Museum of Other Realities
- February 26, 2020
- MOR Museum Inc.
"The Museum of Other Realities is a social VR art showcase where players can explore and interact with a growing collection of interactive virtual reality art. Join a community of artists and visitors from around the world, and experience new and evolving content through regular updates and events. Artists are paid and promoted, fostering a vibrant and supportive creative community."
Reviews
- The Museum of Other Realities offers a unique and immersive VR experience that showcases stunning and interactive art pieces, making it feel like a real museum visit.
- The social features allow players to explore the museum with friends, enhancing the experience and making it more enjoyable.
- The game is free to play, providing access to a vast array of artistic creations and experiences that are constantly updated, making it a worthwhile download.
- The movement controls are frustrating, with limited locomotion options that can lead to a disorienting experience and make navigation cumbersome.
- Some art pieces lack depth and creativity, often feeling like simple tilt brush scenes rather than engaging installations, which can detract from the overall experience.
- There are concerns about the lack of new content and updates, with some players feeling that the game has stagnated and does not offer enough replayability.
- graphics35 mentions
- 20 % positive mentions
- 71 % neutral mentions
- 9 % negative mentions
The graphics in the game are characterized by a minimalist design that prioritizes the presentation of artworks over detailed environments, resulting in a mixed reception. While some players appreciate the captivating visuals and immersive experience of exploring the virtual museum, others note issues with performance and glitches. Overall, the focus on showcasing art creates a unique and engaging atmosphere, though the graphical fidelity of the surrounding space is intentionally subdued to enhance the value of the exhibits.
“Venturing into the world of 'Museum of Other Realities' was a delightful experience filled with captivating visuals and endless wonders to explore.”
“Absolutely beautiful game, the graphics are lovely and I truly feel like I'm in a virtual reality museum.”
“Artworks and museum environments look great, visuals are well optimized and polished.”
“Very minimalist graphics and yet runs like total garbage.”
“Graphics can be pretty glitchy.”
“You cannot tune graphic settings.”
- story6 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The story in the game is noted for its emotional depth, particularly highlighted by the heartbreaking narrative of "home sickness." Users appreciate the potential for powerful storytelling in virtual reality, suggesting that it offers a unique medium for immersive experiences.
“It's a different medium, and some powerful storytelling is possible here.”
“The story on homesickness was heartbreaking.”
“[0.5] game story.”
- optimization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Overall, the optimization of the game is inconsistent, with some users noting it feels poorly optimized, akin to a subpar VR chat world. However, many appreciate the polished visuals and well-optimized artworks and museum environments, suggesting that while there are performance issues, the experience remains enjoyable.
“Artworks and museum environments look great; visuals are well optimized and polished.”
“Plays like a very poorly optimized VR chat world.”
“While the optimization of some aspects isn't ideal, overall it's an awesome experience.”
“The performance is a little inconsistent for me, but I was able to look past that.”
- emotional5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is profoundly impactful, with users highlighting themes of heartbreak, grief, and loss that resonate deeply. The beautifully rendered experiences evoke strong feelings, often leading to tears and a sense of immersion that is both powerful and, for some, physically overwhelming. Overall, players find the emotional storytelling to be a standout feature, earning high praise.
“The story on homesickness was heartbreaking.”
“The first full experience I loaded into dealt with grief and the sudden loss of a woman's husband; it was beautifully and uniquely rendered, hitting you like an emotional train.”
“Fantastic visual and emotional immersive experience.”
- music4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is characterized by ethereal ambient sounds that enhance the immersive experience, creating a sense of being lost in an abstract space. However, some users expressed a desire for improved quality in the music and sound design.
“You can experience the feeling of fluctuating and getting lost in the infinite abstract space while listening to cool ethereal ambient music.”
“Art-pop style music and the visuals inside this museum made it feel like a whole other experience.”
“My only criticisms are that I wish the music and sounds were better.”
- gameplay3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The gameplay is criticized for lacking traditional loops and progression, resembling more of a software application for viewing art rather than an interactive game. However, some appreciate the experience as a thoughtfully curated virtual museum that allows for an immersive appreciation of art without gameplay distractions.
“There are no gameplay loops, no progression; it's just a software application that lets you look at mediocre 'art'.”
“This is a full pack of artists doing art, without the distraction of gameplay thrown into the mix... thoughtfully curated and embedded in a virtual museum with a genuine sense of place.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its clever use of sound effects that range from psychedelic to absurdly funny, enhancing the overall experience. Additionally, the initially amusing control implementation adds to the comedic elements, showcasing a well-executed design.
“Some of the art makes nice use of sound effects ranging from psychedelic and mysterious to hilarious and absurd.”
“The implementation of the controls, while kind of funny at first, was very well done.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers suggest that frequently adding and removing content can negatively impact a game's replayability, potentially leading to a decline in player engagement and community involvement.
“Adding and removing content to a game is a poor model and deprives your game of replayability, affects your number of players, and harms the community.”