Snezhinka:Sentinel Girls2 Game Cover
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[Game Overview] Play as Snezhinka, a fixed-term contract employee at a private military company, and hold the line against waves of hostile mechs in a 2.5D dystopian world. In order to survive against increasingly powerful enemies, you’ll need to use what remains of your meager salary after taxes and other expenses are deducted to purchase cards and develop your combat capabilities. This fast-pac…

  • PC
  • Windows

Reviews

99%
Audience ScoreBased on 243 reviews
story38 positive mentions
monetization3 negative mentions
  • Significant improvements over the predecessor, with more weapon variety, character interactions, and gameplay mechanics.
  • Engaging story with emotional depth, featuring lovable characters and multiple endings that encourage replayability.
  • Charming art style and a fantastic soundtrack that enhances the overall experience.
  • The game can feel repetitive, especially when trying to unlock all endings due to reliance on RNG for character selection.
  • Some players found the story to be short and wished for more cutscenes or character development.
  • Difficulty levels may feel easier compared to the first game, leading to a less challenging experience.
  • story107 mentions

    The story in this game is a well-crafted continuation of its prequel, featuring quality writing and character development that engages players despite its brevity. With multiple endings and branching paths, players are motivated to replay the game to explore different outcomes, while the blend of humor and seriousness adds depth to the narrative. Overall, the story is praised for its emotional impact, intriguing world-building, and the ability to make players care about the characters, making it a significant highlight of the gameplay experience.

    • “The story is cliche but very well executed; the multiple endings are just the icing on the cake.”
    • “The story has always been engaging, and it still is here.”
    • “The world building and storytelling this time around is even made more significant, and I love every single bit of it.”
    • “The story is short, but very well written.”
    • “The entire tone of the story feels like a messed up dystopia that has every character being cornered into enlisting and blindly fighting in war.”
    • “The main story itself is still just as depressing as the first one, and all I want is for these precious waifus to have the happily ever after that they deserve.”
  • gameplay62 mentions

    The gameplay is generally praised for its simplicity, fun mechanics, and engaging loop, with many noting improvements over previous titles, including more weapons, maps, and character interactions. Players appreciate the blend of cute art and music with satisfying gunplay, although some mention a degree of repetitiveness. Overall, the game offers a delightful experience that balances enjoyable mechanics with a compelling story.

    • “Gameplay is a very big improvement over a good concept established in the first one.”
    • “Fun game that has cute art, banger music, and an addicting gameplay loop.”
    • “The gameplay is an upgrade from the original with more weapon varieties, more character interactions, more stage backgrounds, and enemy types.”
    • “Still, the gameplay is pretty repetitive.”
    • “Hopefully the next game has a different style of gameplay from this one, in my opinion.”
    • “Despite its simple characters and gameplay loop, Sentinel Girls manages to draw you into its bleak setting, its character snippets serving as brief breathers in between the incessant waves of bots.”
  • music27 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its significant improvement over the previous installment. Described as a "banger," the soundtrack effectively enhances the storytelling and gameplay experience, contributing to the game's overall appeal. However, some players noted that the absence of background music during certain text-heavy segments detracted from the experience, suggesting a need for ambient music in those moments.

    • “The heavy beating & rhythm soundtrack perfectly matches the story.”
    • “Banger soundtrack, and great story greatly expanded upon the previous game.”
    • “The game finally gets its own custom soundtrack and I have to say, they are an absolute banger to listen to!”
    • “However, reading lots of text during the breaks without any music makes the game feel unfinished.”
    • “Definitely could use some simple ambient music for those parts.”
    • “Get the soundtrack elsewhere if possible.”
  • graphics16 mentions

    The graphics of the game are highly praised for their charming pixel art and expressive spritework, complemented by well-designed 3D backgrounds that create an engaging atmosphere. Reviewers appreciate the aesthetic, which evokes a bittersweet tone reminiscent of past eras, while noting improvements in visuals and overall art quality compared to its predecessor. The combination of cute character designs and diverse arenas enhances the gameplay experience, making it visually appealing and enjoyable.

    • “The visuals are great; mixing very cute and expressive sprite work with really nice 3D backgrounds, making the arenas fun to look at. There's a lot of different maps in the story mode as well, which keep you from getting too bored with the arenas.”
    • “The atmosphere, the artwork, it's so well done it evoked some lost memories from the communist times from here in the Eastern Bloc.”
    • “For pixel graphics, the art is great.”
    • “Cute sad anime girls fighting in a dystopian war-like world with pixel graphics.”
    • “Now with more guns, gadgets, and 2.5D graphics!”
    • “Straight upgrade from Sentinel Girls 1, with some quality of life and gameplay improvements, graphics improvements, and a continuation of the first game's story.”
  • replayability11 mentions

    Overall, the game is praised for its high replayability, featuring multiple endings, varied gameplay experiences, and additional modes that enhance its value. Despite being relatively short, players find it addictive and engaging, with many expressing a desire for more content in future installments. The combination of well-designed characters and a compelling story further contributes to its replayable nature.

    • “Amazing game, short but a lot of replayability; there are a couple of different endings.”
    • “This is worth your money if you like this style of game. Incredible work and engaging story, character design is great and they're all well written, plus different endings and plenty of replayability.”
    • “The main story is 100 levels long; depending on your performance, that's just shy of an hour or so. The levels vary from super short, one-mook stages to big epic bosses that take a few minutes, so it's highly replayable as any arcade game ought to be.”
    • “I like it quite a lot for its simplicity and replayability, but I swear to god if we don't get a third title with a happy ending for the sisters, I will burn this place down.”
    • “Also offers replayability value from challenge mode.”
    • “Way more content when compared to Marfusha, adds a whole lot of weapons, more storytelling, and adds more replayability.”
  • emotional4 mentions

    Players consistently highlight the emotional depth of the game, expressing that even with simpler writing, the impact remains profound. Anticipation for future installments is high, with many expecting heart-wrenching narratives that evoke strong feelings, as evidenced by their reactions to the endings.

    • “Anyways, good game, 10/10, would cry again whenever part 3 comes out.”
    • “The writing is simpler and more straightforward than GFL's, but it doesn’t lessen the emotional impact.”
    • “Experiencing all endings in Marfusha, I am ready for a gut-wrenching, heart-breaking story... but I know it will be an outstanding experience.”
  • humor3 mentions

    The game's humor is well-received, with characters that are entertaining and a story that balances comedic and serious elements, despite some abrupt tonal shifts. Players find amusing quirks, such as character height inconsistencies, adding to the overall enjoyment, though some themes, like taxes, may resonate differently with those who experience them in real life.

    • “Characters are fun, and the story is well balanced between being funny and serious (even if the coworker routes take a kind of sudden turn for the dramatic really suddenly).”
    • “I do find it funny that the sprite might not represent the correct height in-game (Abrek is 164cm while Snezh is 146cm, yet both seem like the same height during battle, lol), but it's still a very enjoyable game, and I love Doschka, Hector, and Abrek.”
  • atmosphere1 mentions

    The atmosphere is highly praised for its evocative artwork, successfully transporting players back to the nostalgic and often somber memories of the communist era in the Eastern Bloc.

    • “The atmosphere and artwork are so well done that they evoke lost memories from the communist era in the Eastern Bloc.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world with every detail.”
    • “The haunting soundtrack combined with the stunning visuals creates an atmosphere that is both captivating and unsettling.”
    • “The atmosphere, the artwork, it's so well done it evoked some lost memories from the communist times here in the Eastern Bloc.”
    • “The game lacks any real sense of immersion; the atmosphere feels flat and uninspired.”
    • “Despite the beautiful graphics, the atmosphere feels lifeless and fails to engage the player.”
  • monetization1 mentions

    The monetization strategy includes the introduction of ads that players can watch to reduce bullet spread, effectively removing this gameplay stat.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like I'm constantly bombarded with ads and prompts to purchase in-game currency, which ruins the experience.”
    • “The game is designed in a way that you can't progress without paying, which feels frustrating and unfair.”
  • optimization1 mentions

    The game's optimization is praised for its varied level design, offering a mix of short stages and longer boss battles, which contributes to its replayability and keeps the gameplay engaging for around an hour.

    • “The main story consists of 100 levels, and depending on your performance, it can take just shy of an hour to complete. The levels vary from super short, one-mook stages to big epic bosses that take a few minutes, making it highly replayable as any arcade game should be.”
  • character development1 mentions

    Character development is highly praised for its exceptional design and engaging gameplay, encouraging players to replay the game to explore different endings and experiences.

    • “Character design is top-notch, gameplay is a lot of fun, and it's varied enough that you want to start again just to see another ending after finishing a run.”
    • “The character development is incredibly rich, allowing players to form deep connections with each character and their unique stories.”
    • “I love how the choices you make throughout the game genuinely affect character growth and relationships, making each playthrough feel unique.”
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