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Skelethrone: The Prey

Skelethrone: The Prey Game Cover
77%Game Brain Score
graphics, gameplay
music, story
77% User Score Based on 124 reviews

Platforms

PCWindows
Skelethrone: The Prey Game Cover

About

Skelethrone: The Prey is a single player role playing game with horror, fantasy, dark fantasy, violence and others themes. It was developed by 70`Strike and was released on March 14, 2024. It received mostly positive reviews from players.

This game is a challenging 2D action platformer with RPG elements inspired by games like Castlevania and Dark Souls. Skelethrone: The Prey is a free prequel to the main game, setting the stage for the events that will unfold throughout Skelethrone: The Chronicles of Ericona campaign.

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77%
Audience ScoreBased on 124 reviews
graphics7 positive mentions
optimization1 negative mentions

  • Engaging and challenging combat with a variety of weapons and special attacks.
  • Atmospheric and gritty pixel art style with fitting music that enhances the dark fantasy theme.
  • Metroidvania exploration with handcrafted levels, secrets to find, and satisfying boss battles.
  • Clunky, unresponsive controls and animations that hinder smooth gameplay and platforming.
  • Problematic hitboxes and glitches causing frustration during combat and platform sections.
  • Trial and error difficulty often feels artificial and frustrating due to poor design and unclear mechanics.
  • graphics
    19 mentions Positive Neutral Negative

    The game's graphics feature a distinctive, grim, and dark pixel art style reminiscent of titles like Blasphemous, praised for its aesthetic and atmospheric appeal. However, some users find the visuals muddy, low in detail, or causing visibility issues that can strain the eyes. Overall, while the art style is unique and engaging, it could benefit from more polish and clarity in animation and environmental details.

    • “Stunning well-crafted 2D pixel art style, a cool dark story with great eerie music and is a brilliant metroidvania with souls-like elements.”
    • “Skelethrone: The Prey is a captivating dark fantasy metroidvania demo that surprised me with its engaging gameplay and stunning art style.”
    • “Skelethrone is a soulslike ARPG with hand-drawn graphics and self-composed symphonic metal, and I can't get enough of this style!”
    • “Unfortunately, the art style is really muddy and has low visibility, causing eye strain and headaches.”
    • “The only saving grace I can mention is the art style, very grim and unique, but completely ruined when animated.”
    • “The only fault I could really find was that the graphics are kind of ugly; everything else works fine.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay receives mixed reviews, with some praising its engaging combat, variety of weapons, and smooth, challenging Dark Souls-like mechanics, while others criticize clunky controls, poor platforming, weak dodge mechanics, and unoriginal elements. Overall, it offers solid and immersive gameplay for fans of the genre but may feel unpolished or frustrating to some players.

    • “Engaging combat mechanics: the game offers a variety of weapons and equipment, including bows, scythes, longswords, whips, pistols, and rifles, allowing players to tailor their combat style.”
    • “Skelethrone: The Prey is a captivating dark fantasy metroidvania demo that surprised me with its engaging gameplay and stunning art style.”
    • “Nice game, the gameplay is smooth and it gives you challenge with its Dark Souls-like style.”
    • “But the gameplay is just bad overall, especially the platforming.”
    • “Dialogues are cringe; gameplay-wise it's a cheap copy of Blasphemous.”
    • “Clunky controls: some players have reported that the controls feel a bit clunky and unresponsive, which can hinder the overall gameplay experience.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric and fitting quality, especially during boss fights, enhancing the dark and eerie tone. However, some users find the soundtrack repetitive and occasionally intrusive, suggesting improvements like fading music during pause screens. A few reviewers criticize the music as lackluster overall, aside from standout tracks like the final boss theme.

    • “Atmospheric art and sound design: the hand-crafted levels and environments, combined with fitting soundtracks, create an immersive experience that enhances the game's dark and foreboding atmosphere.”
    • “Stunning well crafted 2D pixel art style, a cool dark story with great eerie music and is a brilliant metroidvania with souls-like elements.”
    • “Same goes for music, especially during bosses, it just felt appropriate, like it belongs to this game's world.”
    • “The music can become repetitive over time, potentially diminishing the immersive experience.”
    • “The music should probably fade a bit in the game menu so it doesn’t feel like the action is still going on in the pause screens when it isn’t.”
    • “The music is pretty bad in my opinion (except the last boss music).”
  • story
    7 mentions Positive Neutral Negative

    The story is generally praised for its cool, dark, and eerie narrative that complements the game's pixel art and soulslike elements. While some users appreciate the excellent storytelling so far, there is hope for a more serious and developed narrative in the full release. Overall, the story is seen as a strong and engaging aspect that adds depth to the game.

    • “Excellent storytelling too.”
    • “Stunning, well-crafted 2D pixel art style, a cool dark story with great eerie music, and a brilliant metroidvania with souls-like elements.”
    • “It would have been awesome to have some no-hit boss related achievements in the main game as well, as that is what drew me back to experience the prequel story and face a few more bosses.”
    • “I don't think that they'll hire a writer for the full release but I pray that they go about the story more seriously there, as soulslikes carry a lot of weight on their narratives.”
    • “Artstyle and sound are alright, even the story, from the little that I've played.”
    • “The story I read, the graphics I saw in the trailer, and the fact that it was made with pixel art.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game excels in creating a dark, gothic atmosphere through its hand-crafted levels, immersive art, and fitting sound design, offering a compelling and foreboding experience reminiscent of a 2D Dark Souls.

    • “Atmospheric art and sound design: the hand-crafted levels and environments, combined with fitting soundtracks, create an immersive experience that enhances the game's dark and foreboding atmosphere.”
    • “This game can be improved but it's still a gritty Blasphemous-style 2D soulsvania that nails a dark, gothic atmosphere. It's a good game.”
    • “Dark Souls reimagined in two dimensions, with its own distinct atmosphere, mechanics, and lore.”
  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from poor optimization, resulting in bad animations and subpar performance that significantly detract from the gameplay experience.

    • “It was the most terrible game I ever played: bad animations and poor performance ruined the parkour experience.”
  • stability
    1 mentions Positive Neutral Negative

    Users report encountering glitches that affect the game's stability, suggesting that the game may experience occasional bugs or technical issues.

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Skelethrone: The Prey is a role playing game with horror, fantasy, dark fantasy, violence and others themes.

Skelethrone: The Prey is available on PC and Windows.

Skelethrone: The Prey was released on March 14, 2024.

Skelethrone: The Prey was developed by 70`Strike.

Skelethrone: The Prey has received mostly positive reviews from players. Most players liked Skelethrone: The Prey for its graphics but disliked it for its music.

Skelethrone: The Prey is a single player game.

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