- September 29, 2021
- Code Mystics
SNK VS. CAPCOM: THE MATCH OF THE MILLENNIUM
Fairly priced, designed, and realized. This game is a really solid experience, and one I imagine will be elevated for anyone who looks back on this game with any nostalgia.
Platforms
About
"SNK vs. Capcom: The Match of the Millennium" is a fighting game featuring characters from popular series such as KOF, Samurai Shodown, Street Fighter, and Darkstalkers. It offers Single, Tag, and Team-based fighting modes, as well as Survival, Time Attack, and Mini Games. The game utilizes the Nintendo Switch's Tabletop and Handheld modes, allowing for portable multiplayer battles.
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- The game features surprisingly deep mechanics and responsive controls, making it enjoyable for both veteran fans and newcomers.
- Charming graphics and a varied roster of characters provide a nostalgic experience that holds up well for a handheld game from 1999.
- The port includes quality of life improvements like a rewind feature and easier character unlocking, enhancing the overall gameplay experience.
- The game suffers from significant input lag, making it difficult to play and diminishing the overall enjoyment.
- The two-button control scheme can be limiting, making it challenging to execute certain character moves effectively.
- The lack of online multiplayer options is a missed opportunity, especially for a game that could benefit from competitive play.
- gameplay10 mentions Positive Neutral Negative
The gameplay of "SNK vs. Capcom: Match of the Millennium" is praised for its surprisingly deep mechanics and responsive controls, making it a standout fighting game for handheld devices. Players appreciate the seamless integration of various fighting styles and the inclusion of mini-games, which add variety and depth to the experience. Overall, the game offers a fun and engaging fighting experience, even for those who typically do not enjoy the genre.
“Surprisingly deep mechanics and shockingly responsive controls make this one of the best fighters ever made for a handheld.”
“Core gameplay is lots of fun and has a good amount of content!”
“This wasn't just reused sprites; they built the game and mechanics from the ground up to seamlessly mesh fighting styles like Street Fighter, KOF, and Samurai Showdown, with a fun 'Olympic' mode that lets you play mini-games for either SNK or Capcom's team to unlock super moves for the fighters in-game.”
“I wasn't expecting much from the gameplay, but they actually play almost exactly like how they usually do.”
“You have a training mode, a way to check your stats of gameplay, and mini-games (like a Sunset Riders bonus level type game and Dance Dance Revolution) to change up the pace if you want to take a break from fighting so much.”
“So what about the gameplay and fighting?”