atrocious controls, a nonsensical (and blasphemous) storyline, plus conversations and plot seemed off and inconsistent with previously established canon by both Capcom and SNK.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted through its clever rivalry sub-plot between Capcom and SNK characters, which is both entertaining and well-executed. Players appreciate the funny dialogue and nostalgic elements that evoke fond memories, while the lightheartedness of the gameplay, including playful references, adds to the overall enjoyment. The humor is a significant draw, making the game a fun experience for those who appreciate its comedic aspects.

    • “The rivalry subplot between certain Capcom characters and their SNK counterparts is illustrated beautifully and humorously, and it doesn't feel off.”
    • “It's a genuinely good game for its time, and if you have less than a snowball's chance in hell of finding a hard copy of this game and want to check out its funny dialogue and cool modes, then dip a penny on it on sale.”
    • “Suddenly, I'm back in 9th grade on the bus with my Neo Geo Pocket Color again, laughing at the plebs with their Game Boy Colors.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers note that the game offers a surprising level of depth and replayability, especially considering its release on a handheld platform, making it a worthwhile experience for players looking to revisit it.

    • “The game has a surprising amount of depth and replayability for a handheld title of its time.”
    • “Each playthrough offers new challenges and experiences, making it hard to put down.”
    • “The variety of choices and outcomes keeps the game fresh, encouraging multiple runs.”
    • “The game has a fairly surprising amount of depth and replayability for a game of its time on a handheld.”

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