Sniper Elite: Resistance combines its incredible single-player experience with some clever multiplayer features, making a game that is truly fun to play, even with its lackluster enemy AI.
Engaging sniping mechanics and satisfying gameplay that fans of the series will enjoy.
Large, well-designed maps that offer multiple approaches to objectives, enhancing replayability.
The introduction of Propaganda missions adds a fun arcade-like distraction to the campaign.
Feels more like an overpriced DLC for Sniper Elite 5 rather than a standalone game, lacking significant innovation.
Numerous bugs and glitches, including issues with AI behavior and character movement, detracting from the overall experience.
The storyline is weak and lacks character development, making it hard to connect with the protagonist and the plot.
story
642 mentions Positive Neutral Negative
15%
80%
5%
The story in "Sniper Elite: Resistance" has received mixed reviews, with many players finding it weak and uninspired compared to previous entries in the series. While the game features a new protagonist and a resistance-themed narrative, it often feels like a rehash of "Sniper Elite 5," lacking depth and engaging character development. The addition of propaganda missions is seen as a fun but ultimately shallow distraction, and overall, the campaign is criticized for its brevity and repetitive mission structure.
“The game sets players in the midst of an immersive World War II resistance storyline, where careful planning, precision, and adaptability are crucial to success.”
“The character development and story arcs keep you invested, adding emotional weight to your missions.”
“The storyline is engaging, packed with tension and resistance-themed missions that give a real sense of purpose.”
“The story felt really soulless; it felt like you just spawned in, did the mission, and got teleported out.”
“The game itself doesn't really stand on its own, with a weak story, weak characters, and bad animation.”
“The missions lack variety, and the storyline is forgettable, failing to engage the player meaningfully.”
gameplay
244 mentions Positive Neutral Negative
26%
69%
5%
The gameplay of "Sniper Elite: Resistance" is largely a continuation of the mechanics established in "Sniper Elite 5," featuring familiar stealth and sniping elements without introducing significant new features or innovations. While the core gameplay remains satisfying and engaging, many players feel it lacks fresh content, often describing it as an extension or DLC rather than a standalone title. Technical issues and repetitive design choices detract from the overall experience, but fans of the series may still find enjoyment in its solid mechanics and level design.
“Sniper Elite: Resistance is a deeply engaging addition to the series, offering a compelling combination of stealth-based gameplay and tactical shooting.”
“The signature kill-cam mechanic—showcasing slow-motion bullet trajectories—adds to the thrill, rewarding players for perfectly timed, high-skill shots.”
“Overall, Sniper Elite: Resistance is a fantastic addition to the series, offering immersive gameplay, strategic depth, and solid multiplayer options.”
“Anyone expecting any kind of new gameplay, any type of revolution will be utterly disappointed.”
“The campaign in Sniper Elite: Resistance feels like a reskin of Sniper Elite 5, with minimal changes in gameplay, mission design, or mechanics.”
“There are no new mechanics at all, making the gameplay feel repetitive and uninspired.”
graphics
163 mentions Positive Neutral Negative
29%
62%
9%
The graphics of the game have received mixed reviews, with many players praising the sharpness and detail of the visuals, particularly in expansive maps and environments. However, several users noted that the graphics appear largely unchanged from previous titles in the series, leading to criticisms of outdated textures and a lack of significant improvements. Overall, while the graphics are generally considered good, they do not meet the expectations for a modern release, often feeling more like an extension of "Sniper Elite 5" rather than a standalone title.
“The graphics and sound design further immerse players in the tension of wartime espionage.”
“The graphics and maps are stunning, though I do play on a high-end PC.”
“Great graphics and action.”
“The graphics are notably underwhelming, lacking the sharpness and detail expected in modern titles.”
“Even when played in 4k resolution, the visuals fail to impress, appearing dated and lacking the vibrancy seen in contemporary games.”
“Graphics are less than desirable.”
stability
109 mentions Positive Neutral Negative
2%
98%
The game is plagued by numerous bugs and glitches, significantly impacting the overall experience. Players report issues such as freezing, character movement problems, and AI glitches, which detract from immersion and gameplay. While some users find the game enjoyable despite these issues, many recommend waiting for patches to address the stability problems before diving in.
“But it shocks me that they are there in the first place, given that the basic framework (graphics/level engine) of the game is identical to 'SE5', and that had no glitches.”
“So far, bug-free.”
“Multiplayer isn't that fun, as there's a lot of cheating, bugs, glitches, and the skill matching is just awful.”
“What should have been a thrilling wartime stealth experience instead delivers a buggy, unpolished mess that frequently breaks player immersion and tests patience.”
“The game is really buggy right now and is quite frankly in its current state, a cash grab.”
optimization
46 mentions Positive Neutral Negative
22%
54%
24%
The game's optimization has received mixed reviews, with many players reporting significant performance issues, including stuttering and frame rate drops, even on high-end hardware. While some users experienced smooth gameplay, others noted bugs and memory leaks that severely impacted performance, particularly during extended play sessions. Overall, the game appears to require further optimization to address these widespread concerns.
“I have the graphics cranked up to maximum on my 3080 ti with no performance issues either.”
“Performance was very good on 1440p, using an RTX 4070.”
“For me, the performance is actually better than SE 5 on high-ultra settings and I am using a GTX 1070 laptop GPU, i7 7700 HQ CPU, 32GB RAM.”
“Game is full of bugs and performance issues and not worth the cost.”
“First time on the game went smoothly, started wondering why all the hate... just loaded it a second time and the stuttering rendered the game unplayable; it was disgustingly bad optimization.”
