- March 8, 2019
- Levity Play
- 40h median play time
Skyfront VR
Platforms
About
"Skyfront VR is a bloodless, multiplayer FPS designed for virtual reality. Players can experience fast-paced zero-gravity battles while using a variety of weapons and abilities. The game features four arenas with distinct layouts and sizes, promoting different styles of play."











- The movement mechanics are smooth and provide a unique flying experience, making it feel like a combination of Attack on Titan and classic FPS games.
- The game features beautiful environments and a variety of weapons, contributing to fast-paced and engaging gameplay.
- The community is friendly, and the developers are responsive to feedback, showing potential for future updates and improvements.
- The player base is extremely low, often resulting in matches filled with bots instead of real players, which diminishes the multiplayer experience.
- The game suffers from technical issues, including crashes and bugs, particularly with the tutorial and server stability.
- Despite its fun mechanics, the game lacks sufficient content and variety, leading to repetitive gameplay and a lack of long-term engagement.
- gameplay66 mentions Positive Neutral Negative
The gameplay is highlighted for its innovative movement mechanics and smooth controls, offering a unique experience in zero gravity that is both easy to learn and challenging to master. Players appreciate the fast-paced, tactical nature of multiplayer matches, although some express concerns about balance and the potential for boredom against highly skilled opponents. Overall, the game is praised for its engaging mechanics, fun weapon dynamics, and the promise of ongoing improvements as it continues in early access.
“The gameplay is unique and interesting.”
“The fact that the whole game takes place in zero gravity leads to interesting, uniquely challenging gameplay that is fairly easy to learn but difficult to master.”
“Considering how flawless the movement, visuals, and gameplay are, as well as the massive potential this has, I would say it is worth the current $20 early access price.”
“The feeling of flying in VR lasts about 5 seconds, and the gameplay is really boring after a few minutes getting slaughtered by the few really skilled players flying in super velocity while headshotting you with a handgun.”
“Right now it's mostly deathmatch, but team gameplay is available and more game modes are hopefully on the horizon.”
“As an early access title, the gameplay, maps, and mechanics are always improving in many small ways.”