- September 5, 2019
- goonswarm
- 4h median play time
Sin Slayers
Platforms
About
Sin Slayers is a single-player, fantasy turn-based strategy RPG with roguelike elements and grind-heavy gameplay. In a dark fantasy world, players create, equip, and lead a team of unique heroes through treacherous environments, with the chosen difficulty influenced by the player's decisions. Combat strategy is crucial, as each hero has distinct abilities and weaknesses, facing foes in primeval forests and eerie burial grounds.
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- Each character feels and plays different, providing a unique experience.
- The tactical combat utilizes strengths and weaknesses, adding depth to battles.
- The art style and music are appealing, creating an enjoyable atmosphere.
- Gameplay is repetitive and lacks variety, leading to boredom after a few hours.
- Character progression is shallow, with limited skills and no real customization.
- The crafting system is a grind and feels arbitrary, detracting from the overall experience.
gameplay
33 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players noting its repetitive nature and lack of depth, particularly in combat and character mechanics. While some appreciate the aesthetic and potential of the game, they criticize the poorly explained mechanics and limited content, leading to a grindy experience that fails to maintain interest. Overall, the game shows promise but ultimately falls short due to its dull and unengaging gameplay systems.
“An addictive turn-based RPG game in which the gameplay consists of scouting the map and finding enemies to fight.”
“The game has many elements for a variety of gameplay, thereby making it fascinating.”
“The story setting is pretty cool, the RPG and combat mechanics feel like they have a lot of potential.”
“The mechanics are poorly explained, and any novelty in the game quickly turns stale.”
“Unfortunately, there is not enough content or gameplay depth for me to recommend anyone spend money on this one.”
“All together, as someone who got very bored with the grindy nature of gameplay, this does not feel like a complete game.”