Simon the Sorcerer 2: 25th Anniversary Edition

Simon the Sorcerer 2: 25th Anniversary Edition Game Cover
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"Simon the Sorcerer 2: 25th Anniversary Edition" is a point-and-click adventure game with updated controls and graphics. The special edition features hotspot-based navigation, new icons and animations, and a high-resolution display option. Players can also switch to classic graphics, music, and controls for a nostalgic experience. The game has received several updates to improve gameplay and fix bugs. Bonus materials include a soundtrack and various legacy editions as DLCs.

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 33 reviews
graphics7 positive mentions
grinding2 negative mentions
  • The game retains the charm and humor of the original, making it a nostalgic experience for fans.
  • Puzzles are well-designed and logical, providing a satisfying challenge for players.
  • The remaster includes quality of life improvements, such as the ability to adjust settings for a more personalized experience.
  • The game suffers from frequent crashes and technical issues, including a lack of autosave functionality.
  • Simon, the main character, has become more obnoxious and rude, which detracts from the overall enjoyment.
  • The remaster is criticized for being a lazy port with minimal improvements, leading to disappointment among fans expecting a true remake.
  • graphics22 mentions

    The graphics of the remake have received mixed reviews, with many players expressing disappointment over the filtered visuals and lack of significant updates compared to the original. While some appreciate the option to play in different aspect ratios and the smoother pixelation, others prefer the classic graphics and find the interactive object highlighting detracts from immersion. Overall, the graphics are seen as a nostalgic nod to the original, but not a substantial improvement.

    • “I think it's a shame to see so many negative reviews from people not liking the remastered graphics, because the game is delivered exactly as advertised.”
    • “The graphics and music of the first are amazing; I found myself humming the tunes the whole day.”
    • “I've loved this game as a kid and I'm stunned that it got such a wonderful remake that doesn't change too much - it's still a funny old school adventure game with smoother graphics.”
    • “This remake, much like Simon the Sorcerer 1's remake, was made by Mojotouch and features the same interface, horrible filtered graphics. The interactive objects are highlighted by a white ring when you hover over them, which breaks much of the immersion.”
    • “The graphics haven't really been redone and are going to be pixelated just like the original.”
    • “Exe and the graphics look horrible.”
  • humor13 mentions

    The humor in the game is a mixed bag, with some players appreciating its parody of fast food culture and nostalgic charm, while others criticize it for being juvenile and occasionally offensive. The character Simon's humor has shifted from clever and sardonic to meaner and less empathetic, leading to a divide in player enjoyment. Overall, while some find it a classic with funny characters and engaging puzzles, others feel it lacks the wit and charm of its predecessor.

    • “It's a pretty funny parody of fast food corporations, while also making you kind of feel happy for the swampling that he did end up finding success in life.”
    • “Great, good old click-and-point adventure with some nice, challenging, weird, fun and funny riddles to solve and jokes to enjoy (maybe not all for the kids though).”
    • “A very funny adventure game!”
  • music4 mentions

    The music in the game is generally considered decent, with some tracks being enjoyable, such as the map theme, while others can be grating. While some players prefer the soundtrack of the first game, the inclusion of the Roland MT-32 sound module enhances the overall audio experience, reminiscent of classic PC gaming.

    • “The graphics and music of the first game are amazing; I found myself humming the tunes all day.”
    • “Besides the graphics, you also have the ability to enjoy the soundtrack of the game with the built-in Roland MT-32 sound module, one of the most expensive sound hardware modules used to pair with PC gaming back in the day.”
    • “The music is pretty decent; personally, I prefer the first game's, but in this game, it's not too bad either.”
    • “The music kind of ranges from being pretty good, like the map theme, to downright grating and obnoxious at times, like the swamp music.”
  • story3 mentions

    The story features a cohesive main quest that effectively ties together various elements, showcasing exceptional logic for its time, complemented by solid humor. However, pacing issues arise, with some segments dragging due to the often obtuse inventory puzzle solutions.

    • “Like the first game, there's a main quest where everything ties together to reach the final goal, in this case, obtaining the mucusade. I think the way everything connects logically is exceptional for its time.”
    • “Considering the time and place this game was created, its humor and story are quite solid.”
    • “This game has some issues with pacing in the story, and there are plenty of times where the game drags. This is often because many of the solutions to the inventory puzzles are a bit obtuse.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious, particularly due to the slow navigation between screens and the repetitive need to select items and actions for retries, which can significantly slow down progress and enjoyment.

    • “I suppose I've been spoiled by that feature over the years in many games, but it does make the long, slow walking from one screen to the next tedious while playing it now.”
    • “You need to go back down and select items and actions each time, so retrying different items and interactions can take a long time and is again a tedious interaction.”
  • emotional1 mentions

    The emotional aspect of the game is not directly addressed in the provided text, which focuses on gameplay mechanics rather than emotional engagement or impact. Therefore, no summary can be drawn regarding the emotional experience from this input.

  • gameplay1 mentions

    Users suggest evaluating gameplay through screenshots or video demonstrations to determine if it aligns with personal preferences, indicating that visual representation is key to understanding the game's mechanics and overall experience.

    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the controls to be unresponsive, which made the experience frustrating.”
    • “The pacing of the game is off, leading to long stretches of boredom between action.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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