Sixtar Gate: STARTRAIL Game Cover
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"Sixtar Gate: STARTRAIL" is a sci-fi visual novel game where players embark on an interstellar adventure as they uncover the mysteries of the Sixtar Gates. The game features multiple routes with unique storylines and endings, as well as a collectible card game system for battles and exploration. Players will encounter various characters, including the charming crew of the starship "STARTRAIL," and make choices that will affect the outcome of their journey.

  • Nintendo Switch
  • PC
  • Windows

Reviews

93%
Audience ScoreBased on 102 reviews
music26 positive mentions
story3 negative mentions
  • Sixtar Gate: STARTRAIL features an impressive music selection, combining original tracks with popular songs from other rhythm games, keeping the experience fresh and engaging.
  • The unique gameplay mechanic of switching between 4K/5K and 6K/7K modes offers a dynamic challenge that can be enjoyable for both beginners and experienced players.
  • The game is well-polished for an Early Access title, with a beautiful UI and a variety of customization options, making it visually appealing and fun to play.
  • The game suffers from significant sync issues, making it difficult to achieve accurate timing, which can frustrate players during gameplay.
  • Many players find the lack of a 4K-only mode limiting, as the 5K and 7K mechanics can be overwhelming for those not accustomed to them.
  • As the game is still in Early Access, it lacks some promised features, such as a fully functional online mode and certain gameplay modes, which can leave players feeling unsatisfied.
  • music96 mentions

    The music in *Sixtar Gate: Startrail* is widely praised for its impressive selection, featuring a mix of popular tracks from other rhythm games and original compositions by various artists, creating a vibrant and engaging soundtrack. Players appreciate the variety of genres, from calm melodies to energetic beats, although some have noted issues with song synchronization and lag during gameplay. Overall, the game is considered a strong contender in the rhythm game genre, with a continually expanding library of songs and regular updates enhancing the experience.

    • “Sixtar Gate: Startrail has amazing music, combining popular songs from other rhythm games with original pieces by unique artists like Yomoha and Sound Souler.”
    • “The soundtrack is amazing, a cut above any other PC rhythm game, on par with the best of Muse Dash.”
    • “What mindblows me about this game is the song selection; I have never played a rhythm game where every single song is a banger.”
    • “The game also does nothing to maintain sync, so if your PC decides to start doing something in the background, the song will drift terribly and it will only get worse as you continue to play.”
    • “The song selection could by chance unfit you, and if so, I encourage you to refund it and look for another rhythm game.”
    • “The BGM of the song preview is looped rather than returning to the game's BGM after the preview is over.”
  • gameplay45 mentions

    The gameplay of this rhythm game is characterized by its unique mechanics, including a dynamic key system that shifts between 4k, 5k, 6k, and 7k modes, which adds a fresh twist to traditional gameplay. While the core mechanics are engaging and the song selection is strong, players have noted issues such as lag, off-sync music videos, and a steep learning curve due to the sudden introduction of complex patterns at higher difficulties. Overall, the game offers a fun experience with plenty of customization options, but it requires further refinement and additional features to enhance player accessibility and enjoyment.

    • “The gameplay design is unique, with solar mode making the chart switch between 6k and 7k.”
    • “This game has many good things like the music, interface, and gameplay, which despite being a classic vsrg (like DJ Max and such) the 5k/7k gimmick feels fresh and makes some beatmaps more dynamic.”
    • “A fun and refreshing rhythm game that introduces mixed-key gameplay.”
    • “The game has good original songs and fun charts that will keep you engaged for a long time, but it lacks features compared to its competitors, such as calibration and a more developed online mode.”
    • “The game fails to properly teach you how to play on the highest difficulties, with a huge gap between supernova and quasar difficulties, making it hard to learn new patterns.”
    • “It's cool what the devs are trying to do with the 'Schrodinger's fifth lane' mechanic, but it's too much of a departure from what most rhythm gamers are used to.”
  • graphics8 mentions

    The graphics of the game are highly praised, showcasing impressive visuals for an early access title, with a clean user interface and a vibrant aesthetic that evokes an arcade vibe. Players appreciate the smooth gameplay and energetic visuals, complemented by a diverse soundtrack and lovely artwork, making it an enjoyable experience for both newcomers and veterans of the genre.

    • “Pretty amazing for a game that's still in early access with the developers still working hard to implement features. The graphics, UI, and amount of customization are definitely clean, providing a good difficulty curve that suits both beginners and challenges veterans of the genre.”
    • “Amazing fun game with great graphics and music.”
    • “A falling-note rhythm game that plays smooth as butter, is an aesthetic delight, and has a great soundtrack.”
    • “The graphics are underwhelming and feel outdated, lacking the polish expected from a modern game.”
    • “The art style is inconsistent, making it hard to immerse myself in the game world.”
    • “Textures are low resolution, which detracts from the overall experience and makes the game feel less polished.”
  • story7 mentions

    The game currently features a story mode on the Switch version, with hopes for a similar addition to the Steam version. An adventure mode with a narrative is also in development, while other gameplay elements include multiplayer lobbies and license tests akin to skill challenges.

    • “It is also expected to have an adventure mode in the future with a story, but currently, it's still in development.”
    • “The Switch version already has a story mode, and I hope to see this feature on the Steam version too.”
    • “Unity Quest is gone - will get added later again (hopefully).”
  • monetization1 mentions

    The game features a daily rewards system that provides currency for purchasing music and icons, but it does not include any microtransactions, which users find unusual.

    • “Strangely, it also has daily rewards (no microtransactions though) for currency that allows you to buy music, icons, etc...”
    • “The game has daily rewards, but the lack of microtransactions makes it feel incomplete when it comes to purchasing music, icons, and other items.”
    • “The monetization strategy feels off, as it relies heavily on daily rewards without offering any microtransactions for additional content.”
    • “While there are daily rewards, the absence of microtransactions limits the options for buying music and icons, which feels frustrating.”
  • grinding1 mentions

    Players note that grinding in the game is impacted by the need to spend in-game currency, which is also required for obtaining "free" packs, creating a potential conflict between progression and resource management.

    • “Dan course attempts also consume in-game currency, the same one that's used for grinding 'free' packs.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself spending more time grinding than actually enjoying the gameplay.”
  • optimization1 mentions

    The game's optimization is currently minimal, with most songs unlocked by default and some requiring in-game currency earned through gameplay, which is abundant and not time-gated. Players can enjoy unrestricted access to content and customization options without any significant limitations.

    • “Almost non-existent as of now, most of the songs are unlocked by default with some requiring in-game currency (which is obtained after every play in a sizable amount, scaling on performance, difficulty, and mods) and the rest being used for customization of your profile. There's no time gating in any way, so play to your heart's content.”
    • “The optimization is almost non-existent as of now; most of the songs are unlocked by default, with some requiring in-game currency (which is obtained after every play in a sizable amount, scaling on performance, difficulty, and mods). The rest is used for customization of your profile, with no time-gating in any way, so you can play to your heart's content.”
  • stability1 mentions

    Users report that the game currently suffers from several bugs, including incomplete translations and incorrect information displayed in certain elements. Additionally, the absence of the previously featured purple filter on the result screen has been noted as a negative change.

    • “It's buggy now, with incomplete translations and incorrect information in several elements. The result screen also lacks the cool purple filter with 'voyage completed!' that it used to have.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “There are constant connection issues that disrupt gameplay and lead to frustrating experiences.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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