“The game performs poorly, with stuttering and optimization problems that make it run terribly on decent hardware.”
monetization
31 mentions Positive Neutral Negative
3%
3%
94%
The monetization aspect of the game has been widely criticized by users, who describe it as a blatant cash grab that lacks innovation and effort. Many reviewers express disappointment over the game's pricing, the inclusion of advertisements, and the perception that it was rushed and poorly executed, suggesting it should have been a DLC rather than a full-priced release. Overall, players feel that the game prioritizes profit over quality, leaving a negative impression on the franchise.
“Made a second one with no difference to the previous game at all except for battle passes and microtransactions.”
“This game feels like it has been made by a half-sized team that were really bored by the whole thing, i.e., a bit of a cash grab.”
“What a shame to see a franchise I like being turned into nothing more than a cash grab.”
“This should be a DLC for SE5. I'm not saying it's bad; it's okay, but SE5 just felt better and more complete... this feels rushed and like a cash grab.”
replayability
21 mentions Positive Neutral Negative
48%
38%
14%
Overall, the reviews highlight a mixed perception of replayability in the game. While some players appreciate the multiple strategies and modes that enhance replay value, such as survival mode and varied mission completion options, others criticize the limited content and lack of engaging unlocks, which diminish the incentive to replay. The series is generally seen as enjoyable for multiple playthroughs, but improvements in randomization and content variety are needed to fully realize its potential.
“I've clocked 370 hours on SE5 and 430 on SE4 thanks to the outstanding replayability.”
“The survival mode adds even more replayability, providing a satisfying test of endurance against waves of enemies.”
“The game is bolstered by the emphasis on replayability with the quality of additional game modes and the fact it’s a side-offering to the main Sniper Elite narrative, leaving it a fitting venture for newcomers and veteran Nazi slayers.”
“The unlocks and the whole unlock system is not engaging at all; there is no replay value in any mission.”
“Team deathmatch – only three maps are available, drastically reducing variety and replayability.”
“There's only two survival maps, so replayability is lacking as well.”
music
13 mentions Positive Neutral Negative
77%
23%
The music in the game has been widely criticized for being a mere placeholder, with many tracks recycled from Sniper Elite 5, leading to a lack of originality and immersion. Reviewers noted that the audio feels like a drag-and-drop from the previous title, contributing to the perception that this game is essentially an extended DLC rather than a standalone experience. Overall, the soundtrack's failure to innovate or provide new content has left players disappointed.
“The music on the maps is brought over from Sniper Elite 5; they did not even bother to make new tracks.”
“As far as the audio is concerned, I could be mistaken, but they could have very well dragged and dropped the sound effects and music from Sniper Elite 5 and I'd have no idea.”
“It's basically identical to Sniper Elite 5 in almost every way (even the music is recycled), but in playing through Resistance, I am reminded of just how much I love Sniper Elite and Sniper Elite 5.”
humor
7 mentions Positive Neutral Negative
100%
The humor in the game is described as quirky and occasionally hilarious, particularly appealing to fans of the Sniper Elite series. Players appreciate the comedic elements tied to its WWII setting, including amusing voice acting that evokes classic British comedies. However, some technical issues, like getting stuck on staircases, are noted as unintentionally funny.
“Quite quirky in parts and hilarious.”
“If you played the other Sniper Elite games, this one is for you, and it's still set back when the funny German moustache man was alive during WWII.”
“I don't know if a British guy did the voice for the sniper, but it feels a little forced in my opinion, or a little 'Dick Van Dyke,' if you know what I mean. However, the French woman's accent sounds as if it was lifted from an episode of 'Allo 'Allo (British WWII comedy) and has me laughing when I hear it.”
atmosphere
5 mentions Positive Neutral Negative
60%
40%
The game's atmosphere is praised for its immersive night missions and effective mission designs, particularly in stealth gameplay. However, some users noted that repetitive dialogue and inconsistent audio mixing can detract from the overall experience, while the use of similar environments may lead to a sense of familiarity. Overall, the combination of stealth and atmospheric warfare contributes to a thrilling experience.
“Absolutely loved the mission designs, atmosphere, and the stealth.”
“Loved the atmosphere of all night missions, especially Devil's Cauldron.”
“Sniper Elite: Resistance fuses stealth, piercing shooting, and atmospheric warfare into one thrilling experience.”
“While the game's audio design generally maintains series standards for weapon effects and ambient sound, Harry's repetitive dialogue and some inconsistent mixing detract from the overall atmosphere.”
“They use the same buildings, the same sizes, the same atmospheres.”
character development
4 mentions Positive Neutral Negative
50%
50%
Character development in the game is a mixed bag; while the main story arcs add emotional depth and keep players engaged, some characters, particularly side characters, feel underdeveloped and one-dimensional. Despite this, the overall gameplay experience remains enjoyable, with new character designs and maps contributing positively to the experience.
“The character development and story arcs keep you invested, adding emotional weight to your missions.”
“I enjoyed the gameplay, as repetitive as it can be throughout the series, as well as the new character designs and maps.”
“If anything, he came off as a little flat and one-dimensional, but I'm okay with a game about creating exit wounds in fascist skulls being light on character development.”
“There isn't any real character development with side characters.”
grinding
3 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and boring, often feeling like a necessary chore rather than an engaging experience. While some enjoy the survival mode for its potential to quickly acquire weapons, others criticize the inconsistency in enemy marking, leading to frustrating trial and error.
“In a word: boring and tedious.”
“Sometimes enemies automatically get marked, while other times, they do not, forcing tedious trial and error by reloading saves.”
“Survival mode was cool, but that was just a means to grind the guns out fast for me; probably better in co-op though.”
emotional
2 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by strong character development and engaging story arcs that enhance player investment. However, some players feel that attempts to create emotional moments, particularly towards the end, fall flat due to a lack of connection with the resistance.
“The character development and story arcs keep you invested, adding emotional weight to your missions.”