- August 11, 2017
- Playcademy
- 14h median play time
Silver Tale
64%Game Brain Score
gameplay, graphics
story, music
64% User Score 55 reviews
Platforms
About
Take a fantastical journey across the kingdom. Solve quests, collect rare artifacts, build upgrades, and even craft new items in this innovative new match-3 experience!







Audience ScoreBased on 55 reviews
gameplay5 positive mentions
monetization3 negative mentions
- The game features beautiful graphics and relaxing, fun dialogue, making it enjoyable to play.
- It offers a solid match-3 gameplay experience with a variety of levels and side stories, providing good casual entertainment.
- The game includes interesting mechanics and RPG elements, such as crafting and quests, which enhance the overall experience.
- The game suffers from frustrating mechanics, including a horse stamina system that penalizes players for not logging in daily, leading to a grindy experience.
- There are significant bugs and design flaws, such as game-breaking issues on certain levels and slow animations that detract from the enjoyment.
- The monetization elements, reminiscent of mobile games, create a pay-to-win feel, with limited resources and excessive grinding required to progress.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is criticized for being more stressful than enjoyable, with mechanics that feel borrowed from mobile games, such as limited lives and reliance on microtransactions. While the match-3 aspect is solid and introduces new elements early on, it becomes repetitive and cluttered, leading to frustration as players progress. Overall, the game suffers from buggy mechanics and an overabundance of systems that detract from the fun, making it feel like a chore rather than an engaging experience.
“The different mechanics make the game more interesting.”
“As of the 50th level or so, you'll have grasped the game mechanics to the fullest.”
“Addictive gameplay reached level 150+; you can grind pretty easily by replaying hard levels to earn crafting resources, and it has an optional gambling mechanic (slot machine) but you are not using real-world money. Rewards are used in-game and can be power-ups, gold bars, more slot coins, or resources.”
“Agonizingly slow animations, buggy mechanics, and maps that are so reliant on power-ups it's obvious this was meant to be a microtransaction-dependent mobile game.”
“The best I can say about this game is that it is an okay time killer, but otherwise it gets a little irritating after a while, with way too many game mechanics, and the playfields eventually get so cluttered that it becomes more of a chore to clear a board than being any fun.”
“Unfortunately, the game is utterly ruined by the fact that, despite being an entirely single-player game, it's filled with the most negative implementation of online multiplayer game mechanics.”
14h Median play time
14h Average play time
14-14h Spent by most gamers