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Sixtar Gate: STARTRAIL

92%Game Brain Score
music, gameplay
story, monetization
92% User Score Based on 243 reviews

Platforms

PCWindowsNintendo SwitchNintendo Switch

About

"Sixtar Gate: STARTRAIL" is a sci-fi visual novel game where players embark on an interstellar adventure as they uncover the mysteries of the Sixtar Gates. The game features multiple routes with unique storylines and endings, as well as a collectible card game system for battles and exploration. Players will encounter various characters, including the charming crew of the starship "STARTRAIL," and make choices that will affect the outcome of their journey.

Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
Sixtar Gate: STARTRAIL screenshot
+18

92%
Audience ScoreBased on 243 reviews
music64 positive mentions
story3 negative mentions

  • Sixtar Gate: STARTRAIL features an impressive music selection, combining popular tracks with original pieces, making it enjoyable for rhythm game fans.
  • The unique gameplay mechanic of switching between 4K/5K and 6K/7K keys adds a refreshing twist, making it accessible for beginners while still challenging for veterans.
  • The game is visually appealing with a cute aesthetic and offers a good level of customization, enhancing the overall player experience.
  • The game suffers from bugs and issues following updates, including problems with settings resetting and synchronization issues that can frustrate players.
  • Many players find the transition between key modes confusing, especially those who are not familiar with 5K or 7K gameplay, making it challenging for newcomers.
  • The lack of a proper tutorial and the absence of key sounds can make it difficult for players to grasp the gameplay mechanics effectively.
  • music
    252 mentions Positive Neutral Negative

    The music in *Sixtar Gate: Startrail* has received high praise for its impressive selection, featuring a mix of popular tracks from other rhythm games and original compositions by various artists. Players appreciate the energetic and diverse soundtrack, which includes both calming and fast-paced songs, although some have noted issues with song synchronization and chart mapping. Overall, the game is lauded for its engaging music that enhances the gameplay experience, making it a standout in the rhythm game genre.

    • “Sixtar Gate: Startrail has amazing music, combining popular songs from other rhythm games with original pieces by unique artists like Yomoha and Sound Souler.”
    • “The soundtrack is amazing, a cut above any other PC rhythm game, on par with the best of Muse Dash.”
    • “What mindblows me about this game is the song selection; I have never played a rhythm game where every single song is a banger.”
    • “[i]The game also does nothing to maintain sync[/i], so if your PC decides to start doing something in the background, the song will drift terribly and it will only get worse as you continue to play.”
    • “To then move on to the more negative comments about Sixtar, the mapping seems to be anywhere between a bit off and completely not like the songs I know so well.”
    • “To clarify, I do not mean the hit detection but just the mapping of the song itself, where the notes are placed compared to the song is wonky enough to keep me from playing Sixtar over osu!mania.”
  • gameplay
    110 mentions Positive Neutral Negative

    The gameplay of this rhythm game is characterized by its unique mechanics, including a dynamic switching between 4k, 5k, 6k, and 7k modes, which introduces a fresh twist to traditional vsrg gameplay. While many players appreciate the engaging charts and original music, some have noted issues such as lag, off-sync music videos, and a steep learning curve due to the sudden introduction of complex patterns at higher difficulties. Overall, the game offers a fun and customizable experience, but it may require further refinement and additional features to fully meet player expectations.

