Sin Slayers
- September 5, 2019
- goonswarm
- 4h median play time
Sin Slayers is a single-player, fantasy turn-based strategy RPG with roguelike elements and grind-heavy gameplay. In a dark fantasy world, players create, equip, and lead a team of unique heroes through treacherous environments, with the chosen difficulty influenced by the player's decisions. Combat strategy is crucial, as each hero has distinct abilities and weaknesses, facing foes in primeval forests and eerie burial grounds.
Reviews
- Each character feels and plays different, providing a unique experience.
- The tactical combat utilizes strengths and weaknesses, adding depth to battles.
- The art style and music are appealing, creating an enjoyable atmosphere.
- Gameplay is repetitive and lacks variety, leading to boredom after a few hours.
- Character progression is shallow, with limited skills and no real customization.
- The crafting system is a grind and feels arbitrary, detracting from the overall experience.
- gameplay33 mentions
- 24 % positive mentions
- 64 % neutral mentions
- 12 % negative mentions
The gameplay has received mixed reviews, with many players noting its repetitive nature and lack of depth, particularly in combat and character mechanics. While some appreciate the aesthetic and potential of the game, they criticize the poorly explained mechanics and limited content, leading to a grindy experience that fails to maintain interest. Overall, the game shows promise but ultimately falls short due to its dull and unengaging gameplay systems.
“An addictive turn-based RPG game in which the gameplay consists of scouting the map and finding enemies to fight.”
“The game has many elements for a variety of gameplay, thereby making it fascinating.”
“The story setting is pretty cool, the RPG and combat mechanics feel like they have a lot of potential.”
“The mechanics are poorly explained, and any novelty in the game quickly turns stale.”
“Unfortunately, there is not enough content or gameplay depth for me to recommend anyone spend money on this one.”
“All together, as someone who got very bored with the grindy nature of gameplay, this does not feel like a complete game.”
- story19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The game's story has received mixed reviews, with some players praising its engaging quests and imaginative fantasy elements, while others criticize it for being predictable, shallow, and lacking character development. Many feel that the main narrative is overshadowed by repetitive gameplay and grinding, leading to a disjointed experience. Overall, while there are moments of depth in side quests, the main storyline is often seen as underwhelming and in need of improvement.
“Side quests are interesting and impressively deep for such a genre.”
“I highly recommend it; fantastic storyline, tons of side and main quests, and just unbelievable gameplay!”
“The story, the demons (with their skills), the enemies, the sins, and these connections to each other are all imaginative and full of fantasy.”
“Developers like to follow the formula... 'you get a quest to kill x, so you go to y location.'”
“Story is present during the first chapter, but then the game gives up and gives way to no-context grinding for gold/going in circles in mazes.”
“As much as I love old school RPGs, Sin Slayers truly is shallow; it gets repetitive after a while, there's zero balance between heroes, the story is close to nonexistent, and the writing of the heroes is nonexistent.”
- grinding17 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game has received mixed reviews, with many players finding it tedious and lacking in strategic depth, leading to a sense of repetitiveness and boredom. While some appreciate the enjoyable combat that can make grinding feel less burdensome, others feel that the excessive grinding detracts from the overall experience and narrative progression, making it hard to stay engaged. Overall, the grinding is seen as a significant drawback, with players expressing frustration over its impact on gameplay and pacing.
“The execution of narrative progression is a grinding crawl.”
“Simply not enough strategic depth to the characters or enough progression to make the grinding worth it.”
“All together, as someone who got very bored with the grindy nature of gameplay, this does not feel like a complete game.”
- graphics13 mentions
- 62 % positive mentions
- 23 % neutral mentions
- 15 % negative mentions
Overall, the graphics of the game are well-received, with many players appreciating the consistent art style and nostalgic pixel graphics reminiscent of classic RPGs. While some find the visuals appealing and the animations good, others note that the graphics are simple and may not stand out compared to modern standards. The accompanying music and sound effects also contribute positively to the aesthetic experience, although some players feel the gameplay does not maintain their interest despite the appealing visuals.
“The idea is good, I mean classic 2D tactical RPG, animations are good, sound effects are impactful, art style is pretty consistent.”
“I love the art style, it brings me back to my Amiga days, and the music is fantastic.”
“Old school turn-based combat, pretty good pixel graphics, and many items to power up heroes; recommended for sure.”
“Graphics in the style of pixel art in the setting of an MMORPG from the 90s.”
“While the graphics, music, and sound effects are below average, the gameplay and combat are good enough if you don't mind a grind.”
- music9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The music in the game receives mixed reviews, with some players appreciating its relaxing quality and nostalgic feel, while others criticize it for being minimal, repetitive, and lacking in overall quality. Despite the aesthetic appeal, many feel that the soundtrack could benefit from more variety and depth to enhance the overall experience.
“I have highlighted nice graphics, relaxing music.”
“I love the art style, it brings me back to my Amiga days, and the music is fantastic.”
“Also, the music is pretty nice.”
“The music and sound effects are minimal and lacking in quality.”
“Although the graphics are simple but nice, the soundtrack is repetitive as is the gameplay.”
“While the graphics, music, and sound effects are below average, the gameplay and combat is good enough if you don't mind a grind.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a blend of funny and goofy humor, particularly evident in its side quests, making it an enjoyable experience for players who appreciate lighthearted comedy. Overall, it comes highly recommended for those seeking a humorous gaming experience.
“This game is hilarious!”
“There's some goofy humor in here, especially in some of the side quests.”
“I can definitely recommend Sin Slayers for its humor.”
- character development3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Character development in the game is minimal, with a greater emphasis on gameplay mechanics like builds and party setups rather than deep storytelling. While the character designs and enemy variety are praised, players seeking rich narrative and character growth may find it lacking. The game offers a lighthearted take on its dark religious themes, making it suitable for those looking for a fun, shorter experience.
“The character designs are fun and cool, adding a unique flair to the gameplay experience.”
“The game offers varied classes and party builds, providing a different approach to character development.”
“Despite being light on story, the game features interesting character designs and a dark religious theme that balances seriousness with humor.”
“It's a little light on story and character development; this is much more a game focused on builds and party setups.”
“If you're looking for something to play through for around 20 hours to completion, without loads of character development, but with varied classes and party builds, a dark religious theme that, even so, doesn't take itself too seriously.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from poor optimization, resulting in long loading times and a frustratingly difficult-to-navigate map. Additionally, character skills are perceived as generic and uninspired, further detracting from the overall experience.
“The game is badly optimized; it takes ages to load, the map is horrible to navigate, and the character skills are very generic and dull.”
“The optimization is terrible, leading to frequent frame drops and long loading times that ruin the experience.”
“I encountered numerous bugs and performance issues that made the game frustrating to play, indicating a lack of proper optimization.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been criticized for its instability, with users reporting numerous bugs, poor balance, and a lack of quality in its mobile port design. Overall, it appears to be a frustrating experience due to these technical issues.
“The game is buggy, broken, and poorly balanced, making it feel like a poorly designed mobile game port.”
“Frequent crashes and glitches ruin the overall experience.”
“The stability issues make it nearly unplayable at times.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been criticized for its low replayability, with users rating it a 3/10 and expressing frustration even after completing it, indicating a lack of incentive to revisit the experience.
“Tl;dr - 3/10, no replay value, still irritated after finishing it.”
“Once you complete the game, there's little incentive to go back. The story doesn't change, and the gameplay feels repetitive.”
“I found myself bored after the first playthrough. There are no new challenges or surprises to keep me engaged.”