- June 12, 2020
- scitydreamer
Slimes
Platforms
About
"Slimes" is a turn-based RPG where Julius Anderson, a crusader, and a magic-infected healer must team up to destroy an alien being's dungeon. The game features floor-by-floor progression with side stories, and level ups that grant skills relevant to the player's progress. Content warnings include religious extremism, violence, and suicide. The demo is available on Steam and itch.io, with the latter always having the latest version.
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- The game features a deeply engaging story with well-developed characters and themes that explore complex issues such as hatred and institutional bigotry.
- The combat system is creative and challenging, requiring players to strategize and adapt to different enemy encounters, which keeps the gameplay fresh.
- The unique art style and atmospheric music enhance the overall experience, making it memorable despite its basic graphics.
- The graphics are often described as basic and unappealing, which may deter some players from fully engaging with the game.
- The user interface can be cumbersome, particularly when managing character abilities and equipment, leading to frustration during gameplay.
- Some players find the turn-based combat to be lacking in depth and strategy, with a lack of meaningful upgrades or customization options.
story
58 mentions Positive Neutral NegativeThe game's story is widely praised for its depth and unconventional storytelling, with players appreciating the way it intertwines side stories and character development, particularly between the two protagonists who harbor deep-seated hatred for each other. Themes of darkness, mental health, and the complexities of human emotions are explored, making it a thought-provoking experience that resonates with players. Despite some criticisms regarding graphics and combat, the narrative and music are highlighted as standout elements that elevate the overall experience.
“While the graphics are basic and frankly ugly, the music, combat, and story bring it around, along with an excellent final boss and ending that ties the themes of the game up in a perfect conclusion.”
“If you are wanting to dive deep into a story that deals with rough topics head-on, this is a great one to consider, as it exhibits a great sense of understanding of the subject.”
“I love the way in which the game's world is built out through parallel stories in both the protagonists and the story content you unlock as you play; descending deeper and deeper is interesting and I'm curious to see what happens next!”
“While the graphics are as basic and frankly ugly as they can get, the music, combat, and story bring it around, along with an excellent final boss and ending that ties the themes of the game all up in a perfect conclusion (which is something most AAA games can only dream of doing).”
“It's hard to do a non-spoilery explanation, but here it is: the game explores the possibility that sometimes people are just so bad that they do not deserve even an attempt at forgiveness, but to prove this point it uses the least 'human' characters, which would be perfectly okay, except that [spoiler]Julius[/spoiler] absolutely has reasons for his behavior; he has a backstory, he has something there that the game could show us to tell that he is still a person.”
“I don't want this to be seen as giving him justifications for his character though - his actions are still subhuman despite whatever story or inner demons he has, but it's just that the game never tells you them directly, instead choosing to give some subtle hints.”