- April 11, 2014
- Niels Bauer Games
Smugglers 5
Platforms
About
Smugglers 5 is a turn-based space trading and combat game set in a vast, procedurally generated universe. As a captain of a spaceship, players engage in various activities such as trading goods, completing missions, and battling enemy ships. The game offers multiple factions to align with, various ship customization options, and a rich, engaging storyline.











- The game offers a variety of professions and factions, allowing for diverse gameplay experiences.
- It has a nostalgic charm and can be a fun time-killer for those who enjoy turn-based strategy games.
- The game allows for exploration and trading, providing a sense of progression and achievement.
- The user interface is clunky and not optimized for modern screens, making it difficult to play.
- The combat system is heavily reliant on RNG, leading to frustrating and unbalanced encounters.
- Many features feel unfinished or poorly executed, resulting in a lack of depth and replayability.
story
62 mentions Positive Neutral NegativeThe game's story has been criticized for being simplistic and poorly executed, with a focus on an Amero-centric narrative that lacks depth and engaging plotlines. Players have noted that missions are often repetitive and uninspired, with a frustrating lack of reminders for non-government tasks, leading to confusion and a disjointed experience. While there are some interesting elements, such as flavor missions and multiple factions, the overall storytelling is considered weak, detracting from the potential of the gameplay.
“If you like space or pirate games you should check this out, there are several different storylines and endings as well based on how you choose to play.”
“It's like a game from the early 90's, minimal graphics but big on story, and next-turnitis sets in faster than you can expect.”
“In terms of plot, this game names all its sectors things like 'New Ireland' or 'New Germany' or 'New Italy', but the story is unabashedly Amero-centric.”
“So, the story basically goes that the federation (or empire, as it's called anytime it's supposed to be the bad guy, because empires are bad, 'mmmkay?) passed some 'tyrannical' laws, so some of the colonies started a rebellion after having a tea party.”
“The universe is lifeless and repetitive, the missions are always the same crap, the challenge isn't great either.”