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About

Smash Up is a shufflebuilding card game where players draft two faction decks, such as pirates, ninjas, robots, zombies, and more, and combine them to create a unique deck. The goal is to conquer bases and prevent opponents from doing the same. Each faction has distinct abilities and strategies, adding variety and excitement to gameplay. Some factions, like aliens and dinosaurs, have special abilities that can move minions or increase their power, adding an extra layer of strategy and unpredictability.

Smash Up screenshot
Smash Up screenshot
Smash Up screenshot
Smash Up screenshot
Smash Up screenshot

61%
Audience ScoreBased on 216 reviews
gameplay6 positive mentions
music3 negative mentions

  • The game captures the essence of the physical card game, providing a fun and strategic experience with unique faction combinations.
  • The user interface is generally usable, and the game allows for quick matches, making it enjoyable to play with friends or against AI.
  • The developers are responsive to feedback and are actively working on improvements and expansions, which shows promise for the game's future.
  • The game suffers from frequent crashes and bugs, making it difficult to complete matches without interruptions.
  • The user interface can be clunky and confusing, with issues such as unclear card interactions and a lack of drag-and-drop functionality.
  • Currently, there are only a limited number of factions available, which can lead to repetitive gameplay and a lack of variety for players.
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many users finding it clunky and slow due to a cumbersome UI that disrupts the flow of play. While the game offers variability through different factions and card combinations, players have noted that the mechanics can feel shallow and unrefined, leading to a less strategic experience. Additionally, bugs and errors in gameplay mechanics have been reported, though some users remain hopeful for improvements as the game develops.

    • “The gameplay is not that complex; the difficulty lies in learning the different cards and figuring out how to best use what you have in combination against your opponents.”
    • “Even with the five factions currently available, there is a lot of variance in the gameplay, allowing players to select the best faction combinations for their own style of play.”
    • “So far, I enjoy the gameplay, which hasn't changed from the board game itself.”
    • “The UI design prioritizes streamlined gameplay over clarity, so it takes some getting used to to understand what's going on.”
    • “The card effects mean it's really hard to plan a long-term strategy without just getting boned by random card effects, resulting in gameplay that's less strategic and more just two players taking turns telling each other to go f*** themselves.”
    • “The gameplay has a very different feel to the card game, and this may throw people who fell in love with the cards.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics are generally praised for their attractive artwork and nostalgic pop culture themes, contributing to a visually appealing experience. However, some users note that the graphics could be crisper and criticize the cartoonish interface, along with difficulties in adjusting graphic settings.

    • “I also love all the artwork and the knock-off pop culture themes and nostalgia.”
    • “Artwork is attractive.”
    • “It is a great port and the artwork is beautiful as always.”
    • “Graphics could be a little crisper.”
    • “The graphical interface is cartoony and colorful but not great.”
    • “Very hard to change graphic settings.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has received mixed feedback; while some players find the sound effects pleasant, others feel the music is overly loud and not to their taste, suggesting it might be better to play their own music instead. Additionally, there are calls for more interactive audio features, such as voice interaction.

    • “Music and sound effects are pretty nice.”
    • “You may want to turn it down and play your own music.”
    • “Music is natively very loud, be careful.”
    • “Also, it would be nice if there were some kind of voice interaction besides music.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the replayability of the game is considered low in its current form, primarily due to a lack of expansions compared to the physical version. However, players note that the addition of new factions and downloadable content could significantly enhance replay value, as seen in games like Smash Up, where different faction pairings create diverse strategies and gameplay experiences.

    • “There are tons of expansions in the physical version which adds tons of replayability and synergies to the game.”
    • “The Steam version will benefit a great deal in replayability from new factions, and I hope to see more.”
    • “Smash Up has great replay value, because every pairing of factions provides new strategies, combinations, and gameplay.”
    • “The replayability is very low as well.”
    • “A really excellent adaptation of the card game, but is missing a whole lot of expansions and therefore lacks a lot of replayability.”
    • “Though the base game and DLC will have plenty of variability and replay value, it would be nice if additional content were also added.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability has been criticized for being "super buggy," with persistent glitches and issues affecting gameplay, particularly in online modes where disconnections can occur. While some previous glitches have been addressed, players still report significant problems with AI performance and overall game functionality, leading to a frustrating experience.

    • “Super buggy.”
    • “The setup is weird; you can't get the factions for free if you own the physical copy, and the game is buggy.”
    • “Only to learn the game is virtually dead, the AI is garbage, and glitches occur a lot, leaving you with three useless decks.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is largely player-driven, allowing for personal plot development and unexpected mid-game events that can significantly alter the course of play. While players enjoy the game, there is a desire for additional features, such as a story mode, to enhance the narrative experience.

    • “How you plot your advances is up to yourself, but many things happen mid-game that could turn the tides instantly.”
    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is shallow, leaving players with little emotional investment in their journeys.”
    • “The plot twists are predictable and fail to deliver any real surprises or excitement.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is well-executed, effectively capturing the essence of the card game without any technical issues or crashes reported by users.

    • “I think it handles quite well; I experienced no crashes, and it captures the atmosphere of the card game.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the game to be highly entertaining, with a strong emphasis on humor that enhances its addictive nature.

    • “The game is very fun, addicting, and funny.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express frustration with grinding elements that involve tedious tasks, such as discarding cards, especially when the outcome of the game is already determined. This suggests a desire for more streamlined gameplay that minimizes unnecessary actions.

    • “Don't make me do tedious things like discarding cards when the game is already won or lost.”
    • “The grinding feels endless and takes away from the enjoyment of the game.”
    • “I find myself repeating the same tasks over and over, which makes the game feel more like a chore than fun.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game is widely criticized as a cash grab, indicating that players feel the game prioritizes profit over player experience and fairness.

    • “This game feels like a cash grab, with excessive microtransactions that ruin the experience.”
    • “The monetization strategy is frustrating, as it seems designed to squeeze every penny from players.”
    • “I can't enjoy the game when it constantly pushes me to spend money on in-game purchases.”

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