Snake Game
- April 13, 2022
- Dillster
In GPR 250 - Game Architecture, I learned all about code organization. Every assignment built on the last one, hence the reason why some of the files are called assignment1 since I just copied my previous project for each new assignment. Through these assignments, I encapsulated Allegro into a small series of classes (Font, GraphicsSystem, GraphicsBuffer, and InputSystem), created animation…