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Smithsonian American Art Museum "Beyond The Walls"

79%Game Brain Score
graphics, gameplay
story
79% User Score Based on 78 reviews

Platforms

PCPCWindowsWindows

About

Go Beyond the Walls, a virtual reality experience that puts users directly in the museum’s galleries of the Smithsonian American Art Museum! Beyond the Walls blends photoreal imagery of artworks from SAAM’s collection with augmented elements to let users interact with and learn about the museum’s collection using a headset and handheld controller.BEYOND THE WALLS AT THE SMITHSONIAN AMERICAN ART MU…

Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot
Smithsonian American Art Museum "Beyond The Walls" screenshot

79%
Audience ScoreBased on 78 reviews
graphics3 positive mentions

  • The photorealistic recreations of the art pieces are impressive and provide a near-real-life experience.
  • The experience includes informative narration and a variety of multimedia elements, enhancing the educational aspect of the museum visit.
  • It's a free VR experience that offers a unique way to explore art without the crowds, making it accessible to a wider audience.
  • The experience is very short, with only two rooms available, leaving many users wanting more content.
  • There are significant compatibility issues with various VR controllers, leading to frustration and limiting the overall experience.
  • The movement mechanics are basic, relying solely on teleportation, which detracts from the immersive experience.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are highly praised for their use of 360 videos and a three-panel short film, which enhance the viewing experience with extensive contextual information and a holographic narrator. The artworks are well-rendered, utilizing normal and roughness maps to create depth and texture, making them more immersive than traditional flat images. Overall, the combination of visual and audio elements significantly enriches the presentation of the art.

    • “The artworks are well rendered - normal and roughness maps help to provide a sense of depth and texture to the paintings that you wouldn't otherwise get just viewing them as flat images.”
    • “It uses 360 videos, a 3-panel short film, extensive context given in each of the pieces' panels, and a 'holographic' narrator that pops up to discuss a piece.”
    • “Has narrated audio for each artwork, and extra information in the blurbs.”
    • “The art works are well rendered - normal and roughness maps help to provide a sense of depth and texture to the paintings that you wouldn't otherwise get just viewing them as flat images.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay features limited but effective interaction mechanics, providing a streamlined experience for players.

    • “The interaction mechanics are few but work well.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is hindered by a poorly designed tutorial that players find difficult to engage with, as there appears to be no option to listen to it. This lack of accessibility may lead to players missing out on important narrative elements.

Buy Smithsonian American Art Museum "Beyond The Walls"

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs

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