Museum of Other Realities Game Cover

"The Museum of Other Realities is a social VR art showcase where players can explore and interact with a growing collection of interactive virtual reality art. Join a community of artists and visitors from around the world, and experience new and evolving content through regular updates and events. Artists are paid and promoted, fostering a vibrant and supportive creative community."

Reviews

98%
Audience ScoreBased on 53 reviews
graphics2 positive mentions
replayability1 negative mentions
  • The Museum of Other Realities (MOR) offers a unique and immersive VR experience that feels like a real museum, showcasing innovative VR art that is interactive and engaging.
  • The navigation system is intuitive, allowing users to teleport or smoothly float through the exhibits, enhancing the overall experience of exploring the vast virtual space.
  • Regular events and new content updates keep the experience fresh and exciting, making it a worthwhile investment for art enthusiasts and VR users alike.
  • The current movement mechanics can be frustrating, as users are limited to hopping from point to point, which can disrupt the flow of exploration and lead to motion sickness for some players.
  • The social aspect of the museum can feel empty, with few users present at times, making it less engaging for those looking to explore with friends or meet new people.
  • Limited replayability due to the temporary nature of certain events and exhibits can detract from the overall experience, as users may feel pressured to participate before content is removed.
  • graphics9 mentions

    The graphics in this VR experience are highly praised for their immersive quality, showcasing a diverse range of impressive artworks that enhance exploration and evoke a sense of wonder. Users appreciate the unique presence of virtual art, which is best experienced in VR rather than on traditional screens, making it an engaging platform for both education and enjoyment. Overall, the visual design contributes significantly to the social and artistic experiences within the VR space.

    • “A great VR social experience to see the latest in VR artwork.”
    • “The level design encourages exploration and a sense of wonder as you turn a corner and find an impressive artwork.”
    • “There's a certain presence inherent in these artworks which their virtuality doesn't make any less real.”
    • “The graphics are underwhelming and lack the detail expected from a modern VR experience.”
    • “The visual quality feels outdated and doesn't do justice to the potential of virtual reality.”
    • “I was disappointed by the graphics; they seemed flat and uninspired compared to other VR titles.”
  • gameplay2 mentions

    The gameplay is characterized by a focus on artistic expression, offering a thoughtfully curated experience that immerses players in a virtual museum setting, rather than traditional gameplay mechanics. This unique approach allows for a distraction-free exploration of art, enhancing the overall experience.

    • “This is a full pack of artists doing art, without the distraction of gameplay thrown into the mix... thoughtfully curated and embedded in a virtual museum with a genuine sense of place.”
    • “This is a full pack of artists doing art, without the distraction of gameplay thrown into the mix.”
  • story1 mentions

    The story aspect of the experience is centered around an innovative virtual reality field trip that immerses students in a museum of alternate realities, enhancing their learning through interactive exploration.

  • replayability1 mentions

    Reviewers indicate that the practice of frequently adding and removing content negatively impacts a game's replayability, leading to a diminished player base and community engagement.

    • “Adding and removing content to a game is a poor model and deprives your game of replayability, affecting your player base and community.”
  • music1 mentions

    The music and sound design received mixed feedback, with some users expressing a desire for improvement in quality.

    • “My only criticism is that I wish the music and sounds were better.”
  • emotional1 mentions

    The emotional aspect of the game elicits strong reactions, with some players reporting feelings of discomfort or nausea, indicating that it can provoke intense emotional responses.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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