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Slayers X: Terminal Aftermath: Vengance of the Slayer Game Cover

About

.. welcome to.... THE STEEL SEWER. The biggest motherflippin secret base in the galaxy. We are X Slayers... It is we who fight The Psyko Sindikate. We pledge to defend the people of earth even though they're beep-holes to us and don't even deserve it. Why? Because the Psyko Sindikate are freakin sick evil turds and are using the Hackblood (yes... they are stealing our powers... idiots) to bring…

Slayers X: Terminal Aftermath: Vengance of the Slayer screenshot
Slayers X: Terminal Aftermath: Vengance of the Slayer screenshot
Slayers X: Terminal Aftermath: Vengance of the Slayer screenshot
Slayers X: Terminal Aftermath: Vengance of the Slayer screenshot
Slayers X: Terminal Aftermath: Vengance of the Slayer screenshot
Slayers X: Terminal Aftermath: Vengance of the Slayer screenshot

98%
Audience ScoreBased on 1,083 reviews
humor141 positive mentions
stability7 negative mentions

  • Slayers X is a fun and charming throwback to 90s shooters, filled with humor and unique weapons.
  • The game features well-designed levels with plenty of secrets and interactive elements, making exploration enjoyable.
  • The soundtrack is excellent, capturing the essence of nu-metal and enhancing the overall experience.
  • The game is relatively short, with a playtime of around 3-4 hours, which may leave some players wanting more.
  • Some levels can be confusing to navigate, leading to frustration when trying to find keys or objectives.
  • There are occasional bugs and performance issues, particularly with saving and loading during gameplay.
  • humor
    141 mentions Positive Neutral Negative

    The humor in "Slayers X" is a nostalgic blend of juvenile, edgy, and gross-out comedy reminiscent of late 90s and early 2000s gaming culture, featuring plenty of toilet jokes and irreverent one-liners. While some players find the humor genuinely funny and a highlight of the experience, others may find it cringeworthy or overly crude, making it a hit-or-miss aspect depending on personal taste. Overall, the game successfully captures the spirit of its era, offering a fun and humorous experience for those who appreciate its unique style.

    • “The story and writing are funny, wild, and made me want to keep going through the game.”
    • “Zane is fascinating and hilarious, and going through this self-insert snarky protagonist story was a great means by which to witness it!”
    • “The humor, cheesy acting, and deliberate little mistakes here and there really had me laughing.”
  • music
    140 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its nostalgic nu-metal soundtrack that perfectly captures the late '90s and early 2000s vibe. Tracks from the band Seepage stand out as highlights, enhancing the game's energetic and humorous atmosphere. However, some users noted issues with audio balancing, where music volume could unexpectedly drop during gameplay. Overall, the soundtrack is considered a major draw, with many recommending it as a reason to purchase the game.

    • “The soundtrack is filled with excellent tracks that enhance the late '90s-early '00s nostalgia.”
    • “The music goes incredibly hard and I actually think that the OST of this game is one of my favorite video game soundtracks of all time.”
    • “The soundtrack absolutely rocks and I am considering purchasing the OST later on down the line.”
    • “The game's dynamic music system could have been implemented a bit better, and it could use some limiting when too many explosions or enemy yells are triggered.”
    • “It may have a catchy song, but this game wears thin by the end and never grows beyond its first half.”
    • “Hitboxes are bad, you get hit around corners because your guy is probably chubby, the weapons lack punch, opening the map takes time, level design is average, the music is always too loud if you set it to higher than like a fifth of the volume bar, while voices and SFX are always muted and too quiet.”
  • gameplay
    101 mentions Positive Neutral Negative

    The gameplay is generally described as fast-paced and enjoyable, capturing the essence of classic boomer shooters with solid mechanics and a variety of weapons. While some players find it standard and occasionally repetitive, many appreciate the humor, level design, and unique mechanics that enhance the overall experience. Despite its short length and some janky elements, the game offers a fun and nostalgic journey for fans of the genre.

    • “The gameplay is addictive, fast, and punchy.”
    • “The gameplay, weapons, and comedy mix together into a wonderful blend of gameplay.”
    • “The fast-paced gameplay, challenging levels, and satisfying weapons are reminiscent of the classic shooters of the '90s.”
    • “The gameplay itself isn't particularly special and started to bore me after a while.”
    • “The gameplay starts off kind of played-out, and by about the third level I was ready to drop it thinking it was just another generic retro shooter.”
    • “Gameplay is pretty standard; I don't think anything is particularly wanting or excellent.”
  • graphics
    80 mentions Positive Neutral Negative

    The graphics of "Slayers X: Terminal Aftermath: Vengeance of the Slayer" evoke a nostalgic retro aesthetic reminiscent of late '90s and early 2000s games, blending elements from classic FPS titles with a unique, edgy art style. While some players appreciate the intentionally janky visuals and find them charming, others criticize the readability and overall quality, suggesting that the graphics may detract from the gameplay experience. Overall, the game's aesthetic is polarizing, appealing primarily to fans of retro shooters and those who enjoy its quirky, humorous presentation.

    • “The graphics and sound are great - gnarly katakute, flying gibs, crunchy samples, and an OST of fantastic seepage bangers.”
    • “The game's entire aesthetic - from the characters to the music to the weapons themselves - is so edgy that you could cut yourself just by watching the trailer.”
    • “The graphics are very authentic (outside of the cut-scenes).”
    • “The graphics reminded me of the eye-scorching crudeness of 'Cruelty Squad' and 'Suburban Basketball', mixed in with the limited color palette of late '90s edutainment games and PS2-era cutscenes.”
    • “The readability of a lot of game elements is poor, owing to the art style.”
    • “The movement and gunplay is slightly janky, the level design is confusing, and the visuals are a (though deliberately) jarring mess, all of which makes for a less than enjoyable gameplay experience.”
  • story
    66 mentions Positive Neutral Negative

    The story of *Slayers X* is a chaotic blend of humor, nostalgia, and self-aware parody, featuring the quirky protagonist Zane as he navigates a zany narrative filled with absurdity and emotional depth. While the plot may lack a traditional resolution, it cleverly critiques early 2000s fanfiction tropes and serves as a character study of Zane's struggles with creativity and personal relationships. The game’s charm lies in its unique storytelling approach, combining over-the-top action with heartfelt moments, making it a memorable experience for fans of retro shooters.

    • “The story and writing, on the other hand, are funny, wild, and made me want to keep going through the game.”
    • “The real surprise is the story; it’s both a loving send-up of early 2000s cringe fanfiction you wrote as a 13-year-old, yet also has a very intentional sad character study of its fictional creator as he grapples with his own inadequacy, sexual frustration, and dead-end Midwest existence.”
    • “The mind of Zane is a complex one, but the heart of Zane and of this game is a super fun and yet personal story.”
    • “One of the most immature and sloppy FPSs I've played in quite some time, 'Slayers X' is a game that feels like it hasn't learned a thing about game design post-1995 and combines hordes of poorly placed enemies with limited ammo, a keycard-based progression system without a logical level layout to match, and an edgelord story told by cringe-inducing dialogue and cutscenes right out of 'Drake of the 99 Dragons.'”
    • “The story of a teenager who spent so much time crafting a smooth FPS in his notebook that there wasn't any left to learn basic grammar or punctuation.”
    • “Imagine a game based off a really crappy comic straight off of DeviantArt featuring a completely nonsensical Mary Sue character (in this case a famous CEO/comic book artist/dollar store employee) with a plot that you can't help but laugh at.”
  • emotional
    13 mentions Positive Neutral Negative

    The game evokes a surprisingly deep emotional response, blending humor with heartfelt storytelling, particularly through its themes of revenge and empathy for quirky characters. While it features zany aesthetics and toilet humor, it also delivers genuine, heartwarming moments that resonate with players, making it a unique experience in the retro shooter genre. Overall, it successfully balances fun gameplay with an emotional narrative that leaves a lasting impression.

    • “This game was especially fun for a Hypnospace Outlaw fan and a 'boomer shooter' fan; it basically belongs in the same genre as those retro shooters were known for but also has some of the charm of Hypnospace's worldbuilding and an even genuine emotional, albeit subtle, story arc behind all the zany and quirky aesthetic.”
    • “I never expected to get an emotional response like that playing a literal hackjob of a 90s era run and gun FPS.”
    • “Someone put a lot of thought into making this authentic feeling, and it paid off; it's absolutely authentic and honestly heartwarming in a weird sense.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization has been criticized for significant performance issues, including stuttering and bugs that can worsen as players progress through levels, particularly after extended playtime. While some users found the game enjoyable despite these problems, the inconsistent performance detracted from the overall experience.

    • “Unfortunately the game has a good few bugs and occasional performance issues, but nothing that ruined the game for me.”
    • “Performance can drastically shift as you progress through levels.”
    • “Performance aside, this game is just straight fun.”
    • “Really goes to show how poorly optimized modern engines are.”
    • “Halfway through the 'cul de sac' level, I had to turn the game off because it was stuttering so bad.”
    • “One con: it has a weird performance bug if you're in a level for 40+ minutes.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is marked by a variety of bugs and glitches, including issues with level geometry, enemy behavior, and saving mechanics, which can disrupt gameplay. While some players find these imperfections add a certain charm, others note that the overall experience feels rough and inconsistent. Despite these stability concerns, many still appreciate the game's entertaining qualities and its nostalgic appeal.

    • “Runs great on Linux.”
    • “Kinda buggy, had some level geometry disappear when I wasn’t looking, enemies get stuck in walls or freeze, and the final boss glitches out when I saved mid-fight and had to load a different save.”
    • “I've had plenty of saving-related glitches and bugs with reappearing enemies, got stuck in geometry because of rough collisions, lost the final boss, experienced wonky jumping due to slippery edges, and the sound mixing is beyond obnoxious at times.”
    • “It's got some clunk and glitches that are fine I guess, but the whole thing feels a little rough around the edges.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers strong replayability despite its short 3-4 hour length, featuring numerous secrets, hidden areas, and higher difficulty levels that encourage multiple playthroughs. Players appreciate the depth and detail packed into each level, making it more replayable than typical shooters, and an additional campaign is on the way to further enhance its longevity.

    • “This game nails everything it wants to be and more, has enough secrets and speed shaves to be endlessly replayable despite its short length, and it's getting another campaign soon.”
    • “There's also a significant amount of replay value here based on the density of secrets and hidden areas/jokes packed within each level, more so than typical shooters of its nature.”
    • “The game is about 3-4 hours long and is quite replayable with secrets to find and higher difficulties.”
    • “An incredibly fun romp that, while short, has a lot of wonderful details packed in and plenty of replayability.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, primarily due to repetitive enemy encounters and a lack of engaging challenge. While achievements are accessible, the gameplay often feels monotonous, relying on a gimmick weapon that requires careful ammo management to alleviate the boredom of mowing down numerous copy-pasted enemies. Overall, the grinding experience is marked by technical issues and a short game length, contributing to a less satisfying progression.

    • “Namely the fact that encounter design mostly boils down to putting 1,000 enemies copy-pasted into rows that you mow down in a very tedious fashion.”
    • “You get a somewhat cool gimmick weapon late in the game's story, but gameplay quickly revolves around keeping it stocked with ammo and figuring out when you're intended to use it to mow down a huge mob of enemies that would be extremely tedious to kill with things that are comparative pea shooters.”
    • “There were some technical issues and tedious sections, and the game is quite short.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its nostalgic, grungy metal vibe that effectively transports players back to their teenage years, evoking strong feelings of nostalgia without relying on character cameos. Reviewers appreciate the immersive experience that captures the essence of the 90s and 2000s, making it a memorable journey for those with fond memories of that era.

    • “Mercifully, the game is short because I don't think I could take any more of the atmosphere. As great as it is, I absolutely recommend it if there's any bit of 2000s/90s nostalgia left in your heart.”
    • “Grungy metal fills the game's atmosphere, allowing players to relive their excess dopamine surges from their teenage years while blasting away bad dudes around them.”
    • “I don't need cameos of 90s characters to feel nostalgia; I want that atmosphere, that time capsule, rushing home from school to get on my parents' computer that I would sometimes get to keep in my room.”
    • “Grungy metal fills the game's atmosphere, allowing players to relive their excess dopamine surges from their teenage years while blasting away bad guys.”
    • “I don't need cameos of 90's characters to feel nostalgia; I want that atmosphere of a time capsule, rushing home from school to get on my parents' computer that I sometimes got to keep in my room.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is intricately tied to exploration, as players uncover backstory and growth through hidden areas within the game. The narrative is presented as a "found game," reflecting the protagonist's teenage experiences, which adds depth to their character.

    • “But the more you poked around for the obligatory secret rooms, the more backstory (and even some character development?) you uncover.”
    • “But the more you poked around for the obligatory secret rooms, the more backstory (and even some character development??) you uncover.”
    • “This is advertised as a 'found game' of sorts that this character designed in his teenage years.”

Buy Slayers X: Terminal Aftermath: Vengance of the Slayer

12h Median play time
10h Average play time
4-15h Spent by most gamers
*Based on 2 analyzed playthroughs

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