    • “The gameplay design is unique, with solar mode making the chart switch between 6k and 7k.”
    • “Very underrated game, this unique gameplay switching 4k to 5k has made this game one of the best rhythm games I've ever played. While it still lacks features compared to its competitors, the game has good original songs and fun charts that will keep you engaged for a long time.”
    • “There are two modes: lunar mode which introduces 4/5 keys and solar mode which is the 6/7 key alternative, with two red lanes layered on top of the two left and right lanes, similar to Sound Voltex. The gimmick of a 5th or 7th lane opening during gameplay is executed well.”
    • “This game has many good things like the music, interface, and gameplay, which despite being a classic vsrg (like DJ Max and such), the 5k/7k gimmick feels fresh and makes some beatmaps more dynamic. However, the game fails to properly teach you how to play on the highest difficulties. In many beatmaps, there is a huge gap between Super Nova and Quasar; in Quasar difficulty, the beatmaps will throw you many hard patterns that you don't normally or never see in the difficulties that are below, making learning the new patterns and getting used to them even harder.”
    • “Something about the gate-opening system just always throws my gameplay off, no matter the difficulty.”
    • “It's cool what the devs are trying to do here with the whole 'Schrodinger's fifth lane' mechanic and all, but it's too much of a departure from what most rhythm gamers are used to.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their aesthetic appeal, featuring vibrant and energetic visuals that enhance the gameplay experience. Players appreciate the clean UI, customizable options, and the overall artistic design, including lovely artwork for the main menu. Despite being in early access, the visuals are considered impressive, contributing to a fun and engaging rhythm game atmosphere.

    • “Pretty amazing for a game that's still in early access with the developers still working hard to implement features and a switch port soon. The graphics, UI, and amount of customization are definitely clean, providing a good difficulty curve that suits both beginners to the genre while challenging veterans of the VSRG.”
    • “A falling-note rhythm game that plays smooth as butter, is an aesthetic delight, and has a great soundtrack.”
    • “Energetic and poppy visuals and great song selection.”
    • “You can also change your scroll speed, keybinds, and graphics (if you have a lower-end computer.) There's also different menu themes and note skins.”
    • “Ea rhythm + songs/visuals + updates = challenging EDM beats managing 7 lanes with colorful visuals.”
    • “Pretty amazing for a game that's still in early access with the developers still working hard to implement features and a switch port soon, graphics, UI and amount of customization are definitely clean.”
  • story
    18 mentions Positive Neutral Negative

    The game's story aspect is currently limited, with the Switch version featuring a story mode that is absent in the Steam release. Players express hope for the inclusion of a similar story mode in the Steam version, as well as an anticipated adventure mode that is still in development. Overall, while the narrative elements are minimal at present, there is potential for expansion in future updates.

    • “It is also expecting to have an adventure mode in the future with story, but currently it's still in development.”
    • “Ok, so the Switch version of this game launched with a bit of the story which doesn't exist here, and there is no controller layout for Steam Deck, so I had to manually set one up; however, this is a fun game.”
    • “Ok so the Switch version of this game launched with a bit of the story which doesn't exist here, and there is no controller layout for Steam Deck so I had to manually set one up, however this is a fun game.”
    • “It is also expecting to have an adventure mode in the future with story but currently it's still in development.”
    • “The Switch version already has a story mode, and I hope to see this feature on the Steam version too.”
  • monetization
    2 mentions Positive Neutral Negative

    The game features a daily rewards system that provides currency for purchasing music and icons, but it notably lacks microtransactions, which users find unusual.

    • “Strangely, it also has daily rewards (no microtransactions though) for currency that allows you to buy music, icons, etc.”
    • “Strangely, it also has daily rewards (no microtransactions though) for currency that allows you to buy music, icons, etc...”
  • grinding
    2 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect, noting that attempts to progress in the game consume in-game currency, which is also required for obtaining "free" packs. This dual use of currency can create a sense of imbalance and hinder the overall experience.

    • “Dan course attempts also eat in-game currency, the same one that's used for grinding 'free' packs.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization in the game is minimal, with most songs available by default and only a few requiring in-game currency, which players earn based on performance. There is no time-gating, allowing players to enjoy the game freely without restrictions.

    • “Almost non-existent as of now, most of the songs are unlocked by default with some requiring in-game currency (which is obtained after every play in a sizable amount, scaling on performance, difficulty, and mods) and the rest being used for customization of your profile. There's no time gating in any way, so play to your heart's content.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability has been criticized for being buggy, with issues such as incomplete translations and incorrect information displayed in various elements. Additionally, the absence of the previously featured purple filter on the result screen has been noted as a negative change.

    • “It's buggy now (incomplete translations, showing incorrect info in a few elements), the result screen doesn't have that cool purple filter with 'voyage completed!' anymore.”

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