Skull & Bones exists in the space between GaaS and MMO-lite at launch. There’s fun to be had, as long as you recognize that this is a looter shooter more than a pirate game.
Fun naval combat reminiscent of Assassin's Creed: Black Flag, with a focus on ship customization and RPG elements.
Beautiful graphics and immersive environments, making sailing and exploration enjoyable.
Engaging multiplayer experience with cooperative gameplay and a friendly community.
Lack of meaningful on-foot combat and a shallow storyline, leading to repetitive gameplay.
Numerous bugs and technical issues, including long loading times and server connectivity problems.
Game feels incomplete and lacks depth, with many features and mechanics not fully realized.
story
250 mentions Positive Neutral Negative
14%
72%
14%
The story in "Skull and Bones" has received mixed reviews, with many players finding it lackluster and filled with generic fetch quests that fail to engage. While some appreciate the game's setting and potential for immersive gameplay, the narrative is often described as shallow, poorly executed, and riddled with bugs, leading to a disjointed experience. Overall, the storytelling does not seem to live up to the expectations set by other Ubisoft titles, leaving players wanting more depth and coherence in the plot.
“The story is good and engaging enough to make one curious about what happens next and the graphics are beautiful.”
“I enjoyed the game in the beta, after purchasing the game, the first mission I tried 'the devil's gambit' broke, and I'm not the only one this happened to.”
“The dev team has clearly been working hard to add content and some story element in the game, especially with the new boss fight and sea monsters they've introduced.”
“The story is just okay(?), Rahma is meh (another crap 'for modern audience').”
“The story makes absolutely no sense.”
“The story is bland.”
gameplay
157 mentions Positive Neutral Negative
23%
66%
11%
The gameplay of "Skull and Bones" is characterized by its engaging naval combat and ship mechanics, which many players find enjoyable, especially for those who appreciated similar elements in "Assassin's Creed IV: Black Flag." However, the game suffers from a repetitive and grind-heavy gameplay loop, lack of meaningful on-foot exploration, and a weak narrative, leading to mixed reviews regarding its overall depth and engagement. While some players appreciate the casual, arcade-style experience, others criticize the game for its clunky mechanics, bugs, and reliance on grinding for progression.
“The ship mechanics feel great, the visuals are stunning (seriously, the ocean is gorgeous), and there’s nothing quite like the thrill of outmaneuvering your enemies in an epic sea battle.”
“Skull and Bones has some fun naval combat mechanics and a largely engaging sandbox experience that's brought down by live-service trappings and a lack of freedom outside of controlling your ship.”
“The naval combat is thrilling, and the customization options for ships and characters keep the gameplay fresh.”
“This is the pinnacle of Ubisoft gameplay-loop grind games.”
“The gameplay loop is not fun.”
“Extremely repetitive gameplay without any deep or meaningful systems to make its repetitive loop feel rewarding.”
graphics
91 mentions Positive Neutral Negative
53%
40%
7%
The graphics of "Skull and Bones" receive mixed reviews, with many praising the stunning visuals, particularly the ocean and ship designs, which create an immersive atmosphere. However, some players criticize graphical glitches, outdated textures, and performance issues, suggesting that while the game looks good at times, it often falls short of modern standards. Overall, the visuals are seen as a highlight, but they are marred by technical problems and inconsistencies.
“The graphics are amazing, the Indian Ocean is nicely visualized and the ship, sea, lighting, and environments give a great atmosphere.”
“Impressive visuals: the game features beautifully rendered oceans and dynamic weather effects, making exploration visually captivating.”
“The graphics are very pretty and it's fun to see waves wash over the rails of your deck and then drain away.”
“Graphics: yes, this is the most unexpected moment; if you don't take the lighting and HDR, then everything is soapy. The water animation is very bad; when approaching a wave, it's just a pixel half-sprite on top of the main water. A waterfall is literally a pixel sprite, and the pixels are clearly visible, even in 4K resolution on my RTX 4080 with an i9 13th generation.”
“You can tell it's been in development for a long time and is graphically outdated in comparison to recent modern releases.”
“And also the graphics are terrible; even though I played the game at the highest resolution, the characters and environment don't look good.”
grinding
69 mentions Positive Neutral Negative
1%
99%
The grinding aspect of the game has received mixed feedback, with many players noting that while it can be enjoyable and rewarding, it often feels tedious and repetitive, especially in the late game. Some appreciate the balance of resource gathering and ship upgrades, finding it engaging, while others criticize the excessive grind for materials and the lack of meaningful progression, leading to a sense of monotony. Overall, the game offers a grindy experience that may appeal to dedicated players but can deter those seeking a more streamlined or varied gameplay experience.
“Honestly, I thought the game was going to be boring and annoying based on reviews, but I found it really fun. It's just a chill game I can enjoy after work, not too grindy either (my baseline is War Thunder, so...).”
“The endgame is just grinding without any real challenge.”
“Endgame is simply hell-bent on keeping you playing with nasty player retention tactics like the real tedious empire building and grinding secondary currencies for tiny incremental upgrades to your ship.”
“Instead of accomplishing that by packing the game with tons of stuff to do, it instead makes every single task as slow and tedious as possible.”
stability
43 mentions Positive Neutral Negative
5%
95%
The game's stability is widely criticized, with numerous reports of bugs, glitches, and crashes that significantly hinder gameplay. Players experience issues such as freezing, unresponsive controls, and long loading times, leading many to feel that the game is not ready for full release. While some users note improvements and enjoyable aspects, the overall consensus is that the game suffers from severe stability problems that detract from the experience.
“It's been bug-free so far, performs very smoothly, and it's quite pretty.”
“I would say sometime in the next 2-3 years the game will reach a state it should have been released in, not sold as a 'fully fleshed out' mostly bug-free experience.”
“Endless loading times that do not complete and start at random moments, for example during character customization. Buttons do not work, the sound lags - it constantly freezes every few seconds, and there are also crashes - I have never had such problems with any game on this PC.”
“Cool game overall, but it's absolutely full of game-breaking bugs and glitches. Please fix these glitches that stop you from being able to move your character, exit dialogue, leave the port of an island, and aim/shoot/bracing for impact.”
“The game is good but glitches a lot. I would advise doing a lot more maintenance on this game to fix whatever bugs are infecting it.”
monetization
16 mentions Positive Neutral Negative
19%
50%
31%
The monetization in the game has received mixed reviews, with many players criticizing the heavy reliance on microtransactions for cosmetic items, which often feel overpriced and lock desirable content behind a paywall. While some users appreciate that not all customization options are locked behind paywalls and that certain cosmetics can be earned through gameplay, the overall sentiment leans towards viewing the monetization as a cash grab, detracting from the gameplay experience. Despite the presence of free cosmetic options, the game's shallow and repetitive nature raises concerns about whether the monetization model is justified.
“Against wary expectations of Ubisoft's greedy practices when it comes to microtransactions, I can calm you down that there are a lot of cosmetics which can be obtained for free with the silver currency to customize your dream pirate captain.”
“The other bummer point, microtransactions are not pay-to-win and purely cosmetic, but it begs the question of whether it is worth it or not, seeing as how gameplay is shallow and repetitive in nature.”
“Customization isn't purely locked behind microtransactions, but most coveted items are.”
“It simply cannot keep you... it's a drag to travel to locations and then it's all about the microtransactions... hard pass on this one.”
“The upgrade and customization systems are mostly limited, with a lot of content locked behind microtransactions, making it feel like a free-to-play game disguised as a paid one.”
“Honestly, this game is a waste of time and effort by Ubisoft. The only redeeming aspect of this game is its graphics; the gameplay loop is boring and repetitive, and the microtransactions for cosmetics are more than the ones you can buy in-game.”
optimization
14 mentions Positive Neutral Negative
21%
58%
21%
Overall, the game's optimization is a mixed bag; while it performs surprisingly well on high-end systems and offers smooth gameplay, many users report significant visual shortcomings reminiscent of older titles, with graphics and animations lacking polish. There are also concerns about occasional crashes and overheating on PC, suggesting that further optimization and fixes are needed, particularly for multiplayer experiences. Despite these issues, some players appreciate the engaging naval combat and ship mechanics, indicating that performance may vary based on hardware and settings.
“The game is optimized around real-time multiplayer PvE boss battles!”
“Performance-wise, the game actually feels really smooth.”
“The game feels like a prototype with tons of performance issues.”
“I have over 300 hours on Xbox with minimal issues, but on PC for some reason the game at performance setting is overheating my system.”
atmosphere
9 mentions Positive Neutral Negative
78%
22%
The atmosphere in the game is largely praised for its stunning graphics and immersive audio design, effectively capturing the essence of the high seas, especially during stormy weather. Players appreciate the rich pirate-themed environment and engaging ship combat, which enhance the overall experience. However, some critiques highlight a disconnect between the atmospheric visuals and the quality of the dialogue and plot, which are described as cringeworthy and lacking depth.
“The graphics are amazing; the Indian Ocean is beautifully visualized, and the ship, sea, lighting, and environments create a great atmosphere.”
“The game is very atmospheric, especially in stormy weather.”
“Skull and Bones delivers a visually stunning naval experience with engaging ship combat and a rich pirate-themed atmosphere.”
“The game is pretty, pretty enough that I opted to not fast travel most of the time just to chill in the mood and atmosphere.”
“The plots, scenarios, and dialogues create an atmosphere of cringe; everything feels stupid, empty, and makes no sense. It's just embarrassing to listen to.”
humor
5 mentions Positive Neutral Negative
100%
The humor in the game is noted for its absurdity and self-awareness, particularly highlighted by the amusing opening credits listing numerous Ubisoft studios involved in its development. Players find moments of levity in the gameplay, such as the quirky challenges faced by the protagonist, Captain Dark, though some aspects, like repetitive sea monster battles, detract from the overall comedic experience. Overall, while the humor adds a layer of enjoyment, it is often overshadowed by gameplay frustrations.
“It's also hilarious how the opening lists every Ubisoft studio that spent any time working on the game, which I have to imagine is thousands of people.”
“Nonetheless, Captain Dark embraced these challenges with a blend of cunning and humor, delighting in the absurdity of his predicament.”
“That funny Assassin's Creed game?”
music
4 mentions Positive Neutral Negative
50%
75%
The music in the game has received positive feedback, with many praising the great soundtrack that enhances the overall atmosphere, including a suggestion for Alestorm's "Shipwrecked" as a fitting theme song. While the game excels in art direction and world detail, some players feel that the music contributes significantly to the enjoyment, despite other gameplay issues. Overall, the soundtrack is considered a strong point that complements the game's pirate theme.
“Alestorm - Shipwrecked should be the theme song for this game lol.”
“The characters, music, atmosphere, unique ships, weapons, and armor make the game quite fun.”
“Combat music turns on out of combat.”
“Alestorm - Shipwrecked should be the theme song for this game.”
“The music does not fit the atmosphere of the game.”
replayability
4 mentions Positive Neutral Negative
25%
75%
Overall, the game's replayability is considered limited due to the lack of PvP elements, though purchasing a season pass can enhance the experience. Players noted that choosing different societies can add some narrative depth and variety, but many still find the overall content disappointing.
“Your chosen society could influence how you interact with the game world, adding replay value and narrative depth.”
“PvP doesn't really exist, so the replayability is not there.”
“Luckily I bought this game on discount, but even so, it is definitely a disappointment in terms of content as well as replayability.”
“Saving that money by buying it on sale will give you money to throw into the season pass, which gives a lot more replay value though.”
character development
3 mentions Positive Neutral Negative
33%
67%
Character development in the game is largely criticized, with reviewers noting a lack of depth and meaningful storytelling, as missions often feel repetitive and superficial. Additionally, the character design has been described as unappealing, resembling overly stylized dolls, which detracts from the overall experience.
“The character design is godawful - everyone looks like a Barbie or Ken doll, so much so it's mildly disturbing.”
“Missions usually boil down to some sort of fetch quest where you go somewhere, pick something up, or sink another ship and loot it, with little to no story or character development.”
emotional
3 mentions Positive Neutral Negative
67%
100%
Users express frustration with the game's emotional impact, citing technical issues like blue screen errors that detract from the experience. Additionally, some feel the narrative lacks depth, suggesting it may appeal primarily to those seeking emotional engagement or comfort. Overall, the emotional resonance of the game appears to be polarizing, with mixed reactions.
“The story was incredibly boring and failed to evoke any emotional response.”
“I found the narrative to be dull, lacking the depth needed to connect emotionally.”
“The emotional impact was nonexistent; the plot felt flat and unengaging